gimmepie Posted September 26, 2011 Report Share Posted September 26, 2011 Not sure as I have obviously never seen them used. I'd say they at least work moderately well together as they are all needed to get out the better cards. btw maybe make the different levels of elemental as an arch not a type as there are already elemental types ie. Pyro, Rock, Aqua Link to comment Share on other sites More sharing options...
raaabr Posted September 26, 2011 Author Report Share Posted September 26, 2011 Mmm. I'll do that. I just have to take a rest for a while. Link to comment Share on other sites More sharing options...
gimmepie Posted September 26, 2011 Report Share Posted September 26, 2011 That's fine, it will take a while to do that anyway. Link to comment Share on other sites More sharing options...
raaabr Posted September 26, 2011 Author Report Share Posted September 26, 2011 Now that i think about it a bit more, This deck seems to revolve around discarding cards to activate special effects. Then with Necron, who can bring those back to the deck...... I think i just made a new combo. Link to comment Share on other sites More sharing options...
gimmepie Posted September 26, 2011 Report Share Posted September 26, 2011 It does appear that way when you put it like that, you'd just have to be careful not to mill your deck to extinction. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 26, 2011 Report Share Posted September 26, 2011 ok, let's have a look at this creator of epidemics nuking all the monsters on the field is a good idea only problem is you made it 3 turns, that's a bit slow. You should have made it 2 turns Link to comment Share on other sites More sharing options...
raaabr Posted September 27, 2011 Author Report Share Posted September 27, 2011 The plague could be either very fast, or very slow. I think I will add a support card for that. Maybe make a field spell that speeds up the process? Here are the remakes of ALL the cards: [img]http://img200.imageshack.us/img200/2164/25039.jpg[/img] Lore: When this card is summoned, your opponent must either: Show you their hand or reveal all face down cards on their side of the field.This card gains 300 attack for each monster revealed this way. If your opponent has no face down cards or any cards in their hand when this card is summoned, banish 5 cards from the top of your opponents deck.Then gain 1000 life points [img]http://img600.imageshack.us/img600/2538/25039o.jpg[/img] Heheh..... What should i make Vacuus then? He's meant to be manipulator of the void! [img]http://img695.imageshack.us/img695/2164/25039.jpg[/img] [img]http://img838.imageshack.us/img838/2164/25039.jpg[/img] What should i make Cryona? Shes ice! [img]http://img41.imageshack.us/img41/2164/25039.jpg[/img] Lore: Once per turn, you can banish up to 3 cards from the graveyard. This card loses attack equal to the cards banished X500. This card gains one counter for each card banished. When this card would be destroyed, remove one counter from this card and discard a card from your hand instead. [img]http://img62.imageshack.us/img62/9099/25039g.jpg[/img] [img]http://img217.imageshack.us/img217/2164/25039.jpg[/img] [img]http://img89.imageshack.us/img89/2164/25039.jpg[/img] [img]http://img89.imageshack.us/img89/2164/25039.jpg[/img] [img]http://img828.imageshack.us/img828/9397/25039z.jpg[/img] [img]http://img10.imageshack.us/img10/2164/25039.jpg[/img] [img]http://img90.imageshack.us/img90/2164/25039.jpg[/img] <div>Gah! The Gathering of the elements spell card requires you to Add one "elemental Monster" to your hand! This is a major headache. [img]http://img850.imageshack.us/img850/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set, This card cannot be special summoned except by the effect of "Elemental Release!". Once per turn, after this card destroys a monster, you can discard one card to put one "Pestilence counter" (Max three) on each monster with lower attack than the destroyed monster. During your standby phase, monsters with pestilence counters gain an extra one. Once per turn, you can banish one card from your graveyard to destroy all monsters on the field with 3 Pestilence counters. [img]http://img97.imageshack.us/img97/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by the effect of "Elemental Release!". Once per turn, if this monster would be destroyed, it is not. During your main phase, you can double this cards attack. If you do, destroy this monster during the end phase. <div> </div> <div> </div> <div>Yet another problem: What about ice golem?</div> <div> </div> <div> </div> <div>[img]http://img822.imageshack.us/img822/3566/25039e.jpg[/img]</div> <div> </div> <div> </div> <div>Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by the effect of "Elemental Release!!". If this card successfully manages to directly attack your opponent, then once every standby phase, they lose 500 life points.</div> <div> </div> <div> </div> <div>[img]http://img89.imageshack.us/img89/7877/25039n.jpg[/img]</div> <div> </div> <div> </div> <div>Lore:This card cannot be normal summoned or set. This card cannot be summoned except for the effect of "Elemental Release!". When this card is summoned, destroy all spells and traps on the field. By sending one wind type from your hand to the graveyard, this card gains 1000 attack. During the end phase of the turn, this card loses 1000 attack.</div> [img]http://img37.imageshack.us/img37/2164/25039.jpg[/img] <div>Lore: This card cannot be normal summoned or set. This card cannot be summoned except for the effect of "Elemental Release!". Once per turn, you can pay 1000 life points to select a monster except this card. That monster can directly attack the opponent. During the end phase, that monster is destroyed. [img]http://img197.imageshack.us/img197/1303/25039m.jpg[/img] Lore: This card cannot be normal summoned or set. Special summon this card only by the effect of Elemental Release. Once per turn, by discarding up to three cards, you can destroy that many face up monsters on the field with less attack than this card.</div> Man. That was hard. I just realized how important milling cards are for me in this set, so i might need to have some recovery cards. Any suggestions? Link to comment Share on other sites More sharing options...
gimmepie Posted September 27, 2011 Report Share Posted September 27, 2011 The real types are much better but now you have lost the arch... You need to include "Elemental" in the card names. Link to comment Share on other sites More sharing options...
raaabr Posted September 27, 2011 Author Report Share Posted September 27, 2011 Should i make it, for example: Spreader of the plague, disease elemental, Morbus? Would that work, or would it be too long? Link to comment Share on other sites More sharing options...
gimmepie Posted September 27, 2011 Report Share Posted September 27, 2011 not sure but it's necessary Link to comment Share on other sites More sharing options...
raaabr Posted September 27, 2011 Author Report Share Posted September 27, 2011 Meh. I'll try it. Link to comment Share on other sites More sharing options...
gimmepie Posted September 27, 2011 Report Share Posted September 27, 2011 ok Link to comment Share on other sites More sharing options...
raaabr Posted September 28, 2011 Author Report Share Posted September 28, 2011 I hope this works: Bringer of the light, angel elemental, Ray. [img]http://img3.imageshack.us/img3/2164/25039.jpg[/img] Lore: When this card is summoned, your opponent must either: Show you their hand or reveal all face down cards on their side of the field. This card gains 300 attack for each monster revealed this way. If your opponent has no face down cards or any cards in their hand when this card is summoned, draw 2 cards. Then gain 1000 life points Caller of the mountains, stone elemental, Silicus [img]http://img690.imageshack.us/img690/5240/25039y.jpg[/img] Guardian of the storm, lightning elemental, Tempest. [img]http://img508.imageshack.us/img508/2164/25039.jpg[/img] Master of the flames, fire elemental, Pyro [img]http://img17.imageshack.us/img17/2164/25039.jpg[/img] Raiser of the dead, skeleton elemental, Necron [img]http://img33.imageshack.us/img33/2164/25039.jpg[/img] Saviour of the trees, nature elemental, Geo [img]http://img843.imageshack.us/img843/2164/25039.jpg[/img] Lore: Once per turn, during your standby phase, you can send this card to the graveyard to special summon a level 5 or below monster from your hand to the field. If that monster is destroyed, return this card to your hand. Sorceress of the scales, equal elemental, Libra [img]http://img163.imageshack.us/img163/4729/25039b.jpg[/img] Lore: Before the Gemini summon, this monster counts as a fire attribute monster. After the second summon, this monster counts as a water attribute monster. Once per turn, by returning one water attribute monster to your deck, you can add one fire attribute monster, and Vice-Versa. Spreader of the plague, disease elemental, Morbus [img]http://img52.imageshack.us/img52/9923/25039r.jpg[/img] Wizard of the sea, water elemental, Hydro. [img]http://img839.imageshack.us/img839/2164/25039.jpg[/img] Lore: Once per turn, you can banish up to 3 cards from the graveyard. This card loses attack equal to the cards banished X500. This card gains one counter for each card banished. When this card would be destroyed, remove one counter from this card and discard a card from your hand instead. Still need ideas for what type Vacuus and cryona should be! Link to comment Share on other sites More sharing options...
raaabr Posted September 28, 2011 Author Report Share Posted September 28, 2011 And the newest update: Manipulator of the void, unknown elemental, Vacuus [img]http://img855.imageshack.us/img855/2164/25039.jpg[/img] Lore: This cards attribute counts as fire, water, wind, dark ,earth and light. This card cannot be destroyed by battle. Once per turn, you can discard one monster to have this card gain the discarded monsters effect and attack/defense till the end phase. Summoner of the ice, frozen elemental, Cryona [img]http://img231.imageshack.us/img231/5240/25039y.jpg[/img] Link to comment Share on other sites More sharing options...
gimmepie Posted September 28, 2011 Report Share Posted September 28, 2011 Cool, I like all the re-done names. Link to comment Share on other sites More sharing options...
raaabr Posted September 29, 2011 Author Report Share Posted September 29, 2011 @gimmepie: Thanks for the positive feedback! To all: Any ideas for a support trap? I'm kinda stuck here, so i need some inspriation. Link to comment Share on other sites More sharing options...
gimmepie Posted September 29, 2011 Report Share Posted September 29, 2011 BTW: Cryonra is UP'd with a level that high. Maybe trap support for specific elementals? Link to comment Share on other sites More sharing options...
raaabr Posted September 29, 2011 Author Report Share Posted September 29, 2011 Mmm. I was thinking that i could make a syncro series for this deck, and the changing levels would help. I guess i really should get started on that, huh? Link to comment Share on other sites More sharing options...
gimmepie Posted September 29, 2011 Report Share Posted September 29, 2011 maybe Link to comment Share on other sites More sharing options...
raaabr Posted September 30, 2011 Author Report Share Posted September 30, 2011 Bumping since i haven't had any comments. Link to comment Share on other sites More sharing options...
gimmepie Posted September 30, 2011 Report Share Posted September 30, 2011 Maybe a spell that destroys monsters of a certain attribute? Link to comment Share on other sites More sharing options...
raaabr Posted September 30, 2011 Author Report Share Posted September 30, 2011 mmmm..... That is actually a good idea. Link to comment Share on other sites More sharing options...
gimmepie Posted September 30, 2011 Report Share Posted September 30, 2011 yay Link to comment Share on other sites More sharing options...
raaabr Posted October 1, 2011 Author Report Share Posted October 1, 2011 Note: Just redid Niger foramen. Consumer of worlds, perfect black hole, Niger Foramen [img]http://img269.imageshack.us/img269/2164/25039.jpg[/img] Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by the effect of "Elemental Supernova!". Once per turn, during your end phase, banish from your hand or field one "Released!" monster. If you cannot, banish this card. This card cannot be selected as a attack target. second note: I am also working on the new cards, so expect another update today. edit: and here is the next update! Elemental circle of defence: [img]http://img829.imageshack.us/img829/9977/25039t.jpg[/img] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 1, 2011 Report Share Posted October 1, 2011 it's still way too easy to banish this card I wouldn't say if you can't banish a Released monster then this card is banished Link to comment Share on other sites More sharing options...
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