Jump to content

The Elementals masters.


raaabr

Recommended Posts

  • Replies 253
  • Created
  • Last Reply

Thanks. I really needed that opinion


[img]http://img813.imageshack.us/img813/2164/25039.jpg[/img]


This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Wizard of the sea, water elemental, Hydro" from the field when another monster is destroyed by battle. Once per turn, you can discard one card; Destroy all face up monsters on the field with 2000 or less attack.

Right now I'm going to reorganize the cards to be more organized (well, as well as I can)



[spoiler=The Elementals]Bringer of the light, angel elemental, Ray:
[img]http://img337.imageshack.us/img337/473/25039c.jpg[/img]
Lore:When this card is summoned, your opponent must either:
Show you their hand or reveal all face down cards on their side of the field.
This card gains 300 attack for each monster revealed this way. If your opponent has no face down cards or any cards in their hand when this card is summoned, draw 2 cards. Then gain 1000 life points.

Caller of the mountains, stone elemental, Silicus:
[img]http://img88.imageshack.us/img88/2164/25039.jpg[/img]

Guardian of the storm, lightning elemental, Tempest:
[img]http://img171.imageshack.us/img171/9923/25039r.jpg[/img]
Lore: Once per turn, you can return up to three cards from your hand to your deck. Then shuffle the deck, and draw the number of cards you returned. This card gains 100 attack for each spell card you draw by this effect. You lose 500 life points for each trap card you draw by this effect.

Jack of all trades, General elemental, Universe:
[img]http://img827.imageshack.us/img827/6281/25039k.jpg[/img]
Lore:Treat this card as a WATER, FIRE, DARK, EARTH and WIND attribute as well. Once per turn, you can select one of the following effects and activate it.

-Your opponent draws one card, and shows you it. If they play any card with the shown cards name, they lose 1000 life points. By discarding one card when you activate this effect, change this cards name to "Master of the flames, fire elemental, Pryo".

-Pay 1000 life points. Return up to 10 cards from your graveyard to your deck. By discarding one card when you activate this effect, change this cards name to "Raiser of the dead, skeleton elemental, Necron"

-Remove from play one monster from your graveyard. One monster on your opponents side of the field cannot battle for that turn. By Removing from play two monsters, you may also change this cards name to "Summoner of the ice, Frozen elemental, Cryona"

-Draw one card. If it is a spell, this card gains 1000 attack. If its a trap, your lose 500 life points. And if its a monster, return the drawn card to the top of the deck. By discarding the card you drew from this effect, you can change this cards name to "Guardian of the storm, Lightning elemental, Tempest".

-Discard one card. Your opponent must show you their hand, as well as the next 3 cards of their deck. Your opponent may not look at the next 3 cards of their deck. By letting your opponent see those cards, you can change this cards name to "Bringer of the light, Angel elemental, Ray".

Manipulator of the void, Unknown elemental, Vacuus:
[img]http://img338.imageshack.us/img338/9655/25039s.jpg[/img]
Lore: This cards attribute counts as fire, water, wind, dark ,earth and light. This card cannot be destroyed by battle. Once per turn, you can discard one monster to have this card gain the discarded monsters effect and attack/defense till the end phase.

Master of the flames, Fire elemental,Pyro:
[img]http://img37.imageshack.us/img37/473/25039c.jpg[/img]

Mistress of sound, Acoustic elemental, Salvus :
[img]http://img816.imageshack.us/img816/2164/25039.jpg[/img]

Raiser of the dead, skeleton elemental, Necron:
[img]http://img526.imageshack.us/img526/2164/25039.jpg[/img]

Saviour of the trees, nature elemental, Geo:
[img]http://img17.imageshack.us/img17/7877/25039n.jpg[/img]

Sorcereress of the scales, equal elemental, Libra:
[img]http://img403.imageshack.us/img403/3151/25039p.jpg[/img]
Lore:Before the Gemini summon, this monster counts as a FIRE attribute monster. After the second summon, change this monsters attribute to WATER, and change its type to Aqua. Once per turn, by returning one water attribute monster to your deck, you can add one fire attribute monster, and Vice-Versa.
Spreader of the plague, disease elemental, Morbus:
[img]http://img220.imageshack.us/img220/2164/25039.jpg[/img]

Summoner of the Ice, frozen elemental, Cryona:
[img]http://img96.imageshack.us/img96/2164/25039.jpg[/img]

Wizard of the sea, water elemental, Hydro:
[img]http://img29.imageshack.us/img29/5240/25039y.jpg[/img]
Lore:Once per turn, you can banish up to 3 cards from the graveyard. This card loses attack equal to the cards banished X500. This card gains one counter for each card banished. When this card would be destroyed, remove one counter from this card and discard a card from your hand instead.[/spoiler]

[spoiler=Released!]
Elemental Release!
[img]http://img831.imageshack.us/img831/1303/25039m.jpg[/img]
(Those of you who have been with me for a while will notice that the image is different)
Released! Ascendant angel:
[img]http://img811.imageshack.us/img811/2964/25039x.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be summoned except for by tributing one "Bringer of the light, angel elemental, Ray" by the effect of "Elemental Release!". This card can not attack monsters. Once per turn, you may banish one card from your hand to banish all of your opponents spells/traps from their side of the field.

Released! Creator of epidemics:
[img]http://img401.imageshack.us/img401/9977/25039t.jpg[/img]
Lore: This card cannot be normal summoned or set, This card cannot be special summoned except by tributing one "Spreader of the plague, disease elemental, Morbus" by the effect of "Elemental Release!". Once per turn, after this card destroys a monster, you can discard one card to put one "Pestilence counter" (Max three) on each monster with lower attack than the destroyed monster. During your standby phase, monsters with pestilence counters gain an extra one. Once per turn, you can banish one card from your graveyard to destroy all monsters on the field with 3 Pestilence counters.

Released! Dragon of Balance:
[img]http://img807.imageshack.us/img807/2164/25039.jpg[/img]
Lore: This card cannot be normal summoned or set. This card can only be special summoned only by tributing one "Sorceress of the scales, balance elemental, Libra" by the effect of "Elemental Release!"
While this card is on the field, it is treated as a Aqua and WATER monster as well. Once every other turn, you can discard one card from your hand to raise the attack or defense of this card by 1000 until the end phase. This card also gains a effect based on which you chose to boost till the end phase:

-Attack: If this card attacks a defense position monster, deal piercing damage.

-Defense: Unless your opponent discards 1 card during the standby phase after this effect is activated to the graveyard, they cannot enter their next battle phase.

Released! Gaia's chosen:
[img]http://img855.imageshack.us/img855/4025/25039h.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Caller of the mountains, stone elemental, Silicus" by the effect of "Elemental Release!". Once per turn, if this monster would be destroyed, it is not. During your main phase, you can double this cards attack. If you do, destroy this monster during the end phase.

Released! Ice golem:
[img]http://img844.imageshack.us/img844/1333/25039w.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Summoner of the Ice, frozen elemental, Cryona" by the effect of "Elemental Release!". This card can only attack once every 3 turns. When this monster attacks a defense position monster, destroy the monster without entering the damage step.

Released! Monster of the deep, Hydra:
[img]http://img19.imageshack.us/img19/2164/25039.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Wizard of the sea, water elemental, Hydro" by the effect of "Elemental Release!!". If this card successfully manages to directly attack your opponent, then once every standby phase, they lose 500 life points.

Released! Nature Treant:
[img]http://img535.imageshack.us/img535/4025/25039h.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Saviour of the trees, Nature elemental, Geo" by the effect of "Elemental Release!". Once per turn, during your standby phase, you can summon one "Mushroom token" (0 atk, 0 def) to your opponents side of the field in defense mode. When a "Mushroom Token" is destroyed, this card gains 100 atk. If you activate this effect, this card cannot attack till the next turn.

Released! Sound wave of interception:
[img]http://img535.imageshack.us/img535/9923/25039r.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Mistress of sound, acoustics elemental, Salvus" by the effect of "Elemental release!". This card cannot be selected as a attack target. Once per turn, during your opponents main phase, you can discard 2 cards to take control of a monster they normal summon. The controlled monster has its effect negated, and is destroyed on the end phase of that turn.

Released! Tempestuous gale:
[img]http://img826.imageshack.us/img826/2164/25039.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Guardian of the storms, lightning elemental, Tempest" by the effect of "Elemental Release!". When this card is summoned, destroy all spells and traps on the field. By sending one wind type from your hand to the graveyard, this card gains 1000 attack. During the end phase of the turn, this card loses 1000 attack.

Released! The grim reaper:
[img]http://img710.imageshack.us/img710/9099/25039g.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Raiser of the dead, Skeleton elemental, Necron" by the effect of "Elemental Release!". Once per turn, you can pay 1000 life points to select a monster except this card. That monster can directly attack the opponent. During the end phase, that monster is destroyed.

Released! Volcanic demon:
[img]http://img339.imageshack.us/img339/1333/25039w.jpg[/img]
Lore: This card cannot be normal summoned or set. Special summon this card only by tributing one "Master of the flames, fire elemental, Pyro" by the effect of Elemental Release. Once per turn, by discarding up to three cards, you can destroy that many face up monsters on the field with higher or equal to levels than this card. If a level 12 monster is destroyed by this effect, you lose 1000 life points.[/spoiler]

[spoiler="Perfect"]
Elemental supernova!:
[img]http://img825.imageshack.us/img825/2164/25039.jpg[/img]

Consumer of worlds, Perfect black hole,Niger Foramen:
[img]http://img831.imageshack.us/img831/9397/25039z.jpg[/img]
Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by the effect of "Elemental Supernova!". Once per turn, during your end phase, banish from your hand or field one "Released!" monster. If you cannot, this card cannot attack during that turn. This card cannot be selected as a attack target.[/spoiler]

[spoiler=Enraged!]
Enraged! Hydro, the never ending flood!
[img]http://img535.imageshack.us/img535/3151/25039p.jpg[/img]
Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Wizard of the sea, water elemental, Hydro" from the field when another monster is destroyed by battle. Once per turn, you can discard one card; Destroy all face up monsters on the field with 2000 or less attack.

Enraged! Pyro, the spreading flame!:
[img]http://img401.imageshack.us/img401/7787/25039q.jpg[/img]
Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Master of the flames, fire elemental, Pyro" from the field when another monster is destroyed by battle. Inflict 1000 damage when this card battles. Banish this card when it is destroyed.

Enraged! Ray, the insane angel!:
[img]http://img833.imageshack.us/img833/7787/25039q.jpg[/img]
Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Bringer of the Light, angel elemental, Ray" from the field when another monster is destroyed by battle. A monster targeted for an attack by this card or targeting this card for an attack has it's attack reduced to zero until the end phase of the turn the attack is declared. This card cannot attack unless you tribute a monster. Destroy this card three turns after it was special summoned.[/spoiler]

[spoiler=Specific spells/traps]
Crushing storm!:
[img]http://img10.imageshack.us/img10/2538/25039o.jpg[/img]
Lore: Activate this card only when you have a face up monster with "Guardian of the storm, lightning elemental, Tempest" in its effect and if you have at least 3 spell or trap cards on your side of the field. Destroy all spell and trap cards on your side of the field to destroy one monster on your opponents side of the field.

Epidemic!:
[img]http://img836.imageshack.us/img836/4135/25039f.jpg[/img]

Mountain rising:
[img]http://img337.imageshack.us/img337/7787/25039q.jpg[/img]

Scaled effect:
[img]http://img864.imageshack.us/img864/2164/25039.jpg[/img]
Lore: Activate this card only when a fire or water monster you control is attacked by a monster with higher attack points. Send from your deck to the graveyard one "Sorceress of the scales, Balance elemental, Libra" to special summon one fire or water attribute monster from your hand or deck. The attacked monster gains the special summoned monsters original attack points, until the end phase of the turn. The special summoned monster cannot attack.
[/spoiler]

Link to comment
Share on other sites

I'm back.

So yeah, I decided to make yet another Enraged! monster, and i'll keep going until inspiration for a spell/trap card strikes. I don't think I could abandon this, even if I wanted to (Which I don't). So enough of my ranting, and more of the card:

[img]http://img26.imageshack.us/img26/2164/25039.jpg[/img]

Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Guardian of the storm, lightning elemental, Tempest" from the field when another monster is destroyed by battle. This card cannot attack your opponent directly. This card must attack the monster with the highest attack on your opponents side of the field.


Is it OP'ed? (In the current metagame)

Link to comment
Share on other sites

Hmm... Not sure how to word that, but i'll try it.


The concept is like a sudden, powerful striking lightning, but lasts only one turn. And the monster with the highest attack is attacked, similar to how lightning strikes tall objects.

Link to comment
Share on other sites

Okay.


[img]http://img6.imageshack.us/img6/7877/25039n.jpg[/img]




Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Guardian of the storm, lightning elemental, Tempest" from the field when another monster is destroyed by battle. This card cannot attack your opponent directly. This card must attack the monster with the highest attack on your opponents side of the field. During the end phase of the turn this card was summoned, place it at the bottom of your deck.b

Link to comment
Share on other sites

Like what? its a one hit monster, and you can't insta-kill your opponent on your first turn unless their stupid enough to have only a monster with 0 attack on the field in attack position, or something along those lines. And the point is you can't do it on the first turn either, as it requires the enemy to destroy another monster while you have "Guardian of the storm, lightning elemental, Tempest" on the field, and you need to tribute summon for him! He's one of the most tricky ones to get out, other than the mad angel, so I think its attack is fine.

Link to comment
Share on other sites

[quote name='raaabr' timestamp='1330785689' post='5853882']
Like what? its a one hit monster, and you can't insta-kill your opponent on your first turn unless their stupid enough to have only a monster with 0 attack on the field in attack position, or something along those lines. And the point is you can't do it on the first turn either, as it requires the enemy to destroy another monster while you have "Guardian of the storm, lightning elemental, Tempest" on the field, and you need to tribute summon for him! He's one of the most tricky ones to get out, other than the mad angel, so I think its attack is fine.
[/quote]

please, no monster has ever had an atk higher than 5000

until you drop it lower, I'm not going to rate this

Link to comment
Share on other sites

@[font=arial,helvetica,sans-serif][url="http://forum.yugiohcardmaker.net/user/556809-j4m35b0y100/"]J4M35B0Y100[/url]: Thanks for your positive review.[/font]

[font=arial,helvetica,sans-serif]@[/font] [url="http://forum.yugiohcardmaker.net/user/86789-ragnarok1945/"]ragnarok1945[/url]: I'm kind of on the fence about lowering the attack. And can't Slifer easily reach 6000?

Link to comment
Share on other sites

[quote name='raaabr' timestamp='1330864040' post='5855793']
@[font=arial,helvetica,sans-serif][url="http://forum.yugiohcardmaker.net/user/556809-j4m35b0y100/"]J4M35B0Y100[/url]: Thanks for your positive review.[/font]

[font=arial,helvetica,sans-serif]@[/font] [url="http://forum.yugiohcardmaker.net/user/86789-ragnarok1945/"]ragnarok1945[/url]: I'm kind of on the fence about lowering the attack. And can't Slifer easily reach 6000?
[/quote]

well yes, and can go higher if you have the Infinite Cards spell in effect

Link to comment
Share on other sites

Ok, fine, I give.


I'm tired of arguing with you, so I lowered the attack and changed the name slightly:

[img]http://img220.imageshack.us/img220/3566/25039e.jpg[/img]

Lore: This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Guardian of the storm, lightning elemental, Tempest" from the field when another monster is destroyed by battle. This card cannot attack your opponent directly. This card must attack the monster with the highest attack on your opponents side of the field. During the end phase of the turn this card was summoned, place it at the bottom of your deck.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...