Agro Posted September 11, 2011 Report Share Posted September 11, 2011 I have a thread going in written for this already (which you can find [url="http://forum.yugiohcardmaker.net/topic/261698-stone-army-last-card-up-rate-comment-or-i-wont-let-this-go/"]here[/url]) I do not have any support in here yet; I promise it's coming soon as well as some more monsters. I'll try to make the Xyz I've created for this archetype, but if I do, they'll be made from the Ritual card template. [spoiler='Monsters'] [img]http://img593.imageshack.us/img593/2277/259230g.jpg[/img] Stone Soldier of Bronze lore: Once per turn, you can banish 1 Rock-type monster in your Graveyard: increase the ATK of all "Stone Soldier" monster's ATK by 400 until the End Phase. When this card is destroyed by a card effect controlled by your Opponent: select 1 of your banished Rock-type monsters; Special Summon it. [img]http://img36.imageshack.us/img36/9693/259230.jpg[/img] Stone Soldier of Copper lore: When this card is banished from the Graveyard, select 1 card on the field and destroy it. [img]http://img5.imageshack.us/img5/1802/259230m.jpg[/img] Stone Soldier of Steel lore: Once per turn, you can discard 1 monster from your hand: select 1 of your banished Rock-type monsters; Special Summon it; It's effects are negated and it cannot attack. [img]http://img845.imageshack.us/img845/9693/259230.jpg[/img] Stone Soldier of Diamonds lore: This effect can only be activated during your Opponent's Main Phase 1. Once per turn, you may banish one Rock-type monster in your Graveyard: select 1 monster your Opponent controls and 1 Rock-type Monster you control; the Opponent's selected monster must attack your selected monster this turn's Battle Phase. When a monster attacks this Defense position card and has lower ATK than this card's DEF: destroy the attacking monster. [img]http://img42.imageshack.us/img42/9693/259230.jpg[/img] Stone Soldier of Titanium lore: When this card is banished from the Graveyard, Special Summon it in face-up Defense position. [img]http://img199.imageshack.us/img199/9693/259230.jpg[/img] Stone Soldier of Glass lore: When a Rock-type monster is banished, you may Special Summon this card from your hand. [img]http://img714.imageshack.us/img714/9693/259230.jpg[/img] Stone Soldier of Sands lore: Banish this face-up card: select 1 Rock-type monster in your Deck; send it to your Graveyard. During your next Standby Phase after the effect of this card was activated: Banish 1 Rock-type monster in your Graveyard; return this banished Monster to the field. [img]http://img855.imageshack.us/img855/5006/259230w.jpg[/img] Stone Soldier of Limestone lore: Every time a Rock-type monster is banished from the Graveyard: place 1 Stone Counter on this card. At the End Phase of each of your turns: draw 1 card for every 3 Stone Counters on this card. When this card is sent to the Graveyard: inflict 200 damage to both players for every Stone Counter on this card when sent. [img]http://img31.imageshack.us/img31/9693/259230.jpg[/img] Sculptor of Stone Soldiers lore: When this card is Normal Summoned, you can send the top 2 cards of your Deck to the Graveyard: Select 1 of your banished Rock-type monsters; Special Summon it. [/spoiler] [spoiler='Fusions'] [img]http://img638.imageshack.us/img638/9693/259230.jpg[/img] Megarock Golem lore: 5 Rock-type Monsters This card cannot be Special Summoned, except by Fusion Summon. When this card is Fusion Summoned: banish up to 3 Rock-type monsters in your Graveyard. Whenever this card would be destroyed by battle: you can select 1 of your banished Rock-type monster and return it to the Graveyard; lower this monsters ATK by 1000. [/spoiler] [spoiler='Synchros'] [img]http://img825.imageshack.us/img825/9693/259230.jpg[/img] Stone General of Gold lore: "Stone Soldier" Tuner + 1 or more non-Tuner Rock-type monsters When this card attacks a Defense position card: destroy the card without applying damage calculation and inflict damage to your Opponent equal to its DEF. Once per turn, you can banish 1 Rock-type monster in your Graveyard: change 1 monster on the field to Defense position. When this card is destroyed: select 1 of your banished "Stone Soldier" monster; Special Summon it. [img]http://img339.imageshack.us/img339/9693/259230.jpg[/img] Stone General of Silver lore: 1 Rock-type Tuner + 1 or more non-Tuner monsters Once per turn, you can banish 1 Rock-type monsters in your Graveyard: destroy 1 card your Opponent controls. When this card is destroyed: select 1 of your banished "Stone Soldier" monster; Special Summon it. [/spoiler] [spoiler='Xyz'] [img]http://img703.imageshack.us/img703/9693/259230.jpg[/img] Stone Transport - Tank EARTH Rank 4 [ Rock / Xyz / Effect ] 2 Level 4 Rock-type monsters Once per turn: you can select 1 Level 4 Rock-type monster you control; underlay it under this card. Once per turn, you can detatch 1 1 Xyz Material from this card: banish 1 Rock-type monster in your Graveyard; destroy 1 Set card on the field. ATK / 2400 DEF / 1600 [img]http://img839.imageshack.us/img839/9693/259230.jpg[/img] Stone Transport - Engma Rank 3 [ Rock / Xyz / Effect ] 2 Level 3 Rock-type monsters Once per turn: you can select 1 of your banished Level 3 Rock-type monster; underlay it under this card. Oncer per turn, you can detatch 1 Xyz Material from this card: add 1 Level 3 or lower Rock-type monster from your Deck to your hand. ATK / 1900 DEF / 2300 [img]http://img8.imageshack.us/img8/3923/259230k.jpg[/img] Stone Transport - Osprey Rank 4 [ Rock / XYZ / Effect ] 2 Level 4 Rock-type monsters Once per turn: you can select 1 Level 4 Rock-type monster in your hand; underlay it under this card. Once per turn: you can detatch 1 Xyz material from this card to allow 1 Rock-type monster you control, other than this card, to attack directly. When this card inflicts battle damage, destroy 1 Spell/Trap your Opponent controls. ATK / 2600 DEF / 200 [img]http://img580.imageshack.us/img580/9693/259230.jpg[/img] Stone Transport - Submar Rank 3 [ Rock / XYZ / Effect ] 3 Level 3 Rock-type monsters Once per turn: you can select 1 Level 3 Rock-type monster in your Graveyard; underlay it under this card. Once per turn: you can detatch 1 Xyz material from this card and banish it; your Opponent cannot activate card effects during this turns Battle Phase. ATK / 2100 Def / 2400 [/spoiler] Link to comment Share on other sites More sharing options...
NumberCruncher Posted September 11, 2011 Report Share Posted September 11, 2011 Nice pics. Though Megarock looks a little sloppy. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 for Bronze you might want to make it more specific of a stone soldier you're summoning, not just any that's been banished see with steel's case that's ok because you gave it the drawbacks Link to comment Share on other sites More sharing options...
Agro Posted September 11, 2011 Author Report Share Posted September 11, 2011 [quote name='NumberCruncher' timestamp='1315709180' post='5506158'] Nice pics. Though Megarock looks a little sloppy. [/quote] You'd be surprised how hard it is to find pics of Stone Soldiers on the interwebz. If you got any good ones that would fit any of the cards I haven't made yet (or Megarock Golem) send em to me, I might want to use them. EDIT: ninja's survived the norse apocalypse i see. I'm not sure about limiting Bronze; the ability to use its effect are limited to only effect destruction by your Opponent. I might lower its ATK to make it easier to destroy by battle. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 so use deviant art to find the pics instead, Aggrodrago Link to comment Share on other sites More sharing options...
Agro Posted September 11, 2011 Author Report Share Posted September 11, 2011 [quote name='ragnarok1945' timestamp='1315709448' post='5506189'] so use deviant art to find the pics instead, Aggrodrago [/quote] Where do you think I've been searching? Problem is that I'm extremely picky about them, so I don't always get exactly what I'm looking for.And we have Xyz. [spoiler='Xyz'] [img]http://img703.imageshack.us/img703/9693/259230.jpg[/img] Stone Transport - Tank EARTH Rank 4 [ Rock / Xyz / Effect ] 2 Level 4 Rock-type monsters Once per turn: you can select 1 Level 4 Rock-type monster you control; underlay it under this card. Once per turn, you can detatch 1 1 Xyz Material from this card: banish 1 Rock-type monster in your Graveyard; destroy 1 Set card on the field. ATK / 2400 DEF / 1600 [img]http://img839.imageshack.us/img839/9693/259230.jpg[/img] Stone Transport - Engma Rank 3 [ Rock / Xyz / Effect ] 2 Level 3 Rock-type monsters Once per turn: you can select 1 of your banished Level 3 Rock-type monster; underlay it under this card. Oncer per turn, you can detatch 1 Xyz Material from this card: add 1 Level 3 or lower Rock-type monster from your Deck to your hand. ATK / 1900 DEF / 2300 [img]http://img8.imageshack.us/img8/3923/259230k.jpg[/img] Stone Transport - Osprey Rank 4 [ Rock / XYZ / Effect ] 2 Level 4 Rock-type monsters Once per turn: you can select 1 Level 4 Rock-type monster in your hand; underlay it under this card. Once per turn: you can detatch 1 Xyz material from this card to allow 1 Rock-type monster you control, other than this card, to attack directly. When this card inflicts battle damage, destroy 1 Spell/Trap your Opponent controls. ATK / 2600 DEF / 200 [img]http://img580.imageshack.us/img580/9693/259230.jpg[/img] Stone Transport - Submar Rank 3 [ Rock / XYZ / Effect ] 3 Level 3 Rock-type monsters Once per turn: you can select 1 Level 3 Rock-type monster in your Graveyard; underlay it under this card. Once per turn: you can detatch 1 Xyz material from this card and banish it; your Opponent cannot activate card effects during this turns Battle Phase. ATK / 2100 Def / 2400 [/spoiler] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 11, 2011 Report Share Posted September 11, 2011 I'm surprised for the last one you didn't say it's also treated as a WATER monster. Whatever preventing ALL card effects from activating for that turn might seem a bit much, why not just force your opponent to pay a price for the card effects that turn? Link to comment Share on other sites More sharing options...
Agro Posted September 11, 2011 Author Report Share Posted September 11, 2011 [quote name='ragnarok1945' timestamp='1315712487' post='5506347'] I'm surprised for the last one you didn't say it's also treated as a WATER monster. Whatever preventing ALL card effects from activating for that turn might seem a bit much, why not just force your opponent to pay a price for the card effects that turn? [/quote] It's not the entire turn; it's just the battle phase, but I'll think it over, I probably will. Link to comment Share on other sites More sharing options...
Agro Posted September 11, 2011 Author Report Share Posted September 11, 2011 Bump. Link to comment Share on other sites More sharing options...
Agro Posted September 12, 2011 Author Report Share Posted September 12, 2011 2nd page bump Link to comment Share on other sites More sharing options...
Agro Posted September 12, 2011 Author Report Share Posted September 12, 2011 BUMP COMMENT OR DIE Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 12, 2011 Report Share Posted September 12, 2011 [quote name='AggroDrago' timestamp='1315851294' post='5509791'] BUMP COMMENT OR DIE [/quote] you know all you have to do is update and we will Link to comment Share on other sites More sharing options...
Agro Posted September 12, 2011 Author Report Share Posted September 12, 2011 [quote name='ragnarok1945' timestamp='1315855010' post='5509906'] you know all you have to do is update and we will [/quote] Just trying to get some more people. I'll have some new ones up for you soon, don't worry. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 13, 2011 Report Share Posted September 13, 2011 all right, we'll wait for the update to come Link to comment Share on other sites More sharing options...
Agro Posted September 13, 2011 Author Report Share Posted September 13, 2011 Added Copper, Diamonds, Titanium, and Limestone. Next up: Spells/Traps Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 13, 2011 Report Share Posted September 13, 2011 well none of them are bad in effects, though Titanium seems slightly on the plain end....... Link to comment Share on other sites More sharing options...
Agro Posted September 13, 2011 Author Report Share Posted September 13, 2011 [quote name='ragnarok1945' timestamp='1315906348' post='5511876'] well none of them are bad in effects, though Titanium seems slightly on the plain end....... [/quote] This is going to end up as a set, so the effect works well to bring out the Xyz and Synchros of the Archetype. Would love anyone else's opinions on the monsters, this archetype should be fast, very fast. Spells and Traps coming soon! Link to comment Share on other sites More sharing options...
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