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Starcraft - Protoss Cards (Added Immortal!)


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[img]http://i55.tinypic.com/119xhec.jpg[/img]

[spoiler=(Monsters)]
[spoiler=(Zealot)]
[img]http://img695.imageshack.us/img695/4411/398660.jpg[/img]
[spoiler=(Lore)]
If you control a face-up "Aiur" on the field, this card gains 1 additional attack. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
[/spoiler]
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[spoiler=(Stalker)]
[img]http://img688.imageshack.us/img688/4411/398660.jpg[/img]
[spoiler=(Lore)]
Once per turn, if "Aiur" is face-up on the field, you can banish this card. During the End Phase if this card is Banished, you can Special Summon it during the End Phase.
[/spoiler]
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[spoiler=(Sentry)]
[img]http://img577.imageshack.us/img577/4411/398660.jpg[/img]
[spoiler=(Lore)]
When this card is Normal Summoned place 3 Energy Counters on this card. During your opponent's Battle Phase, if you control a face-up "Aiur", you can remove 1 Energy Counter to negate a monster's attack.
[/spoiler]
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[spoiler=(High Templar)]
[img]http://img221.imageshack.us/img221/9577/398660n.jpg[/img]
[spoiler=(Lore)]
When this card is Summoned , add 5 Energy Counters to this card. Once pur turn, during your Main Phase; you can remove 1 Energy Counter from this card to destroy 1 face-up monster on the field.
[/spoiler]
[/spoiler]
[spoiler=(Dark Templar)]
[img]http://img718.imageshack.us/img718/4411/398660.jpg[/img]
[spoiler=(Lore)]
Once per turn, during your opponent's Battle Phase; if you control a face-up "Aiur" you can negate a monster's attack that targets this card.
[/spoiler]
[/spoiler]
[spoiler=(Immortal)]
[img]http://img155.imageshack.us/img155/4411/398660.jpg[/img]
[spoiler=(Lore)]
If a "Protoss Zealot" you control is destroyed by battle, while "Aiur" is face-up on the field, you can Special Summon this card from your hand. If this card is targeted by a Level 8 or higher monster , this card is not destroyed by battle, and halve the inflicted damage.
[/spoiler]
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[spoiler=(Spells)]
[spoiler=(Aiur)]
[img]http://i53.tinypic.com/ran9e8.jpg[/img]
[spoiler=(Lore)]
If a "Protoss" monster you control is destroyed by battle, you can banish 1 card from your Graveyard to activate 1 of the following effects:
•Add 1 "Protoss" monster from your deck to your hand.
•Special Summon 1 "Protoss" monster from your hand, whose ATK is lower then the destroyed "Protoss" monster's ATK.
[/spoiler]
[/spoiler]
[spoiler=(Pylon)]
[img]http://img94.imageshack.us/img94/4411/398660.jpg[/img]
I don't think I need to post a lore for this -_-....but just incase.
Pay 100 Life Points to activate this card.
[/spoiler]
[spoiler=(Gateway)]
[img]http://img708.imageshack.us/img708/4411/398660.jpg[/img]
[spoiler=(Lore)]
You cannot activate this card if you do not control a face-up "Protoss Pylon". You must pay 150 Life Points to activate this card. During your Main Phase , you can pay 1000 Life Points to Special Summon 1 "Protoss Zealot" or "Protoss Stalker" during the 2nd Standby Phase after this card's activation.
[/spoiler]
[/spoiler]
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[spoiler=(Extra Deck)]
[spoiler=(Fusions)]
[img]http://img851.imageshack.us/img851/9622/398660q.jpg[/img]
[spoiler=(Lore)]
1 "Templar" monster + 1 "Templar" monster
This card can only be Special Summoned from your Extra Deck by banishing the above cards.
(You do not use "Polymerization".)
[/spoiler]
[/spoiler]
[spoiler=(Synchros)]
[spoiler=(Aiur Chef)]
[img]http://img199.imageshack.us/img199/4613/398660z.jpg[/img]
[spoiler=(Lore)]

1 Tuner + 1 or more "Protoss" non-tuners
Once per turn, you can discard 1 card from your hand to banish 1 card your opponent controls. During the End Phase, both players gain Life points equal to the number of cards banished x100.
[/spoiler]
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[b][size=6]Coming soon!: Colossus , Warp Prism and Phoenix![/size][/b]

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  • 2 weeks later...

[quote name='ragnarok1945' timestamp='1312511871' post='5415549']
not bad, Star.

Though for the Stalker you might want to consider saying it's also treated as a warrior type

Remember, the Stalker body may be robotic, but it IS fused with the essence of a Dark Templar........
[/quote]
Good point. I was thinking about that.

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[quote name='ragnarok1945' timestamp='1312512627' post='5415583']
no problem, I was just pointing it out

when will the next batch of cards be in?
[/quote]
[quote name='KurogamiXXI' timestamp='1312518606' post='5415760']
Beautiful art! I think you should make Aiur be searchable, since the monsters are weak without it.
[/quote]
The art is not mine. It is fanart people did for starcraft2.

And Ragnarok. I'm thinking of doing Immortals or The 2 Templars + Archon.

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[quote name='ragnarok1945' timestamp='1312562213' post='5416631']
just pointing that out

I've read a TON in the SC universe, even have my own fanfic on it
[/quote]
Wow. I play the games.
And I added The 2 Templars and Archon.
(Reason I didn't add effect for Archon is because they had no abilities in the game)

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[quote name='ragnarok1945' timestamp='1312563366' post='5416731']
that's only ONE type of Dark Templar, the Zer'atai with the scythe blade

Where is the other type, the Lenassa? They had the traditional curved warp blade

and your fusion doesn't make sense. The Dark Templars fused together makes an ARCHON
[/quote]
I will work on the Dark templars then.....

And I fixed the Archon. ( I think) Reason It sucked is because I never make fusions. I'm just not used to it..

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[quote name='✪✪✪~Star~✪✪✪' timestamp='1312591418' post='5418130']
Oh right. Keep forgetting about that part.
Fixed the Effect.
[/quote]
Also you can change "Normal Summoned, Flip Summoned or Special Summoned" in High Templar's effect simply into "Summon"

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