TwinSeed Posted September 17, 2011 Report Share Posted September 17, 2011 [img]http://img3.imageshack.us/img3/9575/487173.jpg[/img] [spoiler=Lore] This card is unaffected by Trap Cards that select only one Monster Card. If this card is sent from your hand to the Graveyard, remove the bottom card of your deck from play. At the beginning of your draw phase, you can remove this face-up card from play to draw two additional cards. During your opponent's Battle Phase, you can pay 500 Life Points to return this face-up card to your hand. If you do, flip every face-up Monster Card on the field into face-down Defense Position. When this card is selected as an attack target, you can pay 600 Life Points to send this card to your Graveyard. No damage is calculated for this turn. [/spoiler] I've read over the new OCG, but decided to use the old; so when you correct the OCG, correct it for how you would with what it used to be. DO NOT CORRECT OCG ONLY. &Don't complain that the effect is too long, because I had fun writing it. Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2011 Report Share Posted September 17, 2011 LALALALALA*I CAN'T HEAR YOU*LALALALALA lore: This card is unaffected by the effects of Trap cards that only target 1 Monster. If this card is sent from the hand to the Graveyard: banish the bottom card of your Deck. At the beginning of your Draw Phase: you can banish this face-up card to draw 2 cards. During your Opponent's Battle Phase, you can pay 500 Life Points: return this face-up card to your hand; flip every face-up Monster on the field into face-down Defense Position. When this Monster is selected as an attack target: pay 600 Life Points and send this card to the Graveyard; negate the attack. It isn't that it's too long, it's just too much. A) trap saving effect won't save it from most traps; it has to be the Standby Phase and yea, a +1 from a card that can be summoned with Shining Angel or Nova Summoner, OPed right there; C) stop an opponent from doing anything once per turn, okay D) and it's got an attack negation effect too? That seems pointless with the other effect. So This card is unaffected by the effects of Trap cards that only target 1 Monster. If this card is sent from the hand to the Graveyard: banish the bottom card of your Deck. At the beginning of your [b]Standby[/b] Phase: you can banish this face-up card to draw 2 cards. During your Opponent's Battle Phase, you can pay 500 Life Points: [b]tribute[/b] this face-up card [s]to your hand[/s]; flip every face-up Monster on the field into face-down Defense Position. Fixed. That's my suggestions. Link to comment Share on other sites More sharing options...
NumberCruncher Posted September 17, 2011 Report Share Posted September 17, 2011 I agree with Aggro. This card simply does too much. I can see 1 of those effects on this card, maybe even two. But you have no less than 4 really good effects. Try creating multiple monsters and distrubuting the desired abilities among them. Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2011 Report Share Posted September 17, 2011 [quote name='NumberCruncher' timestamp='1316246315' post='5520062'] Try creating multiple monsters and distrubuting the desired abilities among them. [/quote] ^This Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 17, 2011 Report Share Posted September 17, 2011 I'd take out the drawing effect, it's already doing plenty without it Link to comment Share on other sites More sharing options...
TwinSeed Posted September 18, 2011 Author Report Share Posted September 18, 2011 I created complicated effects as DJ also. I'll work on fixing that. Thinks people. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted September 18, 2011 Report Share Posted September 18, 2011 Nice, but has way too many unneeded effs IMO. [s]This card is unaffected by Trap Cards that select only one Monster Card. If this card is sent from your hand to the Graveyard, remove the bottom card of your deck from play.[/s] At the beginning of your draw phase, you can remove this face-up card from play to draw two additional cards. [s]During your opponent's Battle Phase, you can pay 500 Life Points to return this face-up card to your hand. If you do, flip every face-up Monster Card on the field into face-down Defense Position. [/s]When this card is selected as an attack target, you can pay 600 Life Points to send this card to your Graveyard. No damage is calculated for this turn. This alone is enough. Link to comment Share on other sites More sharing options...
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