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Single Card - Dezriel, Destroyer of False Gods


TheEffinZ

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[center][center][b]Dezriel, Destroyer of False Gods[/b][/center][/center]
[center][center][b][img]http://img703.imageshack.us/img703/4002/159567.jpg[/img][/b][/center][/center]
[center][center][b]Cannot be Normal Summoned or Set. Must be Special Summoned by its own effect. When a Level 5 monster on your field is destroyed as a result of battle and you receive 1500 or more points of damage to your Life Points, you can Special Summon this card from your hand or Deck to the field. If this card battles a DARK monster, increase this cards ATK by 800 and gain the following effect until your opponents End Phase; This card can attack your opponents Life Points directly if your opponent controls 2 or more DARK monsters on their field and you have 2 or less cards in your hand. If this card attacks a monster in Defense Position, inflict piercing damage.[/b]
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Should of kept the ATK gain permanent, it's not like this is going to be keep on the field for long anyway. It'll probably get blow up REALLY QUICK. The thing that's annoying me? The Summoning Conditions. Summoning it from the Deck practically out of nowhere is such poor card design that I just... ugh. Take out the summoning from the deck part, make the battle damage you take from the battle less (like 500 or something). Btw, the ATK gain's still permanent from how you worded it. It's the effect that goes at the End Phase.

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This card is fine, make it 1500 from Deck can be surprise party to your opp. Still, keep the damage 1500, or even reduce it to 1000. The annoying why it must Level 7 monster, its hard to put Level 7 monster get 1500 damage from that battle,. Level 5 is enough

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