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A.D. Monsters (small archetype) - Stardust Dragon/AM//Dark Magician of Chaos


Valkyrus

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Introducing A.D monsters, or (A)lternate (D)imension monsters.
They are versions of existing cards which support them and/or can replace them.
They are a bit like Malefics in that they want you to banish a card with the same name to Special Summon them.
Also, A.D. monsters have opposite attributes to their originals
for ex. a DARK monster would have a LIGHT A.D. counterpart
FIRE > WATER
WIND > EARTH
Maybe I'll make more if they are well received.


[img]http://i207.photobucket.com/albums/bb278/mario1092/adstda.jpg[/img]

[img]http://i207.photobucket.com/albums/bb278/mario1092/addmc.jpg[/img]

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[quote name='groniack' timestamp='1315651481' post='5504260']
In my opinion it is too easy to summon this cards. You just need a foolish burial to summon A.D Dark Magician Of Chaos. I think you should put some negative effects while these cards are on the field.
[/quote]

while it may be easy you still need to run Endymion in your Deck, and needing Foolish Burial to summon A.D. DMoC means you'd be -2 on cards just to summon him.
And compared to DMoC, A.D. DMoC is watered down.
1) for being a nomi.
2) for being useful almost only in D.D. Decks since it banishes not only your opponent's monsters but yours as well.
3) does 2800 damage when leaves the field.


And for A.D stadust dragon/AM you can't use foolish burial, you NEED a stardust in your Grave.
and it's also a nomi, so I'm quite sure this one's balanced.

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[quote name='ragnarok1945' timestamp='1315680482' post='5505029']
well overall for AD Dark Magician of Chaos there's little changes from the original Dark Magician of Chaos other than the burn effect

plus the burn is very simple to pull off, so I like it

9/10
[/quote]

well there aren't supposed to be many changes, I already mentioned that in the OP
for A.D. DMoC I wanted to make a legal version of DMoC which would be balanced
and for AD Stardust/AM it's meant to be Assault Mode support

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