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Kotroras, the Angel of Destruction


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[center][center][quote]Cannot be Summoned or Set. While this card is in your hand, it cannot be discarded by a card effect. Once per turn, you can remove 1 Heaven Counter from a card you control: Reveal this card in your hand; target 1 face-up monster on the field with an ATK of 2400 or less and banish it. You cannot Summon a monster(s) during the turn the effect of "Kotroras, the Angel of Destruction" is activated.[/quote]
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[left][left][spoiler=People were asking about Support, so here's a few, minus the images:]
[spoiler=Dark Angel's Calling]
[b]Continuous Spell Card[/b][/left][/left]
[left][left]This card can only be activated at the start of your Main Phase 1. Each time a DARK Fairy-type monster you control is destroyed by your opponent's card (either by battle or by card effect), place 1 Heaven Counter on this card. By removing 3 Heaven Counters from this card, you can Special Summon 1 "Darklord" monster from your Deck.[/spoiler]
[spoiler=Superbia's Wrath]
[b]Continuous Spell Card[/b]
You can send this card with 6 or more Heaven Counters on it to the Graveyard when you Tribute Summon a DARK Fairy-type monster to target and destroy up to 4 cards your opponent controls. You cannot declare an attack during the turn this effect is activated.[/spoiler]
[spoiler=Servant to the Dark Angels]
[b]DARK/Level 4[/b]
[b]Fairy/Effect[/b]
You can remove 1 Heaven Counter from anywhere on the field to Special Summon this card (from your hand). While you control this face-up card: Reveal 1 DARK Fairy-type monster in your hand; place 1 Heaven Counter on 1 face-up card you control and this card gains 400 ATK until the End Phase. Each player can only use the effect of "Servant of the Dark Angels" once per turn.
1600/1800[/spoiler][/spoiler][/left][/left]

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[quote name='ragnarok1945' timestamp='1312568201' post='5416970']
so all it really does is allow monsters to get banished

I personally disliked it can't be summoned AT ALL

I would have just said you can't special summon it
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No, it's basically monster that battles from the hand. Once per turn, you can use its effect to take out a monster on the field, without having to worry about something like Effect Veiler, etc. It's not meant to be on the field, it's meant to do its battling from the hand. Which is why it can't be discarded by a card effect; that gives it extra protection.

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I disagree with the phrase battling from the hand. If this thing had zero attack that wouldn't change anything about the effect. If anything it is a permanent D.D. Crow for the field. Its sort of nice but it comes off broken because you can do it on your opponents turn. For example Psychics do the ten minute first turn T.G. Hyper Librarian and you decide remove random heaven counter and that's all gone and all you lost was a Heaven Counter.

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[quote name='nkschlosser' timestamp='1312570908' post='5417160']
I dont want to sound like im trolling or anything but I tink this card is pretty bad. I wish you had made its effect useful. And maybe made it possible to summon.
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[font=georgia,serif]Of course not, I completely understand. That's not trolling, it's criticism. That being said, it's not necessarily bad, at least not in terms of game play. Being able to remove a monster on the field once per turn, with a cost that's relatively fair in context, makes it so you don't necessarily NEED to Summon this. I was trying something different, in that instead of Summoning it, you use it in the hand.[/font]

[quote name='Yu-gi-oh PWNED... Josh' timestamp='1312571081' post='5417170']
nah i like the effect, you could do a whole archtype on this, i want to see more and some new effects, like destroying spell and trap or inflicting damage or gaining life
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[font=georgia,serif]I designed another one that won the YCMagazine contest about a month ago, [b]Mentality Flight Master[/b]. It had a similar effect, except it destroyed instead of banished and didn't have the "can't be discarded" part of the effect.[/font]

[quote name='Beginning446' timestamp='1312571153' post='5417177']
I disagree with the phrase battling from the hand. If this thing had zero attack that wouldn't change anything about the effect. If anything it is a permanent D.D. Crow for the field. Its sort of nice but it comes off broken because you can do it on your opponents turn. For example Psychics do the ten minute first turn T.G. Hyper Librarian and you decide remove random heaven counter and that's all gone and all you lost was a Heaven Counter.
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[font=georgia,serif]You can't use this during the opponent's turn. It doesn't say that anywhere on the card, and it would have to in order for that to work. You can only use it during your own turn, and you can't Summon during the same turn that you use it, so you can't attack.[/font]

[quote name='Hunderas' timestamp='1312571540' post='5417197']
if the card is meant to stay in your hand then why does it have 6 stars with an attack of 2400 and defense of 1800.
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[font="georgia, serif"]It's supposed to create the impression that the card is on the field. The 2400 ATK goes with the 2400 ATK limit for the banish effect, if that makes sense. Once per turn, you can banish a monster that, if this card were on the field, it would be able to destroy. Does that make sense?[/font]

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