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+++The Titan Set+++ [9/9]


Kuroda Kaito

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Well this is my very little Set, it was inspire when i look at 5 Titan pics in JazinKay Archive so i made this

[spoiler=Aquarius, the Titan of the Sea]
[url="http://s1223.photobucket.com/albums/dd501/BuiPhongPhu/Titan%20Set/?action=view&current=Titan.png"][img]http://img268.imageshack.us/img268/8075/16126994.png[/img][/url]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summon by discarding 2 WATER Monsters from your hand. When this card battle a Monster your opponent controls and that Monster has it ATK higher than this card, you can pay 1000 LP to let this card gain 1000 ATK until the end of that turn. While this card is remain on the field, all "Titan" Monsters you controls cannot be destroy by battle. When this card is in your Graveyard, once per turn, you can pay 800 LP to increase the ATK of 1 "Titan" Monster on the field by 800.[/spoiler]

[spoiler=Lux, the Titan of Light]
[url="http://s1223.photobucket.com/albums/dd501/BuiPhongPhu/Titan%20Set/?action=view&current=Titan4.png"][img]http://img851.imageshack.us/img851/7082/an4.png[/img][/url]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summon by removing 2 LIGHT Monster, 1 on your field, 1 from your Graveyard. While this card is remain on the field, all "Titan" Monster cannot be destroy by your opponent's Spell or Trap Card or Effect Monster. During each of your End Phase, you must pay 800 LP, if you don't, this card is destroy.[/spoiler]

[spoiler=Tenebrae, the Titan of Darkness]
[img]http://img15.imageshack.us/img15/6820/an3a.png[/img]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summon by sending 1 DARK Monster from your hand and 1 DARK Monster on your field to the Graveyard. When this card is Summoned, once per turn, you can remove up to 2 or more DARK Monsters in your Graveyard, this card's ATK become equal to half of the total ATK of all removed DARK Monsters. While this card is remain on the field, your opponent's Monsters cannot select other "Titan" Monster as the attack target except this card.[/spoiler]

[spoiler=Ventus, the Titan of Wind]
[img]http://img191.imageshack.us/img191/507/an2sl.png[/img]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 WIND Monsters in your Graveyard. When this card is Summoned, destroy all Spell and Trap Cards on the field and inflict to both player's LP by 300 for each Spell and Trap on the field. While this card is remain on the field, when your opponent activate a Spell or Trap Card that target "Titan" Monster on your field, you can tribute this card to negate that card's effect and destroy it, this card returns to the field at the end of that turn.[/spoiler]

[spoiler=Ignis, the Titan of Fire]
[img]http://img687.imageshack.us/img687/3882/an1b.png[/img]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summon by tributing 2 FIRE Monsters on your field. When this card destroyed a Monster your opponent controls, you can remove 1 FIRE Monster in your Graveyard to inflict damage to your opponent equal to the ATK of the destroyed monster. While this card is remain on the field, you can select 1 "Titan" Monster on your field, except this card, that Monster can attack your opponent directly, and your opponent takes damage equal to half of that Monster's ATK, and your Battle Phase end.[/spoiler]

[spoiler=Demonic, the Great Titan of Darkness]
[u][img]http://img204.imageshack.us/img204/7844/an5x.png[/img][/u]

Lore : This card cannot be Normal Summoned or Set. This card can only be Special Summon by sending 4 "Titan" Monsters from your field to the Graveyard. When this card is successfully Summoned, once per turn, you can discard 4 cards in your hand to let this card gain the effect of 1 "Titan" Monster in your Graveyard until the end of that turn.[/spoiler]

[spoiler=Doom Gate]
[img]http://img94.imageshack.us/img94/7303/cardk.png[/img][/spoiler]

[spoiler=The end of the World]
[url="http://s1223.photobucket.com/albums/dd501/BuiPhongPhu/Titan%20Set/?action=view&current=Card2.png"][img]http://img651.imageshack.us/img651/3580/card2sy.png[/img][/url][/spoiler]

[spoiler=The chain of Sin]
[url="http://s1223.photobucket.com/albums/dd501/BuiPhongPhu/Titan%20Set/?action=view&current=Card1.png"][img]http://img38.imageshack.us/img38/5689/card1.png[/img][/url][/spoiler]

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Aquarius is easy to summon, and up to 3400 atk for 1000 LP seems a bit too much. I'd have said 500 LP for 500 atk boost, at the most. Likewise the 800 atk gain effect is good, but you shouldn't have made it permanent

For Tenebrae, "When this card is Summoned, once per turn, you can remove up to 2 or more DARK Monsters in your Graveyard, this card's ATK become equal to half of the total ATK of all removed DARK Monsters" <---this is too much because you can easily banish many DARK monsters, so this can have well over 3500 atk this way

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  • 1 month later...

This is realistic cards. There are no green monsters, blue monsters (that aren't rituals), Vanillas with effects, and so on and so forth.

As for the cards, they're extremely easy to summon with extremely overpowered effects. They're like a crappier version of the Monarchs. You have so much support for them, yet it would be impossible to run a deck of them since all their summoning costs could not be covered. OCG is really bad too.

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I like the chains of sin. is that the same picture as Chains of Sacrifice from Duel masters?
Maybe doom gate should be phrased to activate the card during the endphase of the turn 1 "titan" monster is destroyed, then it might be easier to play the card.
By "removing from graveyard" i think you mean banishing from graveyard?

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  • 1 month later...

[quote name='Kato_Zenamara' timestamp='1320468257' post='5618383']
This is realistic cards. There are no green monsters, blue monsters (that aren't rituals), Vanillas with effects, and so on and so forth.

As for the cards, they're extremely easy to summon with extremely overpowered effects. They're like a crappier version of the Monarchs. You have so much support for them, yet it would be impossible to run a deck of them since all their summoning costs could not be covered. OCG is really bad too.
[/quote]
[quote name='wanderend' timestamp='1320481540' post='5618485']
I like the chains of sin. is that the same picture as Chains of Sacrifice from Duel masters?
Maybe doom gate should be phrased to activate the card during the endphase of the turn 1 "titan" monster is destroyed, then it might be easier to play the card.
By "removing from graveyard" i think you mean banishing from graveyard?
[/quote]
Yo both of you do know that you're comment on my Set which was made before the new OCG is introduced right

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