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Drawing Cards


Icecubezz

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Number 1 for drawing cards.

Number 2 to Number 6 for drawing cards and banishing cards from your hand.

Number 7 to Number 11 for drawing cards and discarding cards.

Number 12 to Number 16 for drawing cards and skipping draw phases.

 

1. Quick-Play Spell Card

Draw 1 card.

 

2. Quick-Play Spell Card

Draw 1 card and banish 1 card from your hand.

 

3. Quick- Play Spell Card

Draw 2 cards and banish 1 card from your hand.

 

4. Quick-Play Spell Card

Draw 3 card and banish 2 cards from your hand.

 

5. Quick- Play Spell Card

Draw 4 cards and banish 3 cards from your hand.

 

6. Quick-Play Spell Card

Draw 5 cards and banish 4 cards from your hand.

 

7. Quick-Play Spell Card

Draw 1 card and discard 1 card.

 

8. Quick- Play Spell Card

Draw 2 cards and discard 2 cars.

 

9. Quick-Play Spell Card

Draw 3 card and discard 3 cards.

 

10. Quick- Play Spell Card

Draw 4 cards and discard 4 cards.

 

11. Quick-Play Spell Card

Draw 5 cards and discard 5 cards.

 

12. Quick-Play Spell Card

Draw 1 card and skip your next 1 Draw Phase.

 

13. Quick-Play Spell Card

Draw 2 cards and skip your next 2 Draw Phases.

 

14. Quick-Play Spell Card

Draw 3 cards and skip your next 3 Draw Phases.

 

15. Quick-Play Spell Card

Draw 4 cards and skip your next 4 Draw Phases.

 

16. Quick-Play Spell Card

Draw 5 cards and skip your next 5 Draw Phases.

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Dark World Dealings is fine. Anything beyond that is OP for Dark World.

Fine, #4-6 and 8-11. Graceful Charity and stronger are OP, obviously if banned.

8-11 just because Dark World and Fabled exsist. Also, Plant builds would benefit from it greatly, its like a selective mill, so to speak.

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