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[D.A. Single] Angel of no Mercy


D.A._Sakuyamon

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[center][center][img]http://img832.imageshack.us/img832/2462/101278l.jpg[/img]

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[center][center][color=#ee82ee][b]When this card is Summoned: Spells, Traps, and Effect Monster effects cannot be activated until the Draw Phase of the Next turn. If this monster battles: Banish 1 card on the field at the end of the Damage Step.[/b][/color]
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That is the interesting, but no warning, black horn, BTH when it is Summoned is helps alot. Card is good, but banish 1 card meaning you can banish your opp monster it is battled right? That would be super annoying. How about at the end of Damage Step?

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[quote name='Syns' timestamp='1313034596' post='5432391']
That is the interesting, but no warning, black horn, BTH when it is Summoned is helps alot. Card is good, but banish 1 card meaning you can banish your opp monster it is battled right? That would be super annoying. How about at the end of Damage Step?
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It can be forced to hit itself to. But I can deal with that effect.

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I get your concept, that by negating its second effect during the turn it's summoned, it will balance the card as general cards that banish others, always have a drawback.

That been said, a blood-related picture and "no mercy" doesnt fit with the LIGHT attribute, and 1 card instead of one monster is like WTF! I would rather use "Chaos Saucerman" (as i call it ¬_¬).

Its nice but not my cup of tea.

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