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The Elementals masters.


raaabr

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And i'm back!


I noticed i have no support cards for Libra, so I gave her one:

Scaled effect:

[img]http://img267.imageshack.us/img267/2164/25039.jpg[/img]


Lore:Activate this card only when a fire or water monster you control is attacked by a monster with higher attack points. Send from your deck to the graveyard one "Sorceress of the scales, Balance elemental, Libra" to special summon one fire or water attribute monster from your hand or deck. The attacked monster gains the special summoned monsters original attack points, until the end phase of the turn. The special summoned monster cannot attack.


Hope you enjoy

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  • 2 weeks later...

And I keep my promises!


Here is the new card:


[img]http://img14.imageshack.us/img14/3566/25039e.jpg[/img]



Lore:This card cannot be normal summoned or set. This card can only be special summoned by tributing one "Sorceress of the scales, balance elemental, Libra" by the effect of "Elemental Release!" This cards attribute counts as both fire and water. Once every other turn, you can discard one card from your hand to raise the attack or defense of this card by 1000 until the end phase. This card also gains a effect based on which you chose to boost till the end phase:

-Attack: If this card attacks a defense position monster, deal piercing damage.

-Defense: If this card attacks a opponents attack position monster, discard one water attribute monster from your hand to destroy the opponents monster without applying damage calculation.





Its been a while since I made a monster, so I made one.



Also, I remade scaled effect:

[img]http://img140.imageshack.us/img140/2164/25039.jpg[/img]



Lore: Activate this card only when a fire or water monster you control is attacked by a monster with higher attack points. Send from your deck to the graveyard one "Sorceress of the scales, Balance elemental, Libra" to special summon one level 4 or below fire or water attribute monster from your hand or deck. The attacked monster gains the special summoned monsters original attack points, until the end phase of the turn. The special summoned monster cannot attack.


Enjoy!

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ok, Dragon of Balance's artwork is really good there

but you shouldn't have said both Pyro AND Aqua into the type

select 1, then say it's also treated as the other in the card lore

similarly, fire and water needs to be FIRE and WATER since they're attributes

since it's lv10, going up to 4000 atk for 1 turn is fine

the defense effect might be too much because you can discard ANY WATER monster and knock off ANY opponent's monster, seems too easy

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Again, thanks for the input.


Here's the revised version:



[img]http://img707.imageshack.us/img707/1333/25039w.jpg[/img]


Lore: This card cannot be normal summoned or set. This card can only be special summoned only by tributing one "Sorceress of the scales, balance elemental, Libra" by the effect of "Elemental Release!"
Treat this card as a WATER monster as well. Once every other turn, you can discard one card from your hand to raise the attack or defense of this card by 1000 until the end phase. This card also gains a effect based on which you chose to boost till the end phase:

-Attack: If this card attacks a defense position monster, deal piercing damage.

-Defense: Unless your opponent discards 3 cards during the standby phase after this effect is activated to the graveyard, they cannot enter their next battle phase.

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[quote name='raaabr' timestamp='1322812089' post='5680260']
Again, thanks for the input.


Here's the revised version:



[img]http://img707.imageshack.us/img707/1333/25039w.jpg[/img]


Lore: This card cannot be normal summoned or set. This card can only be special summoned only by tributing one "Sorceress of the scales, balance elemental, Libra" by the effect of "Elemental Release!"
Treat this card as a WATER monster as well. Once every other turn, you can discard one card from your hand to raise the attack or defense of this card by 1000 until the end phase. This card also gains a effect based on which you chose to boost till the end phase:

-Attack: If this card attacks a defense position monster, deal piercing damage.

-Defense: Unless your opponent discards 3 cards during the standby phase after this effect is activated to the graveyard, they cannot enter their next battle phase.
[/quote]

you still didn't change the pyro and aqua in the type

as for the new Defense effect, that's asking a lot out of your opponent for that much discarding. I'd lower it to 1 or at most 2

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God that text is tiny!

[img]http://img189.imageshack.us/img189/2164/25039.jpg[/img]



Lore:This card cannot be normal summoned or set. This card can only be special summoned only by tributing one "Sorceress of the scales, balance elemental, Libra" by the effect of "Elemental Release!" While this card is on the field, it is treated as a Aqua and WATER monster as well. Once every other turn, you can discard one card from your hand to raise the attack or defense of this card by 1000 until the end phase. This card also gains a effect based on which you chose to boost till the end phase:

-Attack: If this card attacks a defense position monster, deal piercing damage.

-Defense: Unless your opponent discards 1 card during the standby phase after this effect is activated to the graveyard, they cannot enter their next battle phase.



Heres the new card:


Crushing storm!


[img]http://img337.imageshack.us/img337/2164/25039.jpg[/img]


Lore: Activate this card only when you have a face up monster with "Guardian of the storm, lightning elemental, Tempest" in its effect and if you have at least 3 spell or trap cards on your side of the field. Destroy all spell and trap cards on your side of the field to destroy one monster on your opponents side of the field.

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ok, for Crushing Storm, 3 spell or traps on your side of the field isn't really hard

especially since you didn't say they have to be face up or face down

still, nuking all of them just for 1 monster on your opponent's end?

it just doesn't seem worth it unless you time it really well. So that end I'm a bit unsure on that effect

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I wanted a good card that wouldn't be OP'ed. at least 3 spells/traps for one monster seems fair to me.


[s]I'm also releasing a new card today.[/s]


New cards here!




[img]http://img522.imageshack.us/img522/2164/25039.jpg[/img]


I'll try to get the released version out soon.



Edit: Salvus=sound in latin

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New released monster up:


[img]http://img834.imageshack.us/img834/2164/25039.jpg[/img]


Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Mistress of sound, acoustics elemental, Salvus" by the effect of "Elemental release!". This card cannot be selected as a attack target. Once per turn, during your opponents main phase, you can discard 2 cards to take control of a monster they normal summon. The controlled monster has its effect negated, and is destroyed on the end phase of that turn.

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Sorry...


[img]http://img259.imageshack.us/img259/6104/25039a.jpg[/img]


Lore:This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Mistress of sound, acoustics elemental, Salvus" by the effect of "Elemental release!". This card cannot be selected as a attack target. Once per turn, during your opponents main phase, you can discard 2 cards to take control of a monster they normal summon. The controlled monster has its effect negated, and is destroyed on the end phase of that turn.

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ok that's better

Well the taking control isn't as OPed as Change of Heart or Brain Control since those apply to ANY monster

yours may lose the effect and only lasts 1 turn, but it's still useful for synchro, fusion, xyz food

To that end I'm just unsure

With Change of Heart and Brain Control once you use the spell that's it, you can't use it again unless you draw another one

here you can use it continuously, so it might still be too much.......

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New support for silicus:

Mountain rising:



[img]http://img259.imageshack.us/img259/6281/25039k.jpg[/img]




Enjoy!




Edit: I also remade Released! Gaia's chosen to have a better image (That previous image wasn't very good)




[img]http://img521.imageshack.us/img521/2164/25039.jpg[/img]




Lore: This card cannot be normal summoned or set. This card cannot be special summoned except for by tributing one "Caller of the mountains, stone elemental, Silicus" by the effect of "Elemental Release!". Once per turn, if this monster would be destroyed, it is not. During your main phase, you can double this cards attack. If you do, destroy this monster during the end phase.







Edit Edit: I've made yet another card.


[img]http://img827.imageshack.us/img827/2964/25039x.jpg[/img]




Lore: Activate this card only when a attack has been declared. Negate the attack, and, as long as this card remains face up, no attacks can be declared. Once every turn, during the main phase, by discarding one monster all monsters of that attribute can attack, until your next turn.

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for Chosen, yes it only lasts for 1 turn if you double the atk, but 1 turn is all you really need in such a case

I'd recommend a further drawback on this, saying if you double the atk, then it can't attack your opponent directly

Standstill is interesting, a permanent Negate Attack effect

given the attribute specification requirement, makes me wonder if it can work with DNA transplant

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