GENERATION III Posted September 16, 2011 Report Share Posted September 16, 2011 [center][center] [/center][/center] [center][center][img]http://img220.imageshack.us/img220/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]When this card is activated, all face-up cards on the field are destroyed. You may then add one "The Second Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img263.imageshack.us/img263/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]All monsters on the field are flipped face up in attack position. Any effects are negated, and all spell and trap cards are destroyed. If either player wishes to negate this card's effect, they may show the other player their cards. You may then add one "The Third Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img834.imageshack.us/img834/805/485198p.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]This card can only be activated if your opponent has at least two cards in their hand and you have at least one card in your hand. Select two cards from your opponent's hand and remove them from play. Your opponent then selects one card from your hand and sends it to their graveyard. You may then add one "The Fourth Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img148.imageshack.us/img148/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]All WATER attribute monsters gain 500 ATK and DEF during the Battle Phase on the same turn this card is activated. All WINGED-BEAST, BIRD, and DRAGON-type monsters on the field are switched to defense-position. All other cards are destroyed. You may then add one "The Fifth Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img64.imageshack.us/img64/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]All FIRE attribute monsters on the field gain 500 DEF while all other monsters on the field lose 500 ATK. All WATER attribute monsters on the field are destroyed and half of each of the destroyed monsters' ATK is inflicted on the owner's Life Points. You may then add one "The Sixth Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img11.imageshack.us/img11/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]Each player flips a coin for each card in the opponent's hand. If the coin lands on heads, the selected card returns to the owner's deck. If it lands on tails, the selected card is sent to the graveyard. Decks are then shuffled and each player draws five cards. You may then add one "The Seventh Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img64.imageshack.us/img64/805/485198p.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]Flip a coin once for each card on the field. If it lands on heads, the selected card is sent to the graveyard. You may then add one "The Eighth Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img12.imageshack.us/img12/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]When this card is activated, all face-down monster cards are sent to the graveyard. You may then add one "The Ninth Trial" card from your deck to your hand. Then shuffle your deck. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img841.imageshack.us/img841/2558/485198u.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]While this card remains face-up, all DRAGON-type monsters gain 700 ATK and DEF, no other type can be summoned, and all other monsters are destroyed. In addition, the user of this card must pay 100 Life Points to attack with a monster, while while the opponent must pay 100 Life Points to activate a spell or trap card. When this card is destroyed you may draw three cards. [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img195.imageshack.us/img195/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]To activate this card, you must first have in your graveyard at least one copy of each "Trial" spell card. Sacrifice three or more monsters from your side of the field whose total stars equal exactly 12 to summon "Galanidus, the Celestial Champion". [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img339.imageshack.us/img339/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]This monster can only be Ritual Summoned with the ritual spell card, "Sacred Celestial Ritual". When this monster destroys an opponent's monster in battle, you may select one monster from either graveyard and Special Summon it to your side of the field in attack position [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center] [/center][/center] [center][center][img]http://img521.imageshack.us/img521/8539/485198.jpg[/img] [/center][/center] [center][center] [/center][/center] [center][center]This card can only be equipped to DIVINE-BEAST type monsters. The equipped monster can attack your opponent's Life Points directly, dealing 100 damage for every monster in your graveyard. If this effect is used, the monster may not attack during the same Battle Phase. [/center][/center] Link to comment Share on other sites More sharing options...
NumberCruncher Posted September 16, 2011 Report Share Posted September 16, 2011 So the monster equipped with the Sword can't attack the turn it attacks. Makes perfect sense. Link to comment Share on other sites More sharing options...
gimmepie Posted September 23, 2011 Report Share Posted September 23, 2011 The equip's effect doesn't make sense, maybe change it to "the equipped monster cannot attack on the turn this card is equipped"... well I'd suggest writing it better but you get the gist of it. Over all I think it's a good idea, the trial cards send heaps to the graveyard, then the ritual card send cards to the graveyard as well as bringing out your trump card and then the equip card practically wins the match for you... and if it doesn't you can always attack with it again next turn. It takes a while to set up and the Trials can still be negated so IMO it's not really over-powered. Just two questions though, wouldn't the Ninth Trial make it impossible to summon your trump, or are Divine-Beasts immune to spells and traps? (sorry I don't remember much about them)... If they are how would the equip work? Link to comment Share on other sites More sharing options...
Xaqairy Posted September 23, 2011 Report Share Posted September 23, 2011 The Egyptian God Cards are not immune to Effects. They cannot be targets for an effect. Widespread effects still work on them. Btw: When you refer to attributes, they are all caps and "attribute" is redundant (i.e. FIRE and WATER monster(s).). When referring to types, only the first letter is capped (i.e. Dragon-type). Bird-type monsters do not exist (They are called Winged Beast-type monsters.) Link to comment Share on other sites More sharing options...
GENERATION III Posted September 23, 2011 Author Report Share Posted September 23, 2011 @gimmiepie i thought the ninth trial would make it just a little more challenging. you can get all 9 trials in a minimum of nine turns, which brings them out quick. plus there are dozens of spell and trap cards that can get rid of it. i can do that for free while my opponent has to pay LP to get rid of it. @DragonfireWes i have already acknowledged the card grammar mistakes since i posted this. and i didnt realize theres no bird type. mah bad. :/ Link to comment Share on other sites More sharing options...
gimmepie Posted September 24, 2011 Report Share Posted September 24, 2011 My bad I missed the part of the ritual where it says that all the trials have to be in the graveyard. My question about the equip still remains. [quote name='DragonfireWes' timestamp='1316803391' post='5534946'] The Egyptian God Cards are not immune to Effects. They cannot be targets for an effect. Widespread effects still work on them.[/quote] If Divine-beast cards cannot be targeted how are you supposed to use an equip card on one? Link to comment Share on other sites More sharing options...
Xaqairy Posted September 24, 2011 Report Share Posted September 24, 2011 Divine-Beasts don't necessarily have the untargetable effect. If you find a new copy of them, they have their effects on them. That's just part of the Egyptian Gods' effects. Link to comment Share on other sites More sharing options...
gimmepie Posted September 24, 2011 Report Share Posted September 24, 2011 oooooooooooooooooooooooooooooooh thanks for the clarification. Link to comment Share on other sites More sharing options...
Xaqairy Posted September 24, 2011 Report Share Posted September 24, 2011 No Problem. Link to comment Share on other sites More sharing options...
GENERATION III Posted September 24, 2011 Author Report Share Posted September 24, 2011 @gimmiepie the equipped monster can do one of two things when it is equipped with the card. it can either attack, activating its effect, or it can use the equip's effect. it cannot do both in the same turn. but i will clarify it more for you. Link to comment Share on other sites More sharing options...
gimmepie Posted September 25, 2011 Report Share Posted September 25, 2011 Thanks Link to comment Share on other sites More sharing options...
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