Agro Posted August 28, 2011 Report Share Posted August 28, 2011 Alright, I'm back with another mind-bending, meta-annoying archetype. This time having to do with control of monsters. Just cause I loved Ameba and Griggle way back when. [spoiler='Monsters'] [img]http://img4.imageshack.us/img4/9693/259230.jpg[/img] Paladian King lore: This card cannot attack while controlled by its owner. When a Level 6 or higher Monster(s) is Special Summoned to your Opponent's side of the field, return the monster(s) to the hand and change control of this card to your Opponent. [img]http://img705.imageshack.us/img705/6492/259230s.jpg[/img] Paladian Queen lore: This card cannot be Normal Summoned or Set. When control of a "Paladian" Monster changes to your Opponent, you can Special Summon this card and return control of all monsters on the field to their owner. [img]http://img143.imageshack.us/img143/9693/259230.jpg[/img] Paladian Necros lore: When control of a monster changes, you can banish this card from your Graveyard to destroy that monster. [img]http://img840.imageshack.us/img840/9693/259230.jpg[/img] Paladian Sentry lore: When control of this card changes, the new controller discards 1 random card. If the new controller possesses no hand, this Monster is destroyed and the Owner of this card must discard their entire hand to the Graveyard. [/spoiler] [spoiler='Synchro Monsters'] [img]http://img690.imageshack.us/img690/9693/259230.jpg[/img] Paladian Emperor lore: 1 Warrior-type Tuner + 1 or more non-Tuner "Paladian" monsters Once per turn, when control of a monster changes, destroy that monster and inflict damage to your Opponent's Life Points equal to its ATK. Once per turn, you can return control of every card on the field to its original Owner. [img]http://img9.imageshack.us/img9/9693/259230.jpg[/img] Paladian Knight lore: 1 Tuner + 1 or more non-Tuner "Paladian" monsters Once per turn, you can discard 1 card to select 1 monster you control and 1 Level 4 or lower monster your Opponent controls. Switch control of those monsters until the End Phase. [/spoiler] [spoiler='Support (or lack there of)'] [img]http://img171.imageshack.us/img171/9693/259230.jpg[/img] Paladian Strike lore: When control of a "Paladin" Monster changes, return control of that card to its owner and inflict damage equal to half of its ATK to your Opponent's Life Points. [/spoiler] Comment; Rate. You all know what to do. Link to comment Share on other sites More sharing options...
Lucas the Flame Posted August 28, 2011 Report Share Posted August 28, 2011 Whats up with the title? Link to comment Share on other sites More sharing options...
Agro Posted August 28, 2011 Author Report Share Posted August 28, 2011 [quote name='Lucas the Flame' timestamp='1314501629' post='5473929'] Whats up with the title? [/quote] Griggle's effect activated when control of the monster switched. This archetype is based around switching control of monsters. Link to comment Share on other sites More sharing options...
drcrisis Posted August 28, 2011 Report Share Posted August 28, 2011 Quite original, But you need 1 more card to switch position of other monsters, not just synchro. 8/10 Check out my cards > http://forum.yugiohcardmaker.net/topic/260993-new-card-title-set-the-legendary/ Link to comment Share on other sites More sharing options...
Agro Posted August 28, 2011 Author Report Share Posted August 28, 2011 [quote name='drcrisis' timestamp='1314502592' post='5473973'] Quite original, But you need 1 more card to switch position of other monsters, not just synchro. 8/10 [/quote] Thought that'd come up. I do have a few in mind, but when it comes down to it, there are already several cards in the TCG that manage this quite well already. (See: Shien's Spy; Enemy Controller; Mind Control; Creature Swap) [quote name='drcrisis' timestamp='1314502592' post='5473973'] Check out my cards > [url="http://forum.yugiohcardmaker.net/topic/260993-new-card-title-set-the-legendary/"]http://forum.yugiohc...-the-legendary/[/url] [/quote] *applauds shameless plug* Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 28, 2011 Report Share Posted August 28, 2011 Paladin Knight's effect is slightly Oped because you can switch control of ANY monster on your end gut feeling you'll just use it in conjunction with King and Queen's effect, or am I wrong on that? Link to comment Share on other sites More sharing options...
Agro Posted August 28, 2011 Author Report Share Posted August 28, 2011 [quote name='ragnarok1945' timestamp='1314511521' post='5474267'] gut feeling you'll just use it in conjunction with King and Queen's effect, or am I wrong on that? [/quote] How did you know!? I'll try to water down knight a bit. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted August 28, 2011 Report Share Posted August 28, 2011 Well if it wasn't for King and Queen's effect, why did you put them up with the set in the first place? Link to comment Share on other sites More sharing options...
Agro Posted August 29, 2011 Author Report Share Posted August 29, 2011 [quote name='ragnarok1945' timestamp='1314564334' post='5475503'] Well if it wasn't for King and Queen's effect, why did you put them up with the set in the first place? [/quote] They ARE the set. I'll see what I can do, I'm well open to any suggestions. Ideas: Don't have King be Roach with better support; put more restrictions on Queen (I might need some help with that one); Didn't realize this when I put it in. King is supposed to be Level 6 or higher... so... EDIT: limited King to only Level 6 and restricted its usability; make it so that Queen is not just a change of heart when used with Knight; Also lowered level that can be taken with Knight Would like thoughts: Instead of sending the monster that was summoned, should I just have it that King switch control with the summoned monster? Link to comment Share on other sites More sharing options...
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