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[M.D.] Trying to make Mill Good Enough


Max Darkness

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At the moment, Mill as a Deck strategy is self-destructive at best, since so many Decks run enough Graveyard control to recover anything they lose, or rely on archetypes that thrive on throwing monsters. So, here is an attempt to make a fast, and manipulating-enough archetype to make milling a worthwhile strategy.

Enjoy.

[center][center][img]http://i56.tinypic.com/2r55mbl.png[/img]

[b]Effect:[/b] This card cannot be used for a Summon, except for the Summon of a "Celestial" monster. When a monster is banished from your Extra Deck: You can Special Summon this card (from your hand). When this card is Special Summoned: Send the top card from your opponent's Deck to the Graveyard face-down.

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[center][center][img]http://i53.tinypic.com/2ebtym0.png[/img]

[b]Effect:[/b] This card cannot be used for a Summon, except for the Summon of a "Celestial" monster. You can banish 1 "Celestial" Synchro Monster in your Extra Deck: Special Summon this card (from your hand). If this card is used for a Synchro Summon, the Synchro Monster you wish to Summon can be Banished. If that monster is removed from the field: During each End Phase; Flip 2 cards in your opponent's Graveyard face-up.

[/center][/center]
[center][center][img]http://i52.tinypic.com/2q9vwvr.png[/img]

[b]Effect:[/b] This card cannot be used for a Summon, except for the Summon of a "Celestial" monster. If you have 2 or more banished "Celestial" monsters: You can Special Summon this card (from your hand). If this card is used for a Synchro Summon, the Synchro Monster you wish to Summon can be Banished. If that monster is removed from the field: During each End Phase; Flip 2 cards in your opponent's Graveyard face-up.

[/center][/center]
[center][center][img]http://i56.tinypic.com/2804kf9.png[/img]

[b]Effect:[/b] This card cannot be used for a Summon, except for the Summon of a "Celestial" monster. When this card is Normal Summoned: You can banish 1 "Celestial" monster in your Extra Deck; Send the top card of your opponent's Deck to the Graveyard face-down.

[/center][/center]
[center][center][img]http://i55.tinypic.com/2m7u237.png[/img]

[b]Effect:[/b] While you control a "Celestial" monster: All cards sent to the Graveyard are sent face-down.

[/center][/center]
[center][center][img]http://i52.tinypic.com/2e3wcuu.png[/img]

[b]Effect:[/b] 1 Spellcaster-Type Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned from the Banished Zone. This card is treated as a Level 6 while not on the field. When this card is Synchro Summoned: Send the top 2 cards of your opponent's Deck to the Graveyard face-down. Once per turn: If you control another Level 1 Synchro Monster; Send 2 cards from the top of your opponent's Deck to the Graveyard face-down.

[/center][/center]
[center][center][img]http://i55.tinypic.com/oti58l.png[/img]

[b]Effect:[/b] 1 Spellcaster-Type Tuner + 1 or more non-Tuner monsters
Must be Synchro Summoned from the Banished Zone. You can banish this card in your Extra Deck: Add 1 Level 2 or 3 "Celestial" monster from your Deck to your hand. This card is treated as a Level 7 monster while not on the field. When this card is Synchro Summoned: Select up to 7 cards in either player's Graveyards; Flip them face-down. Once per turn: You can banish 1 monster from your hand or side of the field; Send a number of cards from your opponent's Deck to the Graveyard face-down equal to that monster's Level.

[/center][/center]
[center][center][img]http://i51.tinypic.com/zx2v6s.png[/img]

[b]Effect:[/b] 1 Spellcaster-Type Tuner + 2 or more non-Tuner monsters
Must be Synchro Summoned from the Banished Zone. This card is treated as a Level 8 monster while not on the field. When this card is Synchro Summoned: Flip all cards in both player's Graveyards face-down. While this card is face-up on the field: Cards are sent to the Graveyard face-down. When either player activates an effect that affects a card(s) in the Graveyard: They choose 1 card in their Graveyard and reveal it; If it is a correct target, resolve the effect. If not: Negate the effect.[/center][/center]

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[quote name='ragnarok1945' timestamp='1316168014' post='5518003']
Twilight's pic looks best

very impressive to mill your opponent really quickly, though I'm still unsure just how fast this can really drain a deck
[/quote]

This set's idea is not to get rid of your Deck faster than other mill decks, but to lock them down while milling at a normal pace. Thus, your opponent cannot take advantage of your own strategy, and whatever is lost through milling is genuinelly lost.

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