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Napalm Bombs Away!


Stan Alda

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After working with mill and lockdown cards for a while, I've decided to try a few burn cards. Inspired by the comparative success of "Bombardis the Amazing Human Cannonball" ([url="http://forum.yugiohcardmaker.net/topic/258515-single-bombardis-the-amazing-human-cannonball/page__p__5410833#entry5410833"]http://forum.yugiohc...33#entry5410833[/url]), I've decided to add a few similar monsters. Like Bombardis, their effects activate when they are offered by the effects of "Cannon Soldier", "Cannon Soldier Mark II", "Catapult Tortoise", "Linear Accelerator Cannon", or "Mass Driver". Upon impact, they deal 250-500 LP of damage to your opponent's LP for the next 3 turns. Do the math.

Unfortunately, I think I screwed up on some of the OCG; namely, the clause "For 3 of your opponent's turns after this effect is activated". Would you help me fix it?

[img]http://img854.imageshack.us/img854/5340/190391i.jpg[/img]
[i]Napalm Cannonball[/i]
FIRE
Level 3
Pyro/Effect
When you activate the effect of "Cannon Soldier", "Cannon Soldier Mark II", "Catapult Turtle", "Linear Accelerator Cannon", or "Mass Driver", you can discard this card from your hand. For 3 of your opponent's turns after this effect is activated, inflict 250 points of damage to your opponent's Life Points.
1000/0

[img]http://img15.imageshack.us/img15/4232/190391f.jpg[/img]
[i]"Infernalis" Incendiary Cruise Missile[/i]
FIRE
Level 5
Pyro/Fusion/Effect
"Rocket Warrior" + "Napalm Cannonball"
When this monster is offered by the effect of "Cannon Soldier", "Cannon Soldier Mark II", "Catapult Turtle", "Linear Accelerator Cannon", or "Mass Driver", banish this card and destroy 1 monster on your opponent's side of the field with 2500 or lower ATK. For 3 of your opponent's turns after this effect is activated, inflict 500 points of damage to your opponent's Life Points.
2500/0

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[quote name='ragnarok1945' timestamp='1314674752' post='5478886']
for Cannonball: it's Catapult Turtle, not Tortoise.[/quote]
Duly noted.

[quote]The whole burn is only 750, which isn't much. I'd make it last only 1 turn, but make it 1000 instead (and it's still less effective than Catapult Turtle anyway)

8/10
[/quote]
Thanks. What about the missile?

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I was originally going to use Bombardis the Amazing Human Cannonball ([url="http://forum.yugiohcardmaker.net/topic/258515-single-bombardis-the-amazing-human-cannonball/page__p__5410833#entry5410833"]http://forum.yugiohc...33#entry5410833[/url]) as the other Fusion Material. In fact, Rocket Warrior doesn't make much sense strategically, as RW's focus is on negating Battle Damage and decreasing ATK. While it makes more sense aesthetically, Rocket Warrior doesn't necessarily fit.

But then, Kamionwizard ([url="http://yugioh.wikia.com/wiki/Kamionwizard"]http://yugioh.wikia.com/wiki/Kamionwizard[/url]) has Mystical Elf as a material; but it is not only weaker, it also doesn't resemble the original Elf in any way. Ha!

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