Chaos Dralcax Posted August 23, 2011 Report Share Posted August 23, 2011 Monsters (20)[list] [*]3x Wisel [*]3x Granel [*]3x Flint Lock [*]2x Sangan [*]3x Army of Skiel [*]3x Army of Granel [*]3x Army of Wisel [/list] Spells (12)[list] [*]3x Fortissimo [*]2x MST [*]2x Flint [*]2x Morale Boost [*]1x Dark Hole [*]2x Limiter Removal [*]1x Monster Reincarnation [*]1x Prohibition [/list] Traps ( [list] [*]1x Chaos Infinity [*]1x Mirror Force [*]1x Sakuretsu Armor [*]1x D-Prison [*]1x Enchanted Javelin [*]1x Mektimed Blast [*]1x Torrential [*]2x Apophis [/list] If I had room in the deck, I would add Synchros, and then Creature Swap them. After I get some feedback, I might use this on DN. Link to comment Share on other sites More sharing options...
NumberCruncher Posted August 25, 2011 Report Share Posted August 25, 2011 You realize, among other clear problems with the deck, that 40% of your monsters can't be summoned unless another monster is summoned, you run Meklord Fortress over Fortissimo, you run Torrential at 3 when it's only allowed at one, and you run Enchanted Javelin and Sakuretsu Armor over D-Prison. Link to comment Share on other sites More sharing options...
Chaos Dralcax Posted August 25, 2011 Author Report Share Posted August 25, 2011 I fixed the torrential problem, got rid of Skiel, and added D-prison and Fortissimo Oh, and Enchanted Javelin is mostly for Granel and increases his ATK if I am unable to execute the Flint Lock loop. I also added Apophis because it's both a trap and a monster, so it can be destroyed by MST and summon a Meklord Emperor. Link to comment Share on other sites More sharing options...
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