Ohmic Rand Posted August 9, 2011 Report Share Posted August 9, 2011 3 Jurrac Guaiba 3 Jurrac Aeolo 3 Reborn Tengu 3 Flamvell Firedog 12 3 Fossil Dig 3 Pot of Duality 3 Shrink 3 Forbidden Lance 2 MST 1 Dark Hole 1 Monster Reborn 1 Book of Moon 1 Mind Control 1 Pot of Avarice 19 1 Dimensional Prison 2 Solemn Warning 2 Bottomless Trap Hole 1 Royal Oppression 1 Solemn Judgment 1 Torrential Tribute 1 Mirror Force 9 Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 It looks somewhat unstable for a Jurrac Deck. How does it play for you? Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 what do you mean by unstable Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 It looks more serrated, like a Jurrac-Tengu-Flamvell something. Jurracs work well with Flamvell (hence, Flamvell Jurracs exist), but you are using merely fragments of the deck. Also, how does Tengu fit into this deck? Link to comment Share on other sites More sharing options...
.Rai Posted August 9, 2011 Report Share Posted August 9, 2011 [quote name='ZeroChill' timestamp='1312929422' post='5428697']It looks more serrated, like a Jurrac-Tengu-Flamvell something. Jurracs work well with Flamvell (hence, Flamvell Jurracs exist), but you are using merely fragments of the deck. Also, how does Tengu fit into this deck?[/quote] Instant Xyzs every turn is unstable? Reborn just supports. Needs more Avarice. Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 my bad, 1 of those DPs should be an avarice Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 [quote name='Cursed Reaction' timestamp='1312929526' post='5428707'] Instant Xyzs every turn is unstable? Reborn just supports. Needs more Avarice. [/quote] Avarice was the glue needed. You need to go into Guaiba as swiftly as possible. Firedog is a bit meh outside of JurracVell build though, but if it works for you then what say do I have in it? Link to comment Share on other sites More sharing options...
.Rai Posted August 9, 2011 Report Share Posted August 9, 2011 Firedog is basically non-Dino Guiba. It's amazing. Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 [quote name='Cursed Reaction' timestamp='1312929763' post='5428719'] Firedog is basically non-Dino Guiba. It's amazing. [/quote] It's more amazing in a more-heavily dedicated deck though. Speaking of which, 6 targets make for Rekindling. You run Aeolo and Firedog, but no Rekindling........that is why this deck bothered me somewhat. Link to comment Share on other sites More sharing options...
Vough Posted August 9, 2011 Report Share Posted August 9, 2011 Lacks Rekindling. Bad.dek Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 It's inconsistent. Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 so a mass-revival card is inconsistent, yet you run more shrinks/lances then you need (2 of each should be ran at best) and that is consistent? Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 shrinks and lances are useful throughout the game rekindling isn't Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 Shrinks and Lances can be a bit cloggy when maxed out though....... Rekindling can be cloggy as well, but it wins games. Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 how do they clog the deck already has win conditions Link to comment Share on other sites More sharing options...
Lonk Posted August 9, 2011 Report Share Posted August 9, 2011 They clog because they are not useful all the time and should be really used when baiting out your opponent for them to attack with a big monster, especially while you have a battle-style searcher on the field (or if your monster would be removed from the field with a Spell or Trap). Also, wouldn't Rekindling support the deck's win condition? You got Firedog and Aeolo in deck and there really should not be an excuse to run at least 1 Rekindling. Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 9, 2011 Author Report Share Posted August 9, 2011 so all they do is get rid of big threats/ keep my monsters alive, what more do you want from a card you crazy, crazy man i prefer avarice Link to comment Share on other sites More sharing options...
Lonk Posted August 10, 2011 Report Share Posted August 10, 2011 If you are saying they stop big threats, there are extents to what they stop. But, if Rekindling does not tickle your fancy, then you don't need to add it. Can't say I didn't try though. Link to comment Share on other sites More sharing options...
Ohmic Rand Posted August 10, 2011 Author Report Share Posted August 10, 2011 yes shrink only stops monsters with less than 3400 ATK, what a bad card lol avarice doesn't force you to overextend/ it becomes live much earlier than rekindling/ it has synergy with tengu/ it can't be stopped by like 9 commonly played cards Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.