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Scraps for locals.


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x3 Chimera
x3 Beast
x1 Goblin
x1 Golem
x3 Tengu
x1 Veiler
x1 Monk


Spells:
x3 Storm
x1 Yard
x2 Mst
x1 Foolish
x1 Book
x1 Reborn
x1 Dark hole
x1 Trunade
x1 Mind control

Traps:
x3 Phantom Horn
x2 Fiendish
x3 Compulsory
x1 Mirror force
x1 Judgment
x2 Bottomless*
x1 Coth
x1 DT

Extra:
x3 Dragon
x1 Twin
x1 Gottoms
x2 Utopia**
x1 Dustin
x2 Archfiend
x1 Librarian
x1 Wurm
x1 Chimeratech

* I run these, until I get 2 Wanghu, and I`m still debating the Blackwing engine. (Zeph + Gale)
** Two until I get roach/some other good rank 4 to replace the second Utopia.

Anyway, Locals went like

round 1. Dragunity
I went first
I opened With book, chimera, and some other jank, stopped that lv 6 drag with book, then by turn 2 summoned AFD with Zeph and gale (Decklist you see if modified after tourney for what I traded for after the tourney) popped his Ravines, and widdled down his LP`s with Beast.

He went first, opened great, then took my stardust with Econ and summoned Trident, I had backrows so he was scared to activate the eff :P I won beacause my backrows were horn, dark hole and MST.
won 2-0

round 2. Exodia FTK
Long story short, he FTK`ed me round 1. I was not prepared for Exodia o.o
won 1-2

I set up storm, beast, fiendish and wisel, used storm and summoned wisel, set fiendish and passed. He summons library ad I fiendish it, then I wait until supoer rejuv to negate with Wisel. He never played it the last two rounds.
But I won beacause I last two round I opened with a tuner + storm and wisel. lol

Rpund three I played the store owner's son, he was playing T.G. stun.
lost 0-2

I lost. Hard.

Round 16 Agents

This was the store owner's other kid. He ran the standard Agents. At first I was like O_O whne he used warning but I remembered, store owners kid lol. I ended up winning with heart of the cards, only the other way around. He had terribad draws :L
won 1-2

Round 8 - Phsychich or w/e

I just drew good things to widdle down his LP with mst'ing his reserch lab, made the huge misplay of ramming his thought ruler with Archfiend. I'm never doing that again.
Won 2-0


Round 4 Glads
I was not prepared for gladds. My friend didn;t give e the decrees he owed me for the side deck. At least it wasn't [s]macro[/s] FissureGlads o.o
lost 0-2 with a huge rushed misplay.

Sucked alot. Oh well, I learn.
Pretty good for my second tourney, really. my prizes were crap since it was saturday, not the real tournament. But was still worth the 5$ entree.

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[quote]
I'd make room for Orthros and another Yard. Also what is Copy Back? I searched it on Wikia and it didn't come up with anything.
[/quote]

Oh its what we call Compulsory :D Going to go change that now.

Orthros is junk. Get it? But seriosuly, Orhtros is bad, and testing more than 1 yard is annoying.

[quote]
last time i checked you didn't like meklords in scraps.

Anyhoo...why only one yard with such a low monster count?
[/quote]

Yea. I don't. But one wisel tests fine. It makes Librarian anyway and stops important spells, which is cool.

And I'm total boss. \
In all seriousness, I had Gale and zephyros, but I was told to replace them with x2 Compulsory.

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[quote]
Compulsory works great. but I don't like it at 3. maybe drop one for a 2nd yard

And why is Orthros bad? It works out great @ 1 for me, helping recycle Chimera without giving up a normal summon and junk...
[/quote]

You firstly need a scrap on the field, which half the time you don't have to make the effect useful, and whenever I use it, I end up not having chimera in grave, thus making it a dead card. Where on the other hand, I can always summon beast and set up with storm, which in comparasin is alot more likely and helpful. Its not a bad card, just too inconsistent.

I USED to run 2 yard, but having only 4 targets, which arn't what you need most of the time anyway, theres not much of a point to running two cards that fetch you a semi-dead card. Goblin stays in hand and clogs, and 2 yards for beast isn't worth it. A compulsory extra over a yard has been testing alot better compared to 2 yard.

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