OmegaWave Posted August 3, 2011 Report Share Posted August 3, 2011 [center][center][img]http://img830.imageshack.us/img830/4947/7799f.jpg[/img][/center][/center] [center][center] [/center][/center] [center][center]Your opponent cannot activate card effects that would banish a card(s). When this card is Normal Summoned: Place 1 Dread Counter on this card. Each time a DARK monster is sent to the Graveyard: Place 1 Dread Counter on this card. You can remove 2 Dread Counters from this card to negate the Special Summon a monster and destroy it.[/center][/center] [center][center] [/center][/center] [center][center]Image Credit: Jazinkay[/center][/center] [center][center] [/center][/center] [center][center]One of the key cards of a villain in my new fan-fic (Work in Progress)[/center][/center] Link to comment Share on other sites More sharing options...
▼AlcaNdeR▼ Posted August 3, 2011 Report Share Posted August 3, 2011 For the last effect i would add Once per turn IMO. picture is okay, effect is useful and nice, OCG is flawless except by the part "Special Summon a monster and destroy it." = Special Summon [b]of[/b] a monster and destroy it. 8/10 Link to comment Share on other sites More sharing options...
Glogatha Posted August 3, 2011 Report Share Posted August 3, 2011 Very interesting, this could be very use ful in decks that involve banishing/discarding to special summon, the last part does need once per turn, or it would be sorta op'ed... would be sweet if it negated synchro summons to! (imo) Link to comment Share on other sites More sharing options...
drcrisis Posted August 3, 2011 Report Share Posted August 3, 2011 Needs to be level 5 and say "If this card is tribute summoned" Instead of "Normal summoned", just too OP for a card you can just play Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 3, 2011 Report Share Posted August 3, 2011 for the last effect of counter removal you might want to consider not allowed it to be done as many times as you want per turn if you have the number of counters for it Link to comment Share on other sites More sharing options...
Synchronized Posted August 3, 2011 Report Share Posted August 3, 2011 I'd change "Dread Counters" to something else; Dread Counters already exist, on Destiny Hero - Dreadmaster. Link to comment Share on other sites More sharing options...
OmegaWave Posted August 3, 2011 Author Report Share Posted August 3, 2011 [quote name='Vanquishing Light' timestamp='1312399504' post='5411041'] I'd change "Dread Counters" to something else; Dread Counters already exist, on Destiny Hero - Dreadmaster. [/quote] Wrong. Dreadmaster, Dread Servant, and Clock Tower Prison use Clock Counters. Link to comment Share on other sites More sharing options...
Therrion Posted August 4, 2011 Report Share Posted August 4, 2011 The ATK is great, and the anti meta power is nice also. Though I do believe it should be bumped to Level 5/6 or counters should be harder to be placed. I like the effect that stops BTH and D. Pris, and 1900 Beatstick fits the Anti-Meta standard of Doomcaliber and Rai-Oh 8.4/10 Link to comment Share on other sites More sharing options...
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