Cocodomoco Posted August 26, 2011 Report Share Posted August 26, 2011 [font=comic sans ms]These are my first cards made in a while so i am apologizing in advanced for OCG errors but i am happy to take constructive criticism and any fixes you have(i'm sure there will be many) but i posted these cards cause i had fun making them and i'm hoping everyone else will enjoy them.[/font] [spoiler=Monsters] [img]http://img683.imageshack.us/img683/8840/13005x.jpg[/img] [spoiler=effect]Once per turn during your main phase. If you control this card on the field you can equip it to a face up "Light-Binder" monster you control in a monster space adjacent to this monster as an equip card or unequip the union equipment to special summon it in face up attack position. The equip monster gains the following effect: Once per turn at the beginning of your turn flip a coin if heads you may move the card to an adjacent unoccupied monster card space. If tails your opponents may chose one face up monster on their side of the field and move it to an adjacent monster space.(1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)[/spoiler] [img]http://img825.imageshack.us/img825/1934/13005.jpg[/img] [spoiler=effect]This monster may not be used as a synchro material monster for a synchro summon accept to summon "Helina Light-Binder Seer". You may send this face up monster from your side of the field to the graveyard , look at the top 3 cards on you deck chose one card add that card to your hand and send the rest to the graveyard. if this effect is used while you have another "Light-Binder" monster in an adjacent card space you may special summon this card from your graveyard at the beginning of your next draw phase.[/spoiler] [img]http://img263.imageshack.us/img263/1934/13005.jpg[/img] [spoiler=effect]Flip:Destroy the face up monster in the monster space directly in front of this card. If this card is within 1 adjacent monster space of a "Light-Binder monster" and there is no monster in the monster space directly in front of this card it may attack your opponents life points directly [/spoiler] [img]http://img153.imageshack.us/img153/1934/13005.jpg[/img] [spoiler=effect]This card may be used as a synchro material monster for a synchro summon while it is in your hand. Any monster summoned by this effect may not be used as a sacrifice for a normal or special summon and is sent to your extra deck at the beginning of your next draw phase.[/spoiler] [img]http://img268.imageshack.us/img268/4540/13005p.jpg[/img] [img]http://img41.imageshack.us/img41/5122/13005o.jpg[/img] [img]http://img835.imageshack.us/img835/1928/13005k.jpg[/img] [img]http://img836.imageshack.us/img836/1928/13005k.jpg[/img] [img]http://img18.imageshack.us/img18/8237/13005d.jpg[/img] [img]http://img231.imageshack.us/img231/3373/13005n.jpg[/img] [spoiler=effect]This card may not be normal summoned or set, this card may not be special summoned accept by sending one face up "Holy Knight Paraxar" and one face up light attribute monster with a level of 5 or higher from your side of the field to the graveyard. While this monster is face up on the field it counts as a "Light-Binder" monster. While this card is in face up attack position it may only be attacked by a monster in the monster space directly in front of it.once per turn at the beginning of your turn you may pay 500 life points to move this monster to an adjacent monster space. once per turn while this card is face up on your side of the field you may discard one monster and send it to the graveyard to destroy and send to the graveyard the monster in the monster space directly in front of this monster. [/spoiler] [img]http://img38.imageshack.us/img38/4540/13005p.jpg[/img] [spoiler=effect]This card may not be normal Summoned or set this card may not be Special Summoned accept by sacrificing one face up monster while you have 2 or more "Light-Binder" monsters in your graveyard . The turn this card is Special summoned Destroy and send to the graveyard any monster that is in the monster card space directly in front of this monster this monsters original atk and def is equal to the half original atk and def of the destroyed monster + 500.[/spoiler] [img]http://img600.imageshack.us/img600/5122/13005o.jpg[/img] [img]http://img822.imageshack.us/img822/5300/13005t.jpg[/img] [spoiler=effect]This card may not be normal summoned or set. This card may only be Special Summoned by destroying and sending one face up "Light-Binder" monster with "Light-Binder Soul Seeker" equip to it from your side of the field to the graveyard. While there is another "Light-Binder" monster in a card space adjacent to this monster this monster may not be destroyed as a result of battle. Once per turn you may choose one face up "Light-Binder" monster in an adjacent monster card space destroy the selected monster increase this cards ATK by half that monsters original ATK until the end of this turn.[/spoiler] [img]http://img64.imageshack.us/img64/4854/13005z.jpg[/img] [spoiler=effect]"Light-Binder Mech" If this monster destroys a monster as a result of battle and sends it to the graveyard put one Light-Bound counter on this card (Max 3). This card gains 100 attack for each Light-Bound counter on it. You may remove 3 Light-Bound counters from this card select one face up "Light-Binder" in an adjacent monster space to this card destroy that monster and send it to the graveyard then select one face up monster on your opponents side of the field destroy that monster and deal direct damage to your opponents life points equal to half of the selected monsters original attack.[/spoiler] [img]http://img847.imageshack.us/img847/8646/13005l.jpg[/img] [spoiler=effect]one face up tuner + one face up "Light-Binder" monster Once per turn while there are no face up "Light-Binder" monsters face up in monster spaces adjacent monster spaces to this monster you may special summon one "Light-Binder" monster in face up attack position to your side of the field in a monster space adjacent to this card from your hand, deck, or graveyard. [/spoiler] [img]http://img189.imageshack.us/img189/1928/13005k.jpg[/img] [spoiler=effect]1 light attribute tuner monster + 1 "Light-Binder" monster This card may only be attacked by a monster in the monster space directly in front of this card. once per turn you may select one face up "Light-Binder" monster in a monster space adjacent to this card, destroy that monster and send it to the graveyard, select one monster on your opponents side of the field that monsters attack is reduced to 0 until your opponents next main phase.[/spoiler][/center][/center] [img]http://img585.imageshack.us/img585/1934/13005.jpg[/img] [spoiler=effect]1 light tuner + 1 or more "Light-Binder" monsters your next battle phase after this card was summoned it may attack one extra time for every extra "Light-Binder" monster used to summon it this card may not attack directly more then once with this effect. If a "Light-Binder" monster is in an adjacent monster card space to this monster this monster may not attack. once per turn at the end of your turn you may chose one face up "Light-Binder" monster on your side of the field destroy that monster and send it to the graveyard, this card gains 500 attack until the beginning of your next turn.[/spoiler] [img]http://img13.imageshack.us/img13/1990/13005b.jpg[/img] [spoiler=effect] "Holy Sentinel" + 2 light attribute non-tuner monsters You may sacrifice one face up "Light-Binder" monster in a monster card space adjacent to this monster card to put one Light-Bound counter on this card (Max3) this card may not attack if it has no Light-Bound counters on it. If this monster destroys a monster as a result of battle and sends it to the graveyard remove one Light-Bound counter from this card. If this card is targeted by the effect of a spell, trap, or monster you may remove 2 Light-Bound counters from this card to negate the effect and destroy the card.[/spoiler] [img]http://img850.imageshack.us/img850/1934/13005.jpg[/img] [spoiler=effect]"Light-Binder Mech" + "Light-Binder Defender" + 1 face up light attribute monster This card may only be Synchro summoned in face up defense position. This card is treated as a "Light-binder" monster.If a face up "Light-binder" monster that is in an adjacent monster space to this card this is sent to the graveyard you may special summon one Goliath token(level 4 light attribute rock atk/1000 def/1500) in the monster space where the monster was. once per turn you may sacrifice one face up "Light-Binder" monster on your side of the field to special summon one Golaith token in that monster space. You may sacrifice this card destroy all face up Goliath tokens on your side of the field inflict damage to your opponents life points equal the number of Goliath tokens X 1000.[/spoiler] [img]http://img689.imageshack.us/img689/1934/13005.jpg[/img] [spoiler=effect]"Holy Sentinel" + 1 or more "Light-Binder " monsters This card gains attack equal to the number of light-Binder monsters in your graveyard X 200. Once per turn you may special summon one "Light_Binder" monster in face up attack position to a monster card space adjacent to this monster, a monster summoned by this effect has an atk and def of 0 and you take no battle damage in battle with these cards. If this card were to be destroyed by the effect of a spell, trap, or monster you can destroy a "Light-Binder" monster that has an atk of 0 in a monster space adjacent to this card instead.[/spoiler] [img]http://img41.imageshack.us/img41/2286/13005s.jpg[/img] [spoiler=effect]"Light-Binder Prophet" Once per turn you may pay 500 life points or sacrifice a face up "Light-Binder Prophet" to draw the top card in you deck if it is a "Light-Binder" monster special summon it in face up attack position on your side of the field in a monster space adjacent to this card if it is a spell you may add it to your hand if it is a trap put it back in your deck and shuffle.[/spoiler] [img]http://img827.imageshack.us/img827/3417/13005j.jpg[/img] [spoiler=effect]"Helina Light-Binder Seer" + "Light-Binder Sorcerer" You may synchro summon a synchro monster by discarding from your hand all the required synchro material monsters. you may only use this effect once per game. Once per turn if this card is in a monster space adjacent to another "Light-Binder" monster you may negate the activation of one spell or trap card and destroy it. You and your opponent take no battle damage with battle involving this card accept for direct attacks.[/spoiler] [img]http://img14.imageshack.us/img14/5122/13005o.jpg[/img] [spoiler=effect]"Cyris The Shadow-Bound" + 1 "Light-Binder" monster The turn this card is summoned Destroy and send to the graveyard any monster that is in the monster card space directly in front of this monster, this card gains atk and def equal to half the original atk and def of the destroyed monster. as long as this card remains face up on the field that monster space may not be used. This monster may not benefit from the effect of "Light-Binder Sorcerer". [/spoiler] [img]http://img840.imageshack.us/img840/6254/13005f.jpg[/img] [spoiler=effect]"Light-Binder Mech"+"Light-binder assaulter" If you have 1 or more face up "Light-Binder" monster in a monster space adjacent to this card, this monster may attack twice in one turn, this card may not atk directly twice using this effect. If this card is destroyed and sent to the graveyard you may special summon one "Light-Binder Mech" from your graveyard to your side of the field in face up attack position.[/spoiler] [img]http://img508.imageshack.us/img508/2558/13005g.jpg[/img] [img]http://img718.imageshack.us/img718/1934/13005.jpg[/img] [spoiler=effect]"Light-Binder Bringer of Flames" + "Light-Binder reaver" As long as this card remains face up on the field any face up monster on your opponents side of the field and a monster space directly in front of a "Light-Binder" is Changed to defense position and its defense is reduced to 0. If there are no face up monsters in the monster space directly in front of this card this monster may attack directly.[/spoiler] IDK if im keeping the diety [img]http://img827.imageshack.us/img827/7865/13005r.jpg[/img] [spoiler=effect]This card may not be normal summoned or set this card may only be Special Summoned from your graveyard by Destroying and sending the the graveyard one face up "Light-Binder Titan of Fury", "Garroth the Light-Bound Goliath", OR "Light-Binder Storm Born Beast" and one or more face up "Light-Binder" monsters. Depending on the number of "Light-Binder" monsters used to summon this card apply the following effects. 2:This card may not be Destroyed as a result of Battle 3:This card may not be Destroyed as a result of battle or by the effect of a spell or trap card 4:This card may not be Destroyed as a result of battle or by the effect of a spell or trap card. You may sacrifice this face up card to destroy all cards on your opponents side of the field and special summon as many "Light-Binder" monsters as possible from your hand or graveyard to monster spaces of your choice on your side of the field.[/spoiler] [/spoiler] [spoiler=Spells] [img]http://img717.imageshack.us/img717/8484/13005i.jpg[/img] [spoiler=effect]As long as this card remains face up on the field depending on the amount of face up "Light-Binder" monsters on your side of the field apply the following effects: 2: If a face up "Light-Binder" monster on your side of the field is destroyed as a result of battle and sent to the graveyard, you may special summon one level 3 or lower "Light-Binder" monster from your hand in face up attack position to any monster card space on your side of the field. 3:This card may not be removed from the field 4 or more: Negate the effect of all face up "Holy Sentinels" that remain face up on your side of the field . [/spoiler] [img]http://img600.imageshack.us/img600/1934/13005.jpg[/img] [spoiler=effect]You may only activate this card while "Light-Bound Realm" is face up on the field. Discard one "Light-Binder" monster, your opponent selects two cards at random and chooses one of them to discard in addition if that card is a monster they take direct damage to there life points equal to that monsters level X100 .[/spoiler] [img]http://img97.imageshack.us/img97/7139/13005q.jpg[/img] [img]http://img856.imageshack.us/img856/1934/13005.jpg[/img] [spoiler=effect]This card may only be equip to a face up "Light-bound" monster on your side of the field. The equip monster gains 200 attack and once per turn may move to an adjacent free monster space adjacent to the equip monster. If this card is destroyed destroy the equip monster you gain life points equal to half that monsters original defense.[/spoiler] [img]http://img593.imageshack.us/img593/1934/13005.jpg[/img] [img]http://img801.imageshack.us/img801/5122/13005o.jpg[/img] [img]http://img94.imageshack.us/img94/8646/13005l.jpg[/img] [img]http://img830.imageshack.us/img830/7034/13005y.jpg[/img] [/spoiler] [spoiler=Traps] [img]http://img26.imageshack.us/img26/2558/13005g.jpg[/img] [img]http://img594.imageshack.us/img594/2558/13005g.jpg[/img] [img]http://img607.imageshack.us/img607/1934/13005.jpg[/img] [img]http://img192.imageshack.us/img192/1934/13005.jpg[/img] [spoiler=effect]You may only activate this while you have 3 or more "Light-Binder" monsters in your graveyard. Select one face up monster on your opponents side of the field and equip this card to it the equipped monsters may not attack or change battle positions if the equip monster is destroyed and sent to the graveyard you may special summon one level 4 or lower "Light-Binder" in face up attack position to your side of the field in the monster space directly in front of the space where the equipped monster was.[/spoiler] [img]http://img17.imageshack.us/img17/7049/13005a.jpg[/img] [img]http://img6.imageshack.us/img6/1990/13005b.jpg[/img] [/spoiler] [u]Deck[/u] [spoiler=Structure Deck The Light-Bound Army] [u]Monsters[/u] Light-Binder Defender X2 Light-Binder Assaulter X2 Holy Sentinel X2 Light-Binder bringer of Flames X2 Light-Binder Sorcerer X3 Light-Binder Mech X2 Light-Binder Reaver X2 Light-Binder Prophet X2 Light-Binder Soul Seeker X2 Light-Binder Soul Slayer X1 [u]Spells[/u] Light Bound Realm X2 Light Nova X2 Piercing Shot X2 Light-Bound Blade X2 Holy Rejuvenation X2 light-Bound rapture X1 [u]Traps[/u] CheckMate X2 Light Sworn Promise X2 Light-Bound Burst X2 Unholy Corruption X1 light of destruction X1 assassination X1 [u]Extra Deck[/u] Helina Light-Binder seer X1 Light-Binder Sniper X1 Light-Binder Champion, Kailani X1 Light-Binder Bird of Spirits X1 [/spoiler] Link to comment Share on other sites More sharing options...
L0SS Posted August 26, 2011 Report Share Posted August 26, 2011 Very original. This idea is something that could work. The only reservation I would have is that it may change dueling to much if not limited to a single set of cards. The cards themselves were balanced nicely. The only negatives are that 'Light Bound Realm' is off the mark in terms of gelling with the rest of the deck. You could make it's effect more along the lines of - 'As long as this card remains on the field, Monsters can only declare attacks against Monsters in opposing Monster card zones.' The other negative is that your OCG could improve. You could come up with your own specialized terms for parallel zone play. This would make the idea more credible. Link to comment Share on other sites More sharing options...
Cocodomoco Posted August 26, 2011 Author Report Share Posted August 26, 2011 thanks for the feedback and yes i know my ocg could improve i haven't done this in a while so i don't remember much and i just saw there were ocg changes recently . now that i'm looking at the cards i do agree with you about light bound realm im going to try to revise that but i dont want it being to similar to some of the monster effects. _____________ edit: i revised light-bound realm also i think i'm going to add more cards and make it a booster and then just keep what i think a deck should be Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 27, 2011 Report Share Posted August 27, 2011 for Light Binder Mech, if you can't use it for tribute summon only, that's little difference, it'll just get used for XYZ food other than that everything else looks fine, so I'll give the set 9.5/10 Link to comment Share on other sites More sharing options...
Cocodomoco Posted August 27, 2011 Author Report Share Posted August 27, 2011 Thanks and i haven't played or made cards in a while so i'm not really sure how xyz's work yet i just heard of them like 2 days ago lol but thanks for the feedback Link to comment Share on other sites More sharing options...
Cocodomoco Posted August 27, 2011 Author Report Share Posted August 27, 2011 ~BUMP~ Link to comment Share on other sites More sharing options...
Cocodomoco Posted August 28, 2011 Author Report Share Posted August 28, 2011 bump Link to comment Share on other sites More sharing options...
Cocodomoco Posted August 29, 2011 Author Report Share Posted August 29, 2011 !!!!~BUMP~!!!! Link to comment Share on other sites More sharing options...
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