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A DARK Synchro? And a LIGHT to match. Unite!


  

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  1. 1. How are they?

    • I hate them
    • They're okay. I guess.
      0
    • Meh.
      0
    • Cool
    • Awesome!
      0


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I'm back after a long break. This is a sneak preview of my upcoming pack. (Great for Twilight decks and gifts.) The first 2 cards are hand drawn by me.
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[center][center]The Dark Jester:[/center][/center]
[center][center][img]http://img59.imageshack.us/img59/710/267700.jpg[/img][/center][/center]
[center][center]LORE:
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[center][center]1 DARK tuner + 1 or more non-tuner DARK monsters[/center][/center]
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[center][center]You can only synchro summon this card while you have 4 DARK monsters in your graveyard( not counting the monsters tributed to summon ths card.) Once per turn, you cand remove from play all DARK monsters from your graveyard to destroy all other cards on my field. When this card is destroyed, special summon at most 5 level 4 or lower removed from play DARK monsters.

Werepyre Knight:(not my favorite)
[img]http://img6.imageshack.us/img6/710/267700.jpg[/img]
LORE:

1 LIGHT tuner + 1 or more non-tuner LIGHT monsters
When this card is summoned, special summon one LIGHT monster from your graveyard. If you control "The Sanctury in the Sky", this card is treated as a Fairy-type monster. If you control "Clear World", this card is treated as if it has no attribute. When you activate "Swords of Reavling Light" this card gains 1500 ATK(permantly). This card loses 500 ATK every turn "Swords of Reveling Light" is on the field.


Light and Dark Knight:
[img]http://img841.imageshack.us/img841/9278/267700l.jpg[/img]
LORE:

1 DARK synchro + 1 LIGHT synchro
Once per turn, if you have 4 or DARK monsters in your graveyard, you can banish a monster to banish a card on the field. Once per turn, you can special summon one LIGHT monster from the graveyard. Once per turn, you can increase the level of this card by one. This card gains ATK equal to its level x500. This card cannot be destroyed by battle while it has less than 2500 ATK






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[quote name='ragnarok1945' timestamp='1313008982' post='5431111']
for Dark Jester, "When this card is destroyed, special summon at most 5 removed from play DARK monsters."<---that effect is broken as hell

where are the restrictions for those summoned monsters?
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I ment to write level 4 or lower but forget. Will fix now.

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[quote name='JordanPark24' timestamp='1313010268' post='5431206']
The effect for Werepyre Knight is extremely random. You made it's effect single out three cards in the entire game that have nothing to do with each other or the card itself. It doesn't seem to have a point at all and I'm having trouble placing a strategy for it...
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That is indeed why i hate my own card.

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