.:*Cyber~KaiserX*:. Posted September 1, 2011 Report Share Posted September 1, 2011 Monsters: (17) Infernity Archfiend x3 Infernity Beetle x3 Infernity Avenger Infernity Mirage x2 Infernity Necromancer x3 Stygian Street Patrol x2 Plaguespreader Zombie Dark Grepher x2 Spells: (9) Infernity Launcher MST x2 Foolish Burial Dark Hole Allure Monster Reborn Heavy Storm Reinforcement of the Army Traps: (14) Infernity Barrier x3 Infernity Inferno x2 Call of the Haunted Trap Stun Infernity Break x2 Solemn Warning x2 Solemn Judgment Trap Stun Torrential Tribute Extra Deck: (15) Infernity Doom Dragon x2 Dark End Dragon x2 Ally of Justice Catastor Shooting Star Dragon Stardust Dragon Red Dragon Archfiend x2 Red Nova Dragon Trishula Brionac Stygian Sergeants x2 Hundred-Eyes Dragon I know that it is not good, so that is why I came here (obviously). Any comments and suggestions would greatly help. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 1, 2011 Report Share Posted September 1, 2011 -1 Avenger -1 Guardian -1 Promethius -1 DAD -2 Armageddon -2 Into the Void -2 Recurring Nightmare -1 Zero Max -2 Phantom Hand -2 Raigeki Break -1 Escape from the Dark Dimension +1 Necromancer +2 Dark Grepher +1 Dark Hole +1 Monster Rebonr +2 Infernity Inferno +2 Infernity Break +2 Solemn Warning/Bottomless Trap Hole (depending on budget) +1 Solemn Judgment +1 Trap Stun +1 Torrential +1 Heavy Storm +1 Reinforcement of the Army Infernities do not discard for the sake of discarding. They discard to fuel the Graveyard for massive Synchro Spam plays. Even if those plays involve Red Nova Dragon. Link to comment Share on other sites More sharing options...
.:*Cyber~KaiserX*:. Posted September 2, 2011 Author Report Share Posted September 2, 2011 Thank you very much. I never really knew that about them, thank you for the heads up. Link to comment Share on other sites More sharing options...
Zauls Posted September 2, 2011 Report Share Posted September 2, 2011 PSZ is unneeded IMO. Allure is bad because all of your monsters are essential for setup/OTKing, so you don't want them removed. Next format is going to be trap light because of Heavy Storm so Trap Stun won't be great. Take out those 4 for 3 Pot of Duality and a second Call of the Haunted. Also fitting in 1 Starlight Road would help this deck as well, to stop the Heavy Storms, Torrentials, Dark Holes etc. Link to comment Share on other sites More sharing options...
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