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The Elementals masters.


raaabr

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Thanks for the feedback.



The remake is here.


[img]http://img163.imageshack.us/img163/4135/25039f.jpg[/img]

Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Caller of the mountains, stone elemental, Silicus" by the effect of "Elemental Release!". Once per turn, if this monster would be destroyed, it is not. During your main phase, you can double this cards attack. If you do, this monster cannot attack your opponent directly, and destroy this monster during the end phase.



What do you think about the new artwork?

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Good to see your still improving the set.

You do have a very large flaw (IMO) with them though. You have lots of very powerful monsters and card effects, but a lot of these will be hard to use. You need to include some weaker but more generalised spell and trap support.

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Gimmiepie: You raise a good point. I [i]do [/i]need to make more generalised cards. which is why i made this guy:


[img]http://img43.imageshack.us/img43/3151/25039p.jpg[/img]


Lore:Treat this card as a WATER, FIRE, DARK, EARTH and WIND attribute as well. Once per turn, you can select one of the following effects and activate it.

-Your opponent draws one card, and shows you it. If they play any card with the shown cards name, they lose 500 life points. By discarding one card when you activate this effect, change this cards name to "Master of the flames, fire elemental, Pryo".

-Pay 1000 life points. Return up to 10 cards from your hand to your deck. By discarding one card when you activate this effect, change this cards name to "Raiser of the dead, skeleton elemental, Necron"





[b][size=6]NOTE: THIS CARD IS NOT COMPLETE. I JUST WANTED TO SEE YOUR FEEDBACK ON THE CONCEPT, AND WHETHER OR NOT IT IS CHEAP.[/size][/b]

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Oops....
Thats meant to be "from the graveyard". Not "From your hand".


Also, Universe means: Generally (In latin)


Fixed version (Still incomplete)



[img]http://img855.imageshack.us/img855/4836/25039u.jpg[/img]


Lore: Treat this card as a WATER, FIRE, DARK, EARTH and WIND attribute as well. Once per turn, you can select one of the following effects and activate it.

-Your opponent draws one card, and shows you it. If they play any card with the shown cards name, they lose 500 life points. By discarding one card when you activate this effect, change this cards name to "Master of the flames, fire elemental, Pryo".

-Pay 1000 life points. Return up to 10 cards from your graveyard to your deck. By discarding one card when you activate this effect, change this cards name to "Raiser of the dead, skeleton elemental, Necron"

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well this one is kind of simple for effect

reminds me SLIGHTLY of Mobius the Frost Monarch's effect to an extent

still, it's more flexible since Mobius's effect only works when it's summoned

now yes yours only works for 1 turn as well, but you have better control over when you can use it and all that, so therefore it should be better

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The charmer series....?


Anyway, I decided to take your advice. I've made a quick play, that would probably be used quite often in duels.



[img]http://img710.imageshack.us/img710/2538/25039o.jpg[/img]



Although it might be a bit cheap, at least I restricted the attack gain thing.

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Since this requires it to be in this archetype (Which make it easy for special summoning high tier monsters, aka the "released!" monsters, that have high attack and/or powerful effects), I have modified the card a bit so that it only supports the base forms, which are weak. This way, the person actually has some incentive to keep a weakish monster around on the field.



[img]http://img845.imageshack.us/img845/7787/25039q.jpg[/img]

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