tmgm529 Posted August 17, 2011 Report Share Posted August 17, 2011 [img]http://img217.imageshack.us/img217/9877/463957q.jpg[/img] couldnt get a new pic. Link to comment Share on other sites More sharing options...
ThorGodOfThunder Posted August 17, 2011 Report Share Posted August 17, 2011 Good. Actually really good I think, BUT! It's a little overpowered: 4000 ATK, destroys a Defense Position monster, and attacks again. Survivors? Few. There's also some OCG errors, but it's okay, since I only see two and you're a beginner. 7.5/10 Link to comment Share on other sites More sharing options...
Zigzix Posted August 17, 2011 Report Share Posted August 17, 2011 It's a very imaginitive idea, but I must admit it's slightly overpowered, maybe take out the last effect, and make it so the ATK and DEF is only switched untill your End Phase or add a cost to balance it out, it's also slightly similar to Ultimate Ancient Gear Golem. As for the OCG, considering you're new it's actually really good, but there are a few minor errors with capitalization, [i]Once per during your [b]Main Phase[/b] you can switch this card's original ATK with its DEF. [b]If this card destroys an opponent's defence position monster by battle, it can attack once again this turn[/b]. If [b]a monster[/b] that attacks this card has lower [b]ATK than the DEF[/b] of this card, destroy the attacking monster.[/i] Considering your new, I think this card deserves an 8/10 maybe tweak it so it isn't so overpowered, and try to find a new picture. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 17, 2011 Report Share Posted August 17, 2011 way too much def power for switching to atk plus given the multi atk effect it's too easy for OTK Link to comment Share on other sites More sharing options...
Manpole Posted August 17, 2011 Report Share Posted August 17, 2011 Much better than the original, the only thing I would think to change now (although the effect was my suggestion) is making the ATK and DEF switch only last until the end of your turn (although still able to use every turn). Thus making him vulnerable to battle on your opponents turn, but, if they kill him by battle they too will have their monster destroyed. As for it being to overpowered, say that after you look at Chaos Sorcerer, Saber Slash, Card Destruction Virus, Mirror Force, Neo-Spacian Grand Mole, etc. Although it is quite powerful, you must take into consideration that it requires polymerization, two 2 tribute monsters (one of which is machine, and the other is quite useless by itself), and is still vulnerable to all Spells and Traps. Link to comment Share on other sites More sharing options...
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