Master of The Dark Posted August 2, 2011 Report Share Posted August 2, 2011 18 Monsters ------- 1 Gravekeeper's Visionary 2 Caius the Shadow Monarch 3 Gravekeeper's Assailant 2 Gravekeeper's Guard 3 Gravekeeper's Spy 2 Gravekeeper's Commandant 2 Gravekeeper's Descendant 3 Gravekeeper's Recruiter 12 Spells ----- 2 Mystical Space Typhoon 3 Necrovalley 2 Royal Tribute 3 Gravekeeper's Stele 1 Dark Hole 1 Book of Moon 10 Traps ---- 2 Bottomless Trap Hole 2 Rite of Spirit 2 Solemn Warning 1 Solemn Judgment 1 Mirror Force 1 Torrential Tribute 1 Royal Opression I need help making it more effective can anyone give me some ideas on how to. Link to comment Share on other sites More sharing options...
Solemn Silver Posted August 2, 2011 Report Share Posted August 2, 2011 What ...what Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 2, 2011 Author Report Share Posted August 2, 2011 i need ideas on how to get my stronger monsters out on the feild faster cause i got blown away by this kid the other day and it really got to me. so i want to make a power house gravekeepers deck. Link to comment Share on other sites More sharing options...
PAINTAIN GOD OF DUNDA MT. Posted August 2, 2011 Report Share Posted August 2, 2011 Thank god I'm not the only [s]idiot[/s] person who runs Gravekeepers. Link to comment Share on other sites More sharing options...
Solemn Silver Posted August 2, 2011 Report Share Posted August 2, 2011 [quote] Thank god I'm not the only [s]idiot[/s] person who runs Gravekeepers [/quote] GK`s are tier 1,5 =/ Start with the monster lineup something like: x3 Commandant x3 Spy x3 Recruiter x1 Guard x3 Assailant x1 Presteissesesss Spells: x3 Duality x2 MST x3 Becro (Typo on Necro = Valley, derp.) x2 RT Traps: x3 Solemn Trio x3 D Prison x2 CopyBack Ect ect antimeta trap cards. Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 2, 2011 Author Report Share Posted August 2, 2011 ur forgetting necrovalley and thts not a gravekeeper's deck. just because all the monster r gk doesnt make it a gk deck u have no way to bring back monsters Link to comment Share on other sites More sharing options...
.Rai Posted August 2, 2011 Report Share Posted August 2, 2011 Good Gravekeeper decks are nearly only Gravekeeper monsters. 3 Descendant 3 Commandant 3 Spy 3 Recruiter 2 Assailant 2 Spirit Reaper 1 Gale the Whirlwind 3 Necrovalley 3 Duality 2 Royal Tribute 2 Stele 1 Book of Moon 1 Dark Hole 1 Allure of Darkness 2 Dimensional Prison 2 Bottomless Trap Hole 2 Warning 1 Judgment 1 Mirror Force 1 Torrential Tribute 1 Oppression Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 2, 2011 Report Share Posted August 2, 2011 3x Gravekeeper's Spy 3x Gravekeeper's Recruiter 3x Gravekeeper's Commandant 3x Gravekeeper's Descendant 1x Gravekeeper's Assailant 3x Pot of Duality 3x Necrovalley 2x Gravekeeper's Stele 2x Royal Tribute 1x Dark Hole 1x Book of Moon 2x Solemn Warning 1x Solemn Judgment 1x Royal Oppression 1x Mirror Force 1x Torrential Tribute Fill with good cards. Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 3, 2011 Author Report Share Posted August 3, 2011 thank u everone but ur designs ran even slower then my orginal so im stayin with wat i have. sorry. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Master of The Dark' timestamp='1312342476' post='5409398'] thank u everone but ur designs ran even slower then my orginal so im stayin with wat i have. sorry. [/quote] Gravekeepers aren't designed to be fast, they lock down the opponent's Graveyard and keep them from making plays while summoning 2K beaters by using Necrovalley. Link to comment Share on other sites More sharing options...
Legend Zero Posted August 3, 2011 Report Share Posted August 3, 2011 Just by 'merging' Manjy's and Cursed's decklist you would be infinitely better off. No offense, but you have to be doing it wrong. I know this because those are how the tournament winning GK decks look. Link to comment Share on other sites More sharing options...
Professional Duelist Posted August 3, 2011 Report Share Posted August 3, 2011 3 Spy 3 Descendant 3 Recruiter 3 Commandant 1 Assailant 1 Gale/Malefic Stardust Dragon/Assailant 3 Pot of Duality 2 Necrovalley 2 Royal Tribute 2 Gravekeeper's Stele 1 Book of Moon 1 Dark Hole 3 Dimensional Prison 2 Fiendish Chain 2 Solemn Warning 2 Seven Tools of the Bandit 1 Mind Crush/Deck Devastation Virus 1 Royal Oppression 1 Solemn Judgment 1 Mirror Force 1 Torrential Tribute You can -1 DPrison and add a Necrovalley if you really want to. Link to comment Share on other sites More sharing options...
Vough Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Master of The Dark' timestamp='1312342476' post='5409398'] thank u everone but ur designs ran even slower then my orginal so im stayin with wat i have. sorry. [/quote] You must be lying. Anyway, 3x Gravekeeper's Spy 3x Gravekeeper's Recruiter 3x Gravekeeper's Commandant 3x Gravekeeper's Descendant 1x Gravekeeper's Assailant 1x Gale 3x Pot of Duality 3x Necrovalley 2x Gravekeeper's Stele 2x Royal Tribute 1x Dark Hole 1x Book of Moon 2x Solemn Warning 1x Solemn Judgment 1x Royal Oppression 1x Mirror Force 1x Torrential Tribute 3x Dimensional Prison +tech preferences and other st00f Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 3, 2011 Author Report Share Posted August 3, 2011 please give my full deck ideas and ill try them cause thts the problem im having with ur designs im add cards i think will work and there wats slowing ur decks down sorry for not making tht clear before sorry. Link to comment Share on other sites More sharing options...
.Rai Posted August 3, 2011 Report Share Posted August 3, 2011 Gravekeeper's are a control archetype. They aren't designed to be fast, instead designed to keep field presence via Necrovalley and strong beatsticks. A lot of this control is due to staples, run some more. You need to fit in 2 Solemn Warning, 1 Solemn Judgment, 1 Torrential Tribute, 1 Dark Hole and perhaps a Book of Moon or Mirror Force. After that, get rid of your burn cards and things like Man-Eater Bug. There are better options. Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted August 3, 2011 Report Share Posted August 3, 2011 >24 monsters AND Royal Tribute >Runs Man-Eater Bug and Kuriboh >No understanding of basic game theory| >Refuses help Requesting ban ... Link to comment Share on other sites More sharing options...
CDDRodrigo Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Manjoume Thunder' timestamp='1312373752' post='5409889'] >24 monsters AND Royal Tribute >Runs Man-Eater Bug and Kuriboh >No understanding of basic game theory| >Refuses help Requesting ban ... [/quote] Q4E Link to comment Share on other sites More sharing options...
.Rai Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Manjoume Thunder' timestamp='1312373752' post='5409889'] >24 monsters AND Royal Tribute >Runs Man-Eater Bug and Kuriboh >No understanding of basic game theory| >Refuses help Requesting ban ... [/quote] Q4E Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 3, 2011 Author Report Share Posted August 3, 2011 im not refusing any help iuts just in stead of say neg this and try this card ur telling me to toss my whole deck and start from scratch. but the thing is i have used my deck design for months and have only lost twice and the last time was by a meta burn deck and it pissed me off so i was trying to find a way around a meta burn. Just made changes to my deck line up how is it now? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted August 3, 2011 Report Share Posted August 3, 2011 I count 5 close-to-full decks T_T Link to comment Share on other sites More sharing options...
Master of The Dark Posted August 3, 2011 Author Report Share Posted August 3, 2011 huh? Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Master of The Dark' timestamp='1312401506' post='5411197'] and the last time was by a meta burn deck [/quote] Say wha? Link to comment Share on other sites More sharing options...
.Rai Posted August 3, 2011 Report Share Posted August 3, 2011 Better but you don't need Visionary or Guard. Max out other GKs. Triple Stele is cloggy and you don't need Rite of Spirit. Crossout is best in the side deck. You need anti-meta stuff like Royal Oppression etc. Link to comment Share on other sites More sharing options...
Vough Posted August 3, 2011 Report Share Posted August 3, 2011 [quote name='Master of The Dark' timestamp='1312401506' post='5411197'] im not refusing any help iuts just in stead of say neg this and try this card ur telling me to toss my whole deck and start from scratch. but the thing is i have used my deck design for months and have only lost twice and the last time was by a meta burn deck and it pissed me off so i was trying to find a way around a meta burn. Just made changes to my deck line up how is it now? [/quote] There is no such thing as meta burn. If you lose against a burn deck, you're bad. That is the best way to play GKs @Konoe it's a layout, then add personal tech! YAY!!! Link to comment Share on other sites More sharing options...
Professional Duelist Posted August 3, 2011 Report Share Posted August 3, 2011 Chain Burn is good burn. Link to comment Share on other sites More sharing options...
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