Kazekage dragon Posted July 27, 2011 Report Share Posted July 27, 2011 Here is the new archetype I am creating, more cards with actually original art will be added later on. The archetype is based around getting easy Xyz out, much like Dragunities were for Synchros. They use the effects of each other to special summon themselves. The monsters are divided into Warriors and Dragonz and Xyz are still not developed. I appreciate any type of feeddback on this new archetype I am trying to make. These are in the realistic card section because the effects are not OP'ed unless you use them together and they have written carefully taking in consideration the OCG though obviously there are some things I may have missed. Thank you, -Kaz [spoiler='Dragonic Bombardment'][img]http://img43.imageshack.us/img43/1018/39761.jpg[/img] Lore:Increase the ATK points of all face-up "Dragonyz" monsters by 500 until then end phase. [/spoiler] [spoiler='Dragonic Aura'][img]http://img804.imageshack.us/img804/1018/39761.jpg[/img] Lore: When a "Dragonyz" monster is destroyed by your opponents card. (either by battle or card effect) You can discard 1 card from your hand to Banish 1 face-up card on your opponent controls.[/spoiler] [spoiler='Dragonic End (New)'][img]http://img713.imageshack.us/img713/534/39761l.jpg[/img] Lore: This card can only be activated if it is the only card in your hand. Pay Life Points so that you only have 100 left. Special Summon as many "Dragonyz" monsters from your banished area as possible. These monsters cannot be used for Synchro Summon or Xyz Summon. They are unaffected by the effects of your opponent's Spells or Traps. During the End Phase banish all monsters Special Summoned by this effect and take damage equal to their combined ATK.[/spoiler] [spoiler='Dragonic Armaments (New)'][img]http://img819.imageshack.us/img819/5118/39761f.jpg[/img] Lore: Equip only to a Warrior-Type "Dragonyz" monster: It gains 700 ATK. When the equipped monster destroys an opponent's monster by battle, banish it. If the monster equipped to this card is destroyed, it is banished. When this card is destroyed you can add one "Dragonic" Spell card from your Deck to your hand.[/spoiler] [spoiler='Dragonyz-Dragunette'][img]http://img850.imageshack.us/img850/1018/39761.jpg[/img] Lore: When this card is destroyed by battle; Special Summon 2 "Dragunette Tokens" (Dragon-Type/LIGHT/Level 2/ATK 800/DEF 1000). While this card is face-up on your side of the field your opponent cannot target another face-up "Dragonyz" monster for attacks, except this one. [/spoiler] [spoiler='Dragonyz-Galelore Graywing'][img]http://img232.imageshack.us/img232/1018/39761.jpg[/img] Lore: If this card is added to your hand by a card effect, Special Summon it. Once per turn, by discarding 1 Warrior-type "Dragonyz" monster; select one card on your opponents side of the Field and destroy it.[/spoiler] [spoiler='Dragonyz-Raoz Paladin'][img]http://img59.imageshack.us/img59/1018/39761.jpg[/img] Lore: This card gains 300ATK for each "Dragonyz" monster in your Graveyard. During your Mainphase you can change the level of one Dragon-type "Dragonyz" monster on your side of the field to level 4.[/spoiler] [spoiler='Dragonyz-The Shining'][img]http://img713.imageshack.us/img713/1018/39761.jpg[/img] Lore: When this card is normal Summoned; select 1 Dragon type Dragonyz monster and add it to your hand. Your deck is then shuffled.[/spoiler] [spoiler='Dragonyz-Vivatriz Deity'][img]http://img684.imageshack.us/img684/5118/39761f.jpg[/img] Lore: When this card is discarded to the Graveyard; Special Summon it in Defense Position. Your opponent cannot target another face-up "Dragonyz" monster for attacks, except this one.[/spoiler] [spoiler='Dragonyz-Marellus the Divine'] [img]http://img190.imageshack.us/img190/1018/39761.jpg[/img] Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you Banish 1 face-up "Dragonyz-Raoz Paladin" and 1 Dragon type "Dragonyz" monster. Once per turn you can banish 1 Xyz "Dragonyz" monster from your Graveyard; this card is unaffected by your opponent's Spells and Traps until the End Phase. When this card is destroyed and sent to the Graveyard by your opponent's card (either by battle or card effect) Special Summon 1 "Dragonyz-Raoz Paladin" from your Deck or Graveyard. [/spoiler] [spoiler='Dragonyz-Arian'][img]http://img135.imageshack.us/img135/1018/39761.jpg[/img] Lore: When this card is Normal Summoned; Special Summon 1 Banished "Dragonyz" monster. When this card is removed from the field Banish the monster Summoned by this effect.[/spoiler] [spoiler='Dragonyz Hale'][img]http://img543.imageshack.us/img543/1431/39761k.jpg[/img] Lore: When you control a face-up "Dragonyz-Arian" on the field you can Special Summon this card from your hand. While this card is face-up on the field all other face-up "Dragonyz" monsters are unaffected by the effects of Trap cards. If this card is targeted for an attack it is destroyed before the Damage Step.[/spoiler] [spoiler='Dragonyz-Caelum'][img]http://i513.photobucket.com/albums/t336/kazekage1995/Dragonyz-Caelumxyz.jpg[/img] Lore: 2 Level 4 "Dragonyz" monsters Once per turn you can detach 1 Xyz material from this to select one face-up monster your opponent controls. It's effect(s) is negated and you take control of that monster until the End Phase. It cannot attack or be tributed. If this card has no Xyz materials it's ATK and DEF are halved.[/spoiler] Edited the OCG with the new grammar rules in the Lore, the images are still not edited. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 27, 2011 Report Share Posted July 27, 2011 for Dragonic Bombardment you might consider token restrictions for Vivatrix Diety, 2100 def is a bit too high for lv3. Now yes there are those up to the 2000 def mark, but that's rare. Maybe make it lv4? Link to comment Share on other sites More sharing options...
Kazekage dragon Posted July 27, 2011 Author Report Share Posted July 27, 2011 [quote name='ragnarok1945' timestamp='1311729776' post='5390081'] for Dragonic Bombardment you might consider token restrictions for Vivatrix Diety, 2100 def is a bit too high for lv3. Now yes there are those up to the 2000 def mark, but that's rare. Maybe make it lv4? [/quote] Thanks for the quick feedback! I don't understand what you mean about token restrictions for bombardment though. Oh, and Vivatrix I lowered the defense to 1700 but didn't save it so the old image was posted by mistake, I'll fix it. Link to comment Share on other sites More sharing options...
Kazekage dragon Posted July 27, 2011 Author Report Share Posted July 27, 2011 Bump (beyond the first page) Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 27, 2011 Report Share Posted July 27, 2011 [quote name='Kazekage dragon' timestamp='1311730191' post='5390093'] Thanks for the quick feedback! I don't understand what you mean about token restrictions for bombardment though. Oh, and Vivatrix I lowered the defense to 1700 but didn't save it so the old image was posted by mistake, I'll fix it. [/quote] still SLIGHTLY high, but it's good enough I'll give you the set rate of 8.6/10 Link to comment Share on other sites More sharing options...
Kazekage dragon Posted July 28, 2011 Author Report Share Posted July 28, 2011 Okay, thanks! Any others have feed back? Added the new Xyz... OCG on it seems a bit sketchy to me I'm not sure about it... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 28, 2011 Report Share Posted July 28, 2011 for Caelum, even with effect negated, the effect is still OPed it's still Change of Heart's effect, which has long been OPed Link to comment Share on other sites More sharing options...
Kazekage dragon Posted July 31, 2011 Author Report Share Posted July 31, 2011 Bump Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 1, 2011 Author Report Share Posted August 1, 2011 Bump, remake of Caelum's effect. Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 2, 2011 Author Report Share Posted August 2, 2011 Bump Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 2, 2011 Report Share Posted August 2, 2011 well that modified version is still SOMEWHAT meh you can't tribute it, so you simply use it for synchro or XYZ food Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 2, 2011 Author Report Share Posted August 2, 2011 Yeah I'm still just thinking about a good Xyz effect that is not already used. Since it's hard because the effects have to be good because they arre limited to the materials but they cant be Op'ed. Added: Dragonyz-Marellum the Divine Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 2, 2011 Author Report Share Posted August 2, 2011 Bump new addition. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 2, 2011 Report Share Posted August 2, 2011 it's nothing too new though for the last effect, why ONLY summon Paladin to the field? Why can't it be any OTHER Dragonyz monster? Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 2, 2011 Author Report Share Posted August 2, 2011 I edited the summoning conditions because of that effect. It's basically because Paladin is the specific one need for the summoning conditions and also he is the main Xyzder of the deck. Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 4, 2011 Author Report Share Posted August 4, 2011 Bump. Added Dragonyz Hale and Arian... Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 4, 2011 Report Share Posted August 4, 2011 for Hale the trap immunity is good I still would have said all OTHER Dragonyz monsters though, make Hale itself still vulnerable Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 4, 2011 Author Report Share Posted August 4, 2011 I fixed it, gives it more balance even though the automatic destruction also balances it out too. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 4, 2011 Report Share Posted August 4, 2011 all right then now it's fine I'll give the modification a 9.2/10 Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 5, 2011 Author Report Share Posted August 5, 2011 Cool! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 5, 2011 Report Share Posted August 5, 2011 hey Kazekage, this set finished yet, or you going to have more soon? Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 5, 2011 Author Report Share Posted August 5, 2011 No I still need to add more spells, traps and dragon types. I'll get around to it when I get on my computer since this is iPod. Link to comment Share on other sites More sharing options...
nkschlosser Posted August 5, 2011 Report Share Posted August 5, 2011 I cant wait until you add them. PLUS Ranarok how did you get your ping that dang high? Ill never get up there XD Link to comment Share on other sites More sharing options...
Kazekage dragon Posted August 6, 2011 Author Report Share Posted August 6, 2011 He got that high by replying to my thread XD, but anyways I haven't been able to make my other cards since I have not been able to use my computer but expect them soon! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 6, 2011 Report Share Posted August 6, 2011 you let us know when you update (and hopefully put a NEW next to the additions, makes it easier to fine) Link to comment Share on other sites More sharing options...
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