DaiGrepher Posted September 9, 2011 Report Share Posted September 9, 2011 [img]http://img690.imageshack.us/img690/5959/483509.jpg[/img] This card is removed from play after the second standby phase that it was summoned, or flipped face up. When this face-down card is selected as an attack target, special summon one EARTH monster that is removed from play. This card cannot attack directly, and it is removed from play during your end phase. [img]http://img89.imageshack.us/img89/5959/483509.jpg[/img] This card is removed from play during the second standby phase after it was summoned. Once per turn, select one monster on the field, that monster gains this effect. "This card is unaffected by the effects of trap cards." [img]http://img823.imageshack.us/img823/5959/483509.jpg[/img] This card is removed from play during the second standby phase this card was summoned, or flipped face up. You can remove from play this card from your hand to add one "Desert Realm" to your hand. If there are no EARTH monsters removed from play, destroy [img]http://img143.imageshack.us/img143/5959/483509.jpg[/img] When this card is tribute summoned, remove from play one "Desert" monster from your deck. When this card attacks a defense position monster, calculate the difference as damage to your opponent's life points. [img]http://img801.imageshack.us/img801/5959/483509.jpg[/img] When this card is destroyed by battle, the attacking monster cannot attack during your opponent's next turn. [img]http://img231.imageshack.us/img231/5959/483509.jpg[/img] This card cannot be normal summoned or set. This card can only be special summoned by removing from play two "Desert" Monsters from your side of the field, and one from your graveyard from play. This card gains attack equal to the number of EARTH monsters that are removed play x 1000. While "Desert Realm" Is face-up on the field, return one removed from play EARTH monster to the graveyard to destroy one spell or trap card. [img]http://img829.imageshack.us/img829/5959/483509.jpg[/img] All "Desert" monsters gain 400 attack and defense. All EARTH monsters sent to the graveyard are removed from play instead. Once per turn, while you have a "Desert" monster on your side of the field you can activate one of the following effects. o Return any number of removed from play EARTH monsters to the deck to destroy one monster on the field who's level is less than or equal to the monsters returned to the deck. o Tribute one EARTH monster to special summon one EARTH monster that is removed from play who's attack is less than or equal to the tributed monster. [img]http://img823.imageshack.us/img823/9509/483509k.jpg[/img] Activate when an opponent's monster attacks a "Desert" monster. Remove from play the attacking monster, and remove from play one level 4 or lower EARTH monster from your deck. [img]http://img718.imageshack.us/img718/2820/483509m.jpg[/img] When this face-up card is targeted by an attack or opponent's card effect, you can remove it from play until your next standby phase. If "Desert Realm" is on the field when this card returns to the field, you can special summon one level 4 or lower EARTH monster from your deck. That card's effect(s) are negated. [img]http://img834.imageshack.us/img834/4425/483509n.jpg[/img] 1 Earth tuner + 1 or more non-tuner monsters. Once per turn, send the top card of your deck to the graveyard, if it is an EARTH monster, remove it from play instead. While a "Desert Realm" is face-up on the field, return one EARTH monster to the deck to change the battle position of one monster on your opponent's side of the field (Flip effects are not negated.) [img]http://img580.imageshack.us/img580/5959/483509.jpg[/img] 1 "Desert" tuner + 1 or more EARTH non-tuner monsters. Once per turn, return one removed from play EARTH monster to your graveyard to destroy one card on the field. If "Desert Realm" is face-up on the field, once per turn, return one EARTH monster from your graveyard to your deck and shuffle. Then, draw one card. [img]http://img692.imageshack.us/img692/5959/483509.jpg[/img] If there is a face-up "Desert" Monster you can special summon this card from your hand. if " Desert Realm" is face-up on the field, you can discard one card to special summon this removed from play monster. This monster is removed from play the turn that it attacks. First time on this site, tell me what you think about this set and what I should add/remove Link to comment Share on other sites More sharing options...
NumberCruncher Posted September 9, 2011 Report Share Posted September 9, 2011 Should desert bullknight say "This [i]card [/i]is removed from play ..." I'm not sure how to remove a turn from play. Also, consider using "banish" instead of "remove from play" Makes it less wordy. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 9, 2011 Report Share Posted September 9, 2011 half the lores I can't read, can you write them out please? Link to comment Share on other sites More sharing options...
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