Kazooie Posted September 4, 2011 Report Share Posted September 4, 2011 Get the title, get a like. [img]http://i53.tinypic.com/s418hg.jpg[/img] Monsters 15 Exodia x5 Armageddon Knight x3 Emissary of the Afterlife x3 Mystic Tomato x3 Sangan Spells x15 Dark World Dealings x3 Momentary Truce x3 Upstart x3 Gold Sarcophagus x2 Dark Eruption Foolish Burial Pot of Duality Monster Reborn Traps x10 Limit Reverse x3 Miracle's Wake x3 Call of the Haunted x2 Starlight Road x2 Stardust Dragon x3 Just a few notes. -Only using 2 Duality cause deck specials summons a lot on my turn too. Sangan ramming and reviving is important. -Looking to replace Dandy, he's just there in case I need a quick stall with Foolish. -Stardust is for Starlight only. Nothing more. -Starlight is vital. I have to protect my cards from Heavy Storm. Might cut down to 2, not sure. Link to comment Share on other sites More sharing options...
arkel Posted September 5, 2011 Report Share Posted September 5, 2011 Dark Eruption? Summon Arma Knight -> mill Exodia -> grab with Eruption Link to comment Share on other sites More sharing options...
Kazooie Posted September 5, 2011 Author Report Share Posted September 5, 2011 ...Surprised I didn't think of that sooner. Thinking of this change: -1 Duality +1 Dark Eruption Link to comment Share on other sites More sharing options...
Zauls Posted September 5, 2011 Report Share Posted September 5, 2011 Do that change. Also 3 Starlight isn't needed. Neg 1 and the Dandylion for 2 Legacy of Yata Garasu/Jar of Greed. Or maybe Gold Sarc but I'm not sure how quickly this deck wins. If it's generally 2 turns or more, Gold Sarc would be a good choice. It's such a troll against 3 MST and speeds up/thins the deck. Also try DAD as a tech to get an extra win condition? Link to comment Share on other sites More sharing options...
Kazooie Posted September 5, 2011 Author Report Share Posted September 5, 2011 [quote name='::Archfiend::' timestamp='1315224650' post='5493497'] Do that change. Also 3 Starlight isn't needed. Neg 1 and the Dandylion for 2 Legacy of Yata Garasu/Jar of Greed. Or maybe Gold Sarc but I'm not sure how quickly this deck wins. If it's generally 2 turns or more, Gold Sarc would be a good choice. It's such a troll against 3 MST and speeds up/thins the deck. Also try DAD as a tech to get an extra win condition? [/quote] 3 Starlight was a bit overkill I thought too. Wasn't sure what to do with it though. The one test I've had with this deck won turn four, but I had a near perfect hand, so I'll try the Gold Sarc changes. Changes made: -1 Duality -1 Dandy -1 Starlight Road +1 Dark Eruption +2 Gold Sarcophagus Link to comment Share on other sites More sharing options...
arkel Posted September 5, 2011 Report Share Posted September 5, 2011 Starlight shouldn't be here at all; you WANT your traps to be destroyed. If your opponent activates MST or Heavy, you can chain Limit Reverse or Call of the Haunted to Special Summon Sangan. When your trap is destroyed, so is Sangan, and his effect goes off. Link to comment Share on other sites More sharing options...
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