ragnarok1945 Posted October 27, 2011 Report Share Posted October 27, 2011 Backlash is fine for the burn Released however isn't as good for changing the effect to that, but at least it's situational Link to comment Share on other sites More sharing options...
gimmepie Posted October 27, 2011 Report Share Posted October 27, 2011 Backlash is good. Released probably should just say they gain the additional effect instead of changing the effect all together. Link to comment Share on other sites More sharing options...
raaabr Posted October 28, 2011 Author Report Share Posted October 28, 2011 As per everyones requests, i have redone [i]the power of a released one[/i] [img]http://img683.imageshack.us/img683/5190/25039d.jpg[/img] Lore: Destroy this card if their is no "Released!" monster on your side of the field. All monsters with the same attribute as a "Released!" monster on the field gain 700 attack points and they gain the following effect: -Once per turn, you can tribute this monster to have a "Released!" monster of the same attribute gain the original attack of this monster until the end phase. Link to comment Share on other sites More sharing options...
darknessmans Posted October 28, 2011 Report Share Posted October 28, 2011 You should change the Released monsters to have the names of the base form in their text and then base it of that. Then change Elemental release to: Tribute 1 "Element" Monster you control. Special Summon 1 Released! monster with the Sacrificed monster's name in its card text. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2011 Report Share Posted October 28, 2011 [quote name='raaabr' timestamp='1319769258' post='5604141'] As per everyones requests, i have redone [i]the power of a released one[/i] [img]http://img683.imageshack.us/img683/5190/25039d.jpg[/img] Lore: Destroy this card if their is no "Released!" monster on your side of the field. All monsters with the same attribute as a "Released!" monster on the field gain 700 attack points and they gain the following effect: -Once per turn, you can tribute this monster to have a "Released!" monster of the same attribute gain the original attack of this monster until the end phase. [/quote] Yeah see this is much better since if only applies for 1 monster and it's only for 1 turn Link to comment Share on other sites More sharing options...
raaabr Posted October 28, 2011 Author Report Share Posted October 28, 2011 @darknessmans: Thanks. I just realised the flaw. Here: [img]http://img202.imageshack.us/img202/7877/25039n.jpg[/img] and these are the revised monsters: [img]http://img3.imageshack.us/img3/9923/25039r.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Caller of the mountains, stone elemental, Silicus" by the effect of "Elemental Release!". Once per turn, if this monster would be destroyed, it is not. During your main phase, you can double this cards attack. If you do, destroy this monster during the end phase. [img]http://img836.imageshack.us/img836/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be summoned except for by tributing one "Bringer of the light, angel elemental, Ray" by the effect of "Elemental Release!". This card can not attack monsters. Once per turn, you may banish one card from your hand to banish all of your opponents spells/traps from their side of the field. [img]http://img232.imageshack.us/img232/7909/25039l.jpg[/img] Lore:This card cannot be normal summoned or set, This card cannot be special summoned except by tributing one "Spreader of the plague, disease elemental, Morbus" by the effect of "Elemental Release!". Once per turn, after this card destroys a monster, you can discard one card to put one "Pestilence counter" (Max three) on each monster with lower attack than the destroyed monster. During your standby phase, monsters with pestilence counters gain an extra one. Once per turn, you can banish one card from your graveyard to destroy all monsters on the field with 3 Pestilence counters. [img]http://img585.imageshack.us/img585/9099/25039g.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Summoner of the Ice, frozen elemental, Cryona" by the effect of "Elemental Release!". This card can only attack once every 3 turns. When this monster attacks a defense position monster, destroy the monster without entering the damage step. [img]http://img525.imageshack.us/img525/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Wizard of the sea, water elemental, Hydro" by the effect of "Elemental Release!!". If this card successfully manages to directly attack your opponent, then once every standby phase, they lose 500 life points. [img]http://img214.imageshack.us/img214/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Saviour of the trees, Nature elemental, Geo" by the effect of "Elemental Release!". Once per turn, during your standby phase, you can summon one "Mushroom token" (0 atk, 0 def) to your opponents side of the field in defense mode. When a "Mushroom Token" is destroyed, this card gains 100 atk. If you activate this effect, this card cannot attack till the next turn. [img]http://img831.imageshack.us/img831/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Guardian of the storms, lightning elemental, Tempest" by the effect of "Elemental Release!". When this card is summoned, destroy all spells and traps on the field. By sending one wind type from your hand to the graveyard, this card gains 1000 attack. During the end phase of the turn, this card loses 1000 attack. [img]http://img710.imageshack.us/img710/2964/25039x.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Raiser of the dead, Skeleton elemental, Necron" by the effect of "Elemental Release!". Once per turn, you can pay 1000 life points to select a monster except this card. That monster can directly attack the opponent. During the end phase, that monster is destroyed. [img]http://img846.imageshack.us/img846/4025/25039h.jpg[/img] Lore:This card cannot be normal summoned or set. Special summon this card only by tributing one "Master of the flames, fire elemental, Pyro" by the effect of Elemental Release. Once per turn, by discarding up to three cards, you can destroy that many face up monsters on the field with less attack than this card. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2011 Report Share Posted October 28, 2011 Ice and Nature aren't real types with Volcanic Demon, it's actually not as effective Armed Dragon lv7's effect is similar, and it's better than that Link to comment Share on other sites More sharing options...
raaabr Posted October 28, 2011 Author Report Share Posted October 28, 2011 I wish people would point out these problems later.... @ragnarok1945: I know Ice and Nature aren't real types, but i cant find any other types. (except maybe for Nature. That could be changed to Plant.) Released! Volcanic demon. (Revised) [img]http://img401.imageshack.us/img401/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. Special summon this card only by tributing one "Master of the flames, fire elemental, Pyro" by the effect of Elemental Release. Once per turn, by discarding up to three cards, you can destroy that many face up monsters on the field with higher levels than this card. If a level 12 monster is destroyed by this effect, you lose 1000 life points. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2011 Report Share Posted October 28, 2011 ok that makes it somewhat better still, given that this only applies to lv9 and up, it does seem situational I recommend you say destroy monsters with levels EQUAL TO OR HIGHER than the level of this card to give it a better chance Link to comment Share on other sites More sharing options...
raaabr Posted October 28, 2011 Author Report Share Posted October 28, 2011 Thanks for the quick feedback. Released! Volcanic demon (remake) (Remake) [img]http://img510.imageshack.us/img510/2164/25039.jpg[/img] Lore: This card cannot be normal summoned or set. Special summon this card only by tributing one "Master of the flames, fire elemental, Pyro" by the effect of Elemental Release. Once per turn, by discarding up to three cards, you can destroy that many face up monsters on the field with higher or equal to levels than this card. If a level 12 monster is destroyed by this effect, you lose 1000 life points. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 28, 2011 Report Share Posted October 28, 2011 ok that's better, I did this because lv8 monsters tend to have more support than lv9s so it's a higher chance to get lv8s on the field I'll give it 8.9/10 now. Link to comment Share on other sites More sharing options...
gimmepie Posted October 28, 2011 Report Share Posted October 28, 2011 The revised Released! cards are a big improvement. Link to comment Share on other sites More sharing options...
raaabr Posted October 29, 2011 Author Report Share Posted October 29, 2011 Thanks Any other ideas? Should I continue and create more monsters, or should I just focus completely on the support cards? Link to comment Share on other sites More sharing options...
gimmepie Posted October 29, 2011 Report Share Posted October 29, 2011 It probably has enough but make more if you want. Definitely keep up the support. Link to comment Share on other sites More sharing options...
raaabr Posted October 31, 2011 Author Report Share Posted October 31, 2011 Just a note: I cannot (Or most likely, at least) post any cards until friday. Link to comment Share on other sites More sharing options...
raaabr Posted November 1, 2011 Author Report Share Posted November 1, 2011 Apparently i was wrong: Here. I decided to make a new support card for morbus: Epidemic!: [img]http://img585.imageshack.us/img585/473/25039c.jpg[/img] Also, i am redoing the elementals which have fake types: Saviour of the trees, nature elemental, Geo: [img]http://img338.imageshack.us/img338/2164/25039.jpg[/img] Released! Nature treant [img]http://img51.imageshack.us/img51/4836/25039u.jpg[/img] Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Saviour of the trees, Nature elemental, Geo" by the effect of "Elemental Release!". Once per turn, during your standby phase, you can summon one "Mushroom token" (0 atk, 0 def) to your opponents side of the field in defense mode. When a "Mushroom Token" is destroyed, this card gains 100 atk. If you activate this effect, this card cannot attack till the next turn. [b]As for Cryona, what should i do? What type should she be?[/b] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 1, 2011 Report Share Posted November 1, 2011 for the token, you need to list the type and attribute as well Link to comment Share on other sites More sharing options...
raaabr Posted November 4, 2011 Author Report Share Posted November 4, 2011 Hehe, sorry for not updating...... Here: [img]http://img830.imageshack.us/img830/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card can only be special summoned by banishing one "Bringer of the Light, angel elemental, Ray" from the field when another monster is destroyed by battle. A monster targeted for an attack by this card or targeting this card for an attack has it's attack reduced to zero until the end phase of the turn the attack is declared. This card cannot attack unless you tribute a monster. Destroy this card three turns after it was special summoned. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 4, 2011 Report Share Posted November 4, 2011 personally I don't see the need to destroy it 3 turns later it's already hard to attack with it, so the 3500 damage here is justified Link to comment Share on other sites More sharing options...
raaabr Posted November 4, 2011 Author Report Share Posted November 4, 2011 @Ragnarok: Maybe Well, i need some ideas for cryonas new effect and type. any ideas? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 4, 2011 Report Share Posted November 4, 2011 explain why type first Link to comment Share on other sites More sharing options...
gimmepie Posted November 5, 2011 Report Share Posted November 5, 2011 Just make him an aqua.... as for a different effect maybe return one card from each side of the field to the owners hand. Link to comment Share on other sites More sharing options...
raaabr Posted November 5, 2011 Author Report Share Posted November 5, 2011 Here it is: [img]http://img412.imageshack.us/img412/2164/25039.jpg[/img] as well as the released form: [img]http://img835.imageshack.us/img835/2164/25039.jpg[/img] Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Summoner of the Ice, frozen elemental, Cryona" by the effect of "Elemental Release!". This card can only attack once every 3 turns. When this monster attacks a defense position monster, destroy the monster without entering the damage step. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 5, 2011 Report Share Posted November 5, 2011 Cryona's effect is fine the way it is for Ice Golem however, 3 turns is WAY too long to wait to attack, the most you should have done is every other turn Link to comment Share on other sites More sharing options...
raaabr Posted November 12, 2011 Author Report Share Posted November 12, 2011 Sorry for the lack of updates, but life kept me busy. I'm running low on ideas, so does anyone have some? Link to comment Share on other sites More sharing options...
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