El Majishan Posted August 13, 2011 Report Share Posted August 13, 2011 I wanna make the Sanctuary version good: Monsters: 18 3: Master Hyperion 2: Archlord Kristya 3: Mystical Shine Ball 3: Agent of Mystery- Earth 2: Agent of Miracles- Jupiter 2: Agent of Creation- Venus 2: Genex Ally Birdman 1: Honest Spells: 13 3: Sanctuary In the Sky 2: Cards from the Sky 2: Pot of Duality 2: Mystical Space Typhoon 1: Monster Reborn 1: Dark Hole 1: Pot of Avarice 1: Terraforming Traps: 9 3: Divine Punishment 2: Compulsory Evacuation Device 1: Solemn Judgment 1: Torrential Tribute 1: Mirror Force 1: Seven Tools 0f the Bandit Key Points: * Its budget * I know the Sanctuary build is the inferiority version but I wanna stick with it * Thinking about dropping COH/MD for Mind Control * Thinking about teching [b]Pot of Avarice[/b] to reuse Shine Balls because after you used your first Venus the 2nd becomes dead Do your thing YCM Link to comment Share on other sites More sharing options...
Vough Posted August 13, 2011 Report Share Posted August 13, 2011 3 punishment it's the best damn card Link to comment Share on other sites More sharing options...
El Majishan Posted August 13, 2011 Author Report Share Posted August 13, 2011 [quote name='Vough' timestamp='1313274081' post='5440225'] 3 punishment it's the best damn card [/quote] - COH + Punishment ? Link to comment Share on other sites More sharing options...
Vough Posted August 13, 2011 Report Share Posted August 13, 2011 seven tools probaly. I don't know much about agents but aren't they supposed to run triple cards from the sky? Or is that the non-sanctuary build? oh god almost forgot -3 somethings +3 zeradias Link to comment Share on other sites More sharing options...
El Majishan Posted August 13, 2011 Author Report Share Posted August 13, 2011 [quote name='Vough' timestamp='1313274373' post='5440245'] seven tools probaly. I don't know much about agents but aren't they supposed to run triple cards from the sky? Or is that the non-sanctuary build? oh god almost forgot -3 somethings +3 zeradias [/quote] I don't know much about them either but I figured 2 cards from the sky, 2 pot of duality and a possible pot of avarice should be enough draw power. I don't really like Zera...but I may try to find room for 1..3 seems a but much. Link to comment Share on other sites More sharing options...
Vough Posted August 13, 2011 Report Share Posted August 13, 2011 [quote name='Mark of the Bloo-D Rose' timestamp='1313274833' post='5440272'] I don't know much about them either but I figured 2 cards from the sky, 2 pot of duality and a possible pot of avarice should be enough draw power. I don't really like Zera...but I may try to find room for 1..3 seems a but much. [/quote] you don't even have terraformings run 2 if you must Link to comment Share on other sites More sharing options...
El Majishan Posted August 13, 2011 Author Report Share Posted August 13, 2011 [quote name='Vough' timestamp='1313277355' post='5440379'] you don't even have terraformings run 2 if you must [/quote] of you're right. I added terraforming. whats your take on the Avarice tech? Link to comment Share on other sites More sharing options...
Vough Posted August 14, 2011 Report Share Posted August 14, 2011 avarice is good tech Link to comment Share on other sites More sharing options...
Synchronized Posted August 14, 2011 Report Share Posted August 14, 2011 I'd add another way to search Sanctuary. Whether that be another Terraforming, or a Zeradias, is your choice. But if you don't get Sanctuary out early you're gonna have some pretty bad draws if you draw into Divine Punishment. Link to comment Share on other sites More sharing options...
Vough Posted August 14, 2011 Report Share Posted August 14, 2011 Zeradias is better than terraforming because it fills the grave and can be a backup beater if you draw it with sanctuary out. Link to comment Share on other sites More sharing options...
Synchronized Posted August 14, 2011 Report Share Posted August 14, 2011 [quote name='Vough' timestamp='1313289322' post='5440998'] Zeradias is better than terraforming because it fills the grave and can be a backup beater if you draw it with sanctuary out. [/quote] I know; he seemed against running Zeradias so I suggested Terraforming. Link to comment Share on other sites More sharing options...
El Majishan Posted August 14, 2011 Author Report Share Posted August 14, 2011 true, it fuel avarice as well. Link to comment Share on other sites More sharing options...
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