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Thunder Lasher Dragon


Varionius

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[img]http://img198.imageshack.us/img198/554/thunde1.png[/img]

[spoiler'Lore']When a Monster you control is destroyed, activate one of the following effects:
*Destroy 1 card on the field.
*Pay 500 Life Points: Add 1 Trap card from your graveyard to your hand.
When this card battles a monster, activate one of the following effects:
*This card gains 300 ATK until the End Phase.
*Select 1 Spell or Trap card on the field; Destroy it.
*Place 1 Thunder Counter on this card. When this card is removed from the field: Monsters your opponent control lose 500 ATK and DEF for turns equal to the number of Thunder Counter(s) on this card.[/spoiler]

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[center][center]Nice Obelisk-ish background.[/center][/center]
[center][center]For future reference, many RC users don't like fake-like backgrounds, I on the otherhand like it... XD[/center][/center]
[center][center]1) Make it not recycle Spells, to recycle Spells, 500 LP isn't enough. Recycling Spells usually requires many cards to do.[/center][/center]
[center][center]2) Not being able to die by Card Effects should be removed. The card is very easy to Summon via Darkness Metal.[/center][/center]
[center][center]Playability: 7/10
OCG: 7/10 [Old OCG]
Balance: 8/10
Creativity: 9/10
Total: 31/40[/center][/center]

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[center][center]Much better now :)[/center][/center]
[center][center]Don't know if you noticed, but you didn't link new Lore.[/center][/center]
[center][center]OCG: "When a Monster you control is destroyed, activate one of the following effects: *Destroy 1 card on the field. *Pay 500 Life Points: Add 1 Trap card from your graveyard to your hand. When this card battles a monster, activate one of the following effects: *This card gains 300 ATK until the End Phase. *Select 1 Spell or Trap card on the field; Destroy it. *This card gains 50 ATK. *Place 1 Thunder Counter on this card. When this card is removed from the field: Monsters your opponent control lose 500 ATK and DEF for turns equal to the number of Thunder Counter(s) on this card."[/center][/center]

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Obelisk Blue = Isn't a background for Realistic Cards.
Next closest card frame = Ritual. Hence me stating it was a Ritual monster.
A very subtle fix I'd go for. Make the second effect [When this card battles a monster...] on a new line. It looks as though its part of the last effect.

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[quote]Obelisk Blue = Isn't a background for Realistic Cards.[/quote]
They for Divine.

Try to reorganize the effect. My eyes hurt. Like this

When a Monster you control is destroyed, activate one of the following effects:
*Destroy 1 card on the field.
*Pay 500 Life Points: Add 1 Trap card from your graveyard to your hand.
When this card battles a monster, activate one of the following effects:
*This card gains 300 ATK until the End Phase.
*Select 1 Spell or Trap card on the field; Destroy it.
*This card gains 50 ATK.
*Place 1 Thunder Counter on this card. When this card is removed from the field: Monsters your opponent control lose 500 ATK and DEF for turns equal to the number of Thunder Counter(s) on this card.

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