Lucas-Koot Posted August 8, 2011 Report Share Posted August 8, 2011 [img]http://img143.imageshack.us/img143/7203/464250.jpg[/img] [img]http://i54.tinypic.com/2l8auk8.jpg[/img] [img]http://i52.tinypic.com/2n8vo5z.jpg[/img] [img]http://i55.tinypic.com/8y53l4.jpg[/img] [img]http://i54.tinypic.com/zv7i3k.jpg[/img] [img]http://img714.imageshack.us/img714/7203/464250.jpg[/img] [img]http://i51.tinypic.com/bdqq8z.jpg[/img] [img]http://img215.imageshack.us/img215/7203/464250.jpg[/img] Link to comment Share on other sites More sharing options...
KurogamiXXI Posted August 8, 2011 Report Share Posted August 8, 2011 Needs more support cards. Normal Monsters are very boring without decent support. Link to comment Share on other sites More sharing options...
Lucas-Koot Posted August 8, 2011 Author Report Share Posted August 8, 2011 [quote name='KurogamiXXI' timestamp='1312795280' post='5424466'] Needs more support cards. Normal Monsters are very boring without decent support. [/quote] So You Say I Need To Make More Effect Monsters? (Thank You) Link to comment Share on other sites More sharing options...
KurogamiXXI Posted August 8, 2011 Report Share Posted August 8, 2011 No, you don't necessarily need to make them Effect Monsters. My point is, if you make Normal Monsters, you should make several Spell/Trap Cards designed to [i]support those Normal Monsters.[/i] "Friends Power" is a card that supports those monsters you made, although it is weak (500 ATK/DEF barely helps, since their stats are low). As for "Mystical Forest", what exactly is [i]Every grass pokemon[/i]? You have to specify the monsters by type/sub-type, attribute and/or name (Grass isn't an atrribute, EARTH is; You can make a fake type - pokemon, although the 3 monsters you made aren't of the pokemon type, and I myself dislike fake types). To get around this, you can change the name of the monsters to something like "Pokemon #001: Bulbasaur", then change "Mystical Forest"'s effect to [i]EARTH "Pokemon" monsters on the field gain 200 DEF [/i]blah blah. Link to comment Share on other sites More sharing options...
Lucas-Koot Posted August 8, 2011 Author Report Share Posted August 8, 2011 [quote name='KurogamiXXI' timestamp='1312800461' post='5424509'] No, you don't necessarily need to make them Effect Monsters. My point is, if you make Normal Monsters, you should make several Spell/Trap Cards designed to [i]support those Normal Monsters.[/i] "Friends Power" is a card that supports those monsters you made, although it is weak (500 ATK/DEF barely helps, since their stats are low). As for "Mystical Forest", what exactly is [i]Every grass pokemon[/i]? You have to specify the monsters by type/sub-type, attribute and/or name (Grass isn't an atrribute, EARTH is; You can make a fake type - pokemon, although the 3 monsters you made aren't of the pokemon type, and I myself dislike fake types). To get around this, you can change the name of the monsters to something like "Pokemon #001: Bulbasaur", then change "Mystical Forest"'s effect to [i]EARTH "Pokemon" monsters on the field gain 200 DEF [/i]blah blah. [/quote] Thanks I Updated My ''Mystical Forest'' Card And I Got Some New Cards. Link to comment Share on other sites More sharing options...
zsil33 Posted August 9, 2011 Report Share Posted August 9, 2011 I would make bulbasaur a plant monster rather than a beast, but other than that they seem good but i would say you should make some more, and make some traps, keep it up!! Link to comment Share on other sites More sharing options...
Lucas-Koot Posted August 9, 2011 Author Report Share Posted August 9, 2011 [quote name='zsil33' timestamp='1312885310' post='5427229'] I would make bulbasaur a plant monster rather than a beast, but other than that they seem good but i would say you should make some more, and make some traps, keep it up!! [/quote] Thank You :--) Link to comment Share on other sites More sharing options...
Slizerthehedgehog Posted August 9, 2011 Report Share Posted August 9, 2011 well, you should make squirtle more like a beast or something else i dont see how hes a sea serpent Link to comment Share on other sites More sharing options...
KurogamiXXI Posted August 9, 2011 Report Share Posted August 9, 2011 @ Weedle's effect: I don't think you can use opponent's card anywhere except on the field. So you can't add opponent's card to your hand, your Graveyard, or your Deck. Correct me if I'm wrong. Also, a 1900 DEF, 6-star, flip effect searcher is kinda weak. Link to comment Share on other sites More sharing options...
Lucas-Koot Posted August 10, 2011 Author Report Share Posted August 10, 2011 Bulbasaur Is Now A Plant Monster.:--)[quote name='KurogamiXXI' timestamp='1312887153' post='5427259'] @ Weedle's effect: I don't think you can use opponent's card anywhere except on the field. So you can't add opponent's card to your hand, your Graveyard, or your Deck. Correct me if I'm wrong. Also, a 1900 DEF, 6-star, flip effect searcher is kinda weak. [/quote] I Made Some Changes To Weedle & Beedrill. Link to comment Share on other sites More sharing options...
Lucas-Koot Posted August 10, 2011 Author Report Share Posted August 10, 2011 I Stop Making This Set, But Thanks For The Comments And Tips.:--) Link to comment Share on other sites More sharing options...
DestructoDragon Posted August 10, 2011 Report Share Posted August 10, 2011 1 point of mention is you could use the Pokemon text on Serebii on the normal monsters instead of stating the obvious. Link to comment Share on other sites More sharing options...
ThorGodOfThunder Posted August 14, 2011 Report Share Posted August 14, 2011 Write ATK and DEF instead of attack/defence points. Friends Power should be a Trap Card. Your OCG is good, only a few minor errors (such as destroying cards in the hand), and I think they deserve 7.5/10 (since they're a bit weak without more support). Charmander's description is 'his eyes are green', but they are blue on the picture? Link to comment Share on other sites More sharing options...
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