Veniet Posted August 3, 2011 Report Share Posted August 3, 2011 [img]http://img96.imageshack.us/img96/3015/432697u.jpg[/img] Once per turn during your Standby Phase while you have a Wind monster in your graveyard, you can change the Attribute of this card. During your opponent's standby phase, you can Banish 1 WIND monster from your graveyard to change the Battle Position of 1 of your opponent's face-up monsters, until your opponent's next Standby Phase. [img]http://img824.imageshack.us/img824/6754/432697m.jpg[/img] When there exists at least 1 face-up LIGHT monster on your side of the field, this card gains 150 ATK until the end of the Battle Phase of this turn this card battles. This card deals piercing damage. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 3, 2011 Report Share Posted August 3, 2011 Wind should be WIND so like DNA Transplant effect for Sekot, which is good so Deroria will go up to 1900 atk right off the bat when summoned, along with piercing damage it's nothing too new, but they're balanced and I'll give you 9.6/10 Link to comment Share on other sites More sharing options...
Veniet Posted August 3, 2011 Author Report Share Posted August 3, 2011 Thank you, sire. I have up to around 46 cards created, though I will say I'm still new to the rules. Link to comment Share on other sites More sharing options...
Therrion Posted August 3, 2011 Report Share Posted August 3, 2011 Nice effect on the first one. It seems as though you are venturing towards what Genex failed to be there, 9.2/10. As for the 2nd one, I am not to fond of beaters, but despite my thoughts towards blandness I will admit it is a nice card, 8/10. Link to comment Share on other sites More sharing options...
Veniet Posted August 3, 2011 Author Report Share Posted August 3, 2011 Heh, thank you. I'm still updating oldies I've made. Link to comment Share on other sites More sharing options...
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