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Kirby set


Admiral Tim

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[Spoiler= General Ideas]

So I decided to make a kirby deck because I'd like to visit pop culture and kirby has a lot of great diversity and allows you to create a large set while making different effects and ideas.

So These kirby cards can be used in a variety of ways as they have a large array of effects. They range from burn damage to piercing, stalling and beat-stick methods. These cards can be used in tandem or used separately in decks that support them more.

[/spoiler]

[spoiler=Kirbys]

[spoiler=Animal Kirby]

[img]http://img31.imageshack.us/img31/607/154334.jpg[/img]
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[left][left]This card cannot be normal summoned or set. This card can be special summoned from your hand by tributing one face up Beast type monster on your side of the field when there is a "Kirby" in your graveyard. When this card is selected as an attack target you can discard one card to negate the attack.











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[/spoiler]

[Spoiler=Cook Kirby]

[img]http://img269.imageshack.us/img269/607/154334.jpg[/img]













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This card cannot be normal summoned or set. This card can be special summoned from your hand when a spell card you control is destroyed by a card effect and you have a "Kirby" in your graveyard. When this card is Summoned, you can destroy every card on the field except this card, then each player draws 5 cards and sets as many spell or trap cards as they can from their hand. If you use this effect this card cannot attack this turn.
[/spoiler]

[spoiler= Fire Kirby]

[img]http://img163.imageshack.us/img163/607/154334.jpg[/img]

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[spoiler= Sleep Kirby]

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[spoiler=Plasma Kirby]

[img]http://img4.imageshack.us/img4/607/154334.jpg[/img]

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[Spoiler=Jet Kirby]

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[spoiler= Kirby]

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[quote name='Yu-Ja-Yu' timestamp='1312762652' post='5423513']
I think you should make him a lvl 6 and decrease his attack and def to 1500, because as long as you have a card in your hand, you're safe.
So far, 6/10
[/quote]

yes but you'll soon run out of cards if your opponent has two strong cards on the field

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Where's normal Kirby? Seems a little incomplete without him. Anyway, Animal Kirby I like. I kinda wish he had something more though. For example, one of his moves in Squeak Squad was the drill launch, which just begs to be interpreted.
Cook Kirby is okay, but his effect is...poorly worded. If the whole thing is tied together, you should probably write it like this: "When this card is [b]S[/b]ummoned[b],[/b] [b]you can[/b] destroy every card on the field except this card[b], then[/b] each [b]player[/b] draws 5 cards and sets [b]as many[/b] spell or trap cards [b]as they can from[/b] their hand. If you use this effect this card cannot attack this turn."
I'll give you a 6/10 for these.

EDIT: I see you added in Fire Kirby, so I'll review him too. He seems fine, though you should type numerals instead of writing them out. Also, unless you meant to do this, all of the kirbys have "this card can be Special Summoned when..." instead of "this card can only be Special Summoned when..." or "this card cannot be Special Summoned except by...". Fire Kirby also lacks the area from which he is Special Summoned.

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[quote name='Nu-Mou Knight' timestamp='1312902842' post='5427502']
Where's normal Kirby? Seems a little incomplete without him. Anyway, Animal Kirby I like. I kinda wish he had something more though. For example, one of his moves in Squeak Squad was the drill launch, which just begs to be interpreted.
Cook Kirby is okay, but his effect is...poorly worded. If the whole thing is tied together, you should probably write it like this: "When this card is [b]S[/b]ummoned[b],[/b] [b]you can[/b] destroy every card on the field except this card[b], then[/b] each [b]player[/b] draws 5 cards and sets [b]as many[/b] spell or trap cards [b]as they can from[/b] their hand. If you use this effect this card cannot attack this turn."
I'll give you a 6/10 for these.

EDIT: I see you added in Fire Kirby, so I'll review him too. He seems fine, though you should type numerals instead of writing them out. Also, unless you meant to do this, all of the kirbys have "this card can be Special Summoned when..." instead of "this card can only be Special Summoned when..." or "this card cannot be Special Summoned except by...". Fire Kirby also lacks the area from which he is Special Summoned.
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About the special summoning part I'm making it so there are numerous ways to summon them so I won't change that but thanks for the OCG fix

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Great idea! I love Kirby, I hope that will be added more and more cards to this set!
But only one question: why don't you make all of this Kirby's forms like a Synchro monsters? In the game you have to use Kirby to blow up enemies and transform in a new, more powerful Kirby. Just like a Synchro Summon.
You can make Normal Kirby a Tuner monster and depending on the types/attributes of the other monster, Summon the Kirby's form. IMHO obv. :)

Cook Kirby is my favourite card for now, it reminds me of "Morphing Jar #2" :Q
The Animal Kirby's effect is pretty impressive, but I would change the Lv from 5 to 4. As it is now it's not very noticeable (I won't Summon a Lv.5 monster with 1800 of ATK).
The Fire Kirby is a real kick in the ass for defensive strategies, with the Piercing Effect and the high ATK. I would abuse of it in a Fire Deck!

Keep up the good work :)

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Hmm...I do get what you're going for with Sleep Kirby, but he needs some way to defend himself. Maybe you could do the same thing with counters, like Sleep Counters. He gains some amount of DEF for each, and you can remove said counters to gain lp. I'm just suggesting this because, personally, I wouldn't use him in a Deck. 0/0 monsters need good effects, and though his is indeed good, it probably wouldn't have the chance to do anything without a great amount of luck. 6/10 for him.

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[quote name='Nu-Mou Knight' timestamp='1314024654' post='5462272']
Hmm...I do get what you're going for with Sleep Kirby, but he needs some way to defend himself. Maybe you could do the same thing with counters, like Sleep Counters. He gains some amount of DEF for each, and you can remove said counters to gain lp. I'm just suggesting this because, personally, I wouldn't use him in a Deck. 0/0 monsters need good effects, and though his is indeed good, it probably wouldn't have the chance to do anything without a great amount of luck. 6/10 for him.
[/quote]

pair him with patrician of darkness. But ok I'll see into it

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[quote name='FF Fan' timestamp='1314223679' post='5466305']
Yeah I don't see really the need for Sleep Kirby to have a Special Summoning restriction with 0 ATK and DEF even if he has a 1000LP gain per turn.
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archetype effects. they gotta correspond

[quote name='beastlevii' timestamp='1314224695' post='5466351']good cards my cards suck[/quote]

link me to your cards and is that you in your avatar?

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Since I'm bored, I might as well check out Plasma. He looks like Spark Kirby, but oh well.

Okay...first off, he shouldn't be Level 5 at 1700 ATK. That's actually something I hadn't noticed, all your Kirbies except Fire and Sleep seem to be leveled incorrectly for their ATKs. Most of them should be Level 4, Sleep being the only exception. He seems okay, maybe a bit underwhelming though. I'm concerned that these cards wouldn't work well in many instances. If you're just making these as a sort of "tribute set", feel free to ignore that last sentence.

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