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Since RC Love Long, Overcomplicated effects V2


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[center][img]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/BeastriderPaladin.png[/img]

[spoiler=Lore]Once per turn: You can Banish 1 card from your hand; Draw 1 card. You can Special Summon this card from your Graveyard by Tributing 1 face-up Warrior monster you control. If you do: You cannot add cards to your hand outside of your Draw Phase that turn. If this card was Special Summoned without being Normal Summoned before: Destroy 1 card your opponent controls. This effect can only be applied once. If this card is Special Summoned twice: Pay 2000 Life Points; Special Summon 1 Level 3 or lower Warrior-Type monster from your Graveyard. This card gains 100 ATK for every face-up monster on the field. If this card is Banished by a card effect your opponent controls: Special Summon Level 6 or lower monster from your hand. If this card is destroyed while you control a Field Spell card: Add 1 Warrior-Type monster from your Deck to your hand. If you control 4 or more monsters: Destroy this card. If this card is used for the Synchro Summon of a monster: That monster can not be Level 9 or higher, unless it is a Warrior-Type monster. If this card is used as a Synchro Material monster, while the Synchro Summoned monster is face-up on the field: Neither player can activate more than 2 monster card effects per turn.[/spoiler]


[img]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/PaladinoftheCrusade.png[/img]

[spoiler=Lore]You can Special Summon this card from your hand by Banishing 2 Warrior-Type monsters from your Graveyard. Once per turn: Draw 1 card and destroy 1 card you control. If this card battles a DARK, FIRE or WIND monster: Destroy that monster immediately without applying damage calculation. During your Standby Phase, if you control this face-up card: 1 Warrior-Type monster you control gains 500 ATK. This card cannot attack unless you control a different face-up "Paladin" monster. If this card is used for the Synchro Summon of a monster: That monster must be a Warrior-Type. This card cannot be used as an Xyz Material monster. Any monster this card destroys by battle is banished instead. Then your opponent send a number of cards from the top of their Deck equal to half the Level of the destroyed monster (Rounded up).[/spoiler]


[img]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/GigatitanPaladin.png[/img]

[spoiler=Lore]Cannot be Normal Summoned or Set. Must first be Special Summoned by Trubuting 2 "Paladin" monsters with different names. This card inflicts Piercing Battle Damage. When this card inflicts battle damage to your opponent: Draw 1 card. If this card would be destroyed: Destroy 2 cards your opponent controls then 1 other card you control, then draw 1 card. Discard 2 cards; Special Summon 1 Level 5 "Paladin" monster from your hand. If you do: That monster's effect is negated and cannot attack. During your Draw Phase, if you draw a Spell Card: You can reveal it; Gain 1000 Life Points. If this card is in the Graveyard: You can Banish this card; Special Summon 1 Level 5 Warrior-Type monster from your hand and take damage equal to half of its ATK.[/spoiler]


[img]http://i1105.photobucket.com/albums/h359/HoundsOfAnubis/Cards/SkyblazePaladin.png[/img]

[spoiler=Lore]1 Level 5 Tuner + 1 Warrior-Type non-Tuner monster
Cannot be Special Summoned except by Synchro Summon or by its own effect. Once per turn: Destroy a number of face-up cards equal to the number of other face-up "Paladin" monsters you control. If this card destroys a monster by battle: Draw 1 card and reveal it, then apply the following appropriate effect depending on what type of card was revealed:
• Monster: Inflict damage to your opponent equal to the destroyed monster's ATK.
• Spell: This card can attack once again (immediately).
• Trap: Destroy 1 card your opponent controls.
When this card is Banished by a card effect your opponent controls: Draw 2 cards. You can Special Summon this card (from your Graveyard) by Banishing 2 face-up Warrior-Type monsters and taking damage equal to their combined Levels x200. This card cannot be destroyed by Monster effects. Each time an opponent's monster effect is activated: This card gains 500 ATK.[/spoiler]


[size=6][color=#ffffff]Yeh, I understand that the effects are broken, this is just a bit of fun with RC. :3[/color][size=4][/center][/size][/size]

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