PAINTAIN GOD OF DUNDA MT. Posted August 1, 2011 Report Share Posted August 1, 2011 [b]This is the Vault of Star. This is a topic that I put my random single cards in here.[/b] Please note any OCG errors. [size=4][b][color=#B22222]Vault 1[/color][/b][/size] [spoiler=(5/10)] [spoiler=(1) (Level Blast)] Image : HP Doom [img]http://i52.tinypic.com/2nv76uq.jpg[/img] Select 1 face-up Level 8 or higher monster you control. Depending on the selected monster's Level, you can activate 1 of the following effects: •8: Select 1 face-up monster your opponent controls. Gain Life points equal to the selected monster's ATK. •9: Select 1 face-down monster your opponent controls. Banish the selected monster and Special Summon 1 monster from your opponent's Graveyard to your opponent's side of the field. •10: Increase the ATK of 1 monster you control by 1000. •11: Select 1 monster you control. The selected monster can inflict piercing damage. •12: Destroy all Non-Level 12 cards on the field. [/spoiler] [spoiler=(2) (Forest Synchron)] Image : HP Doom [img]http://img809.imageshack.us/img809/4411/398660.jpg[/img] If this card destroys a monster by battle, increase the level of this card by 1. If this card is Special Summoned from the Graveyard, halve the ATK of this card. [/spoiler] [spoiler=(3) (Hyper Magma Golem)] Image : HP Doom [img]http://img268.imageshack.us/img268/4411/398660.jpg[/img] 1 FIRE Tuner + 1 or more Gemini monsters As long as this card remains face-up on the field , you can treat it as a Normal Monster. If a Gemini monster you control is treated as an Effect Monster, destroy 1 monster your opponent controls. [/spoiler] [spoiler=(4) (Corrupted AI)] Recycle First Card FTW!!! [img]http://i54.tinypic.com/2cr9cig.jpg[/img] This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● If this card destroys a monster by battle, you can activate one of the following effects depending on the destroyed monster's Attribute: ●Light - Increase your life points by 500. ●Dark - Inflict 500 points of direct damage to both players. ●Earth - Destroy 1 card your opponent controls. ●Fire - Select 1 trap card from your deck and add it to your hand. ●Wind-Return 1 monster on the field to their owner's hand ●Water-This card gains 100 ATK. [/spoiler] [spoiler=(5) (Steampunk Dragon)] [img]http://img34.imageshack.us/img34/4411/398660.jpg[/img] 1 tuner + 1 or more non-tuners Can only be Special Summoned by Synchro Summon. If this card is Synchro Summoned successfully, draw 1 card. If this card destroys a monster by battle, you can increase the level of this monster by 1. [/spoiler] [/spoiler] [b][color=#B22222]Vault 2 Coming Soon.[/color][/b] Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 1, 2011 Author Report Share Posted August 1, 2011 Added 2 Cards!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2011 Report Share Posted August 1, 2011 for Level Blast, the lv8 effect could end up yielding too much LP. Should have said half the atk I don't really see much of a need for lv12's effect, it's very unlikely you'd pull that one off Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 1, 2011 Author Report Share Posted August 1, 2011 [quote name='ragnarok1945' timestamp='1312219725' post='5404761'] for Level Blast, the lv8 effect could end up yielding too much LP. Should have said half the atk I don't really see much of a need for lv12's effect, it's very unlikely you'd pull that one off [/quote] Good point. And the reason I chose that effect for the Lv12 is because most Lv12s are annoying to get out and that there is so little of them. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2011 Report Share Posted August 1, 2011 personally I think you can apply that to lv11 or higher, not that they're much easier to get out either Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 1, 2011 Author Report Share Posted August 1, 2011 Yea....I should switch the Level 11 and Level 8 ones. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 1, 2011 Report Share Posted August 1, 2011 and for lv8 remember LP gain alone isn't all that useful Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 1, 2011 Author Report Share Posted August 1, 2011 It depends. If you have Nurse Reficule the Fallen One (Or something like that) and you use the Lv 8 effect.. it can cause some serious damage depending on the selected monster. Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 11, 2011 Author Report Share Posted August 11, 2011 Added Steampunk Dragon!! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 11, 2011 Report Share Posted August 11, 2011 nice, better way for synchro summoning shame it's only the level though, I had also hoped for atk power in case your opponent tries to kill it quickly Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 11, 2011 Author Report Share Posted August 11, 2011 [quote name='ragnarok1945' timestamp='1313088149' post='5433482'] nice, better way for synchro summoning shame it's only the level though, I had also hoped for atk power in case your opponent tries to kill it quickly [/quote] Steampunk Dragon? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 12, 2011 Report Share Posted August 12, 2011 yeah, as 1400 is too weak for its atk once its level goes up Link to comment Share on other sites More sharing options...
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