Tymur Shayk Posted July 29, 2011 Report Share Posted July 29, 2011 Just 2 new cards, that would go good with cards that take a liking to banished monsters. All feedback is appreciated All image credit goes to "hpdoom" (If you cannot see) Effect: If your opponent controls 2 or more non-LIGHT monsters, this card can attack your opponent directly. Destroy this card if you control a LIGHT monster. Once per turn, you can Banish the top cards of your deck (max. 5) to increase this cards ATK by 100 for each card you banished until the End Phase. (If you cannot see) Effect: All cards that would be sent to the Graveyard are Banished instead. This card gains ATK equal to the number of Banished monsters x200. If this card would leave the field, select 1 monster your opponent controls with 2000 or less ATK and Banish it. Once per turn, you can Banish 1 card from your hand to switch the ATK and DEF of this card until the End Phase. Link to comment Share on other sites More sharing options...
j3tears Posted July 29, 2011 Report Share Posted July 29, 2011 Whooo...good cards....9.5/10 Link to comment Share on other sites More sharing options...
Tymur Shayk Posted July 29, 2011 Author Report Share Posted July 29, 2011 Thank you. Link to comment Share on other sites More sharing options...
Neos the Ancient Posted July 29, 2011 Report Share Posted July 29, 2011 If your opponent controls 2 or more non-LIGHT monsters, this card can attack your opponent directly. Destroy this card if you control a LIGHT monster. Once per turn, you can Banish the top cards of your deck (max. 5) to increase this cards ATK by 100 for each card you banished until the End Phase. All cards that would be sent to the Graveyard are Banished instead. This card gains ATK equal to the number of Banished monsters x200. If this card would leave the field, select 1 monster your opponent controls with 2000 or less ATK and Banish it. Once per turn, you can Banish 1 card from your hand to switch the ATK and DEF of this card until the End Phase. OCG fixes above, nice cards. Link to comment Share on other sites More sharing options...
Tymur Shayk Posted July 30, 2011 Author Report Share Posted July 30, 2011 Thank you Neos, I'll add the edits shortly. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted July 30, 2011 Report Share Posted July 30, 2011 for the 2nd card "If this card would leave the field, select 1 monster your opponent controls with 2000 or less ATK and banish it" <---that effect should be limited to once per turn after all, you're clearing your OPPONENT'S monsters, not your own. If you said your own, THEN multiple times per turn might be more reasonable Link to comment Share on other sites More sharing options...
Circéus Posted July 30, 2011 Report Share Posted July 30, 2011 That first card has no business whatsoever being a level 3. But for such a potentially destructive effect, it's oddly balanced. I think Volcano Golem should probably have its DEF increased too by the effect, but it's a pretty nice card as is. I wish I had thought of a lv3 900/1800 that can switch its stat that way. for the 2nd card "If this card would leave the field, select 1 monster your opponent controls with 2000 or less ATK and banish it" <---that effect should be limited to once per turn after all, you're clearing your OPPONENT'S monsters, not your own. If you said your own, THEN multiple times per turn might be more reasonable I thought it was fine: it's badly written, but it seems clearly to be an effect activated when the monster leaves the field, not INSTEAD of leaving the field (and it's pretty hard to make a lv5 monster leave the field several times in a turn...). If it were the latter case, I'd consider it overpowered, since it could protect itself rom pretty much anything by banishing the opponent's monsters! Link to comment Share on other sites More sharing options...
Tymur Shayk Posted July 30, 2011 Author Report Share Posted July 30, 2011 Thank you for the feedback. I'm still learning the ocg and looking back at it after seeing what you've pointed out, it is badly written. However I didn't put the "once per turn" on their because if it's removed from the field, the effect would only be activated once. Unless special summoned again of course Link to comment Share on other sites More sharing options...
Omi Glad Posted July 30, 2011 Report Share Posted July 30, 2011 POP CULTURE REFERENCE!!!!!!!!! HASEO FROM .HACKother then that the top card is ok. RFP mill for only a cap of +500 is a bit weak. 3/10 Link to comment Share on other sites More sharing options...
Circéus Posted July 30, 2011 Report Share Posted July 30, 2011 POP CULTURE REFERENCE!!!!!!!!! HASEO FROM .HACKother then that the top card is ok. RFP mill for only a cap of +500 is a bit weak. 3/10 It being a level 3/4 (depending on whether he adjusts it), I'd consider it okay. It makes it a direct summon 2200 ATK with no bad effects! However I didn't put the "once per turn" on their because if it's removed from the field, the effect would only be activated once. Unless special summoned again of course Then it really ought to be "When this card leave the field, select 1 monster [etc. etc.]", not "if this card would" (which in OCG means it ends up not leaving the field because its effect causes something else to happen). Link to comment Share on other sites More sharing options...
Tymur Shayk Posted July 30, 2011 Author Report Share Posted July 30, 2011 POP CULTURE REFERENCE!!!!!!!!! HASEO FROM .HACKother then that the top card is ok. RFP mill for only a cap of +500 is a bit weak. 3/10 Still new and thanks for the feedback, but 1. I didn't know that this was an actual character and i realize my mistake and 2. I'm not trying to make them too powerful of cards, ya I still need work. Besides, for a level 4 monster, anymore than 500 would be imbalanced. EDIT: Balance changes and ocg fixes have been made based on feedback. Link to comment Share on other sites More sharing options...
Allme247 Posted November 28, 2011 Report Share Posted November 28, 2011 the first card kind of looks like allen walker from d. grayman Link to comment Share on other sites More sharing options...
Archelaus Posted November 28, 2011 Report Share Posted November 28, 2011 (If you cannot see) Effect: If your opponent controls 2 or more non-LIGHT monsters, this card can attack your opponent directly. Destroy this card if you control a LIGHT monster. Once per turn, you can Banish the top cards of your deck (max. 5) to increase this cards ATK by 100 for each card you banished until the End Phase. I actually like this card. It helps Macro Monarch and maybe Banipsychics. However, I feel that 5 cards is too much, make it 3 and it's fair. (If you cannot see) Effect: All cards that would be sent to the Graveyard are Banished instead. This card gains ATK equal to the number of Banished monsters x200. If this card would leave the field, select 1 monster your opponent controls with 2000 or less ATK and Banish it. Once per turn, you can Banish 1 card from your hand to switch the ATK and DEF of this card until the End Phase. It seems fine, up until the last effect. I think it's better to take it out and change the ATK gain to 300 per monster. Link to comment Share on other sites More sharing options...
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