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EXTREMLY COMPLICATED CARDS- Mystical counter Archetype [6/??]


toonbob20

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[size=5]BE WARNED THESE CARDS ARE COMPLICATED[/size]
[size=5][size=4]I don't really know what made me come up with this idea, but I just wanted to hear what your thoughts are (good or bad) on these cards before I make any more of them. [/size][/size]
[size=5][size=4]This Archetype mainly focuses on offensive Swarming with low ATK monsters that have very powerful effects.[/size][/size]
[size=5][size=4]However they are very weak to offensive swarming ironically (blackwings, six sam, etc.) because if their caught before they have enough Mystical counters then their pretty much defeated.[/size][/size]

[size=5][size=4]Rate and comment, let me know if I should make more cards or if I should give up on this idea.[/size][/size]

[size=5][size=4]ENJOY![/size][/size]


[size=5][size=4][img]http://img690.imageshack.us/img690/4620/220858j.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during one of your Main Phases, then you may Special Summon it. This card enters the field with 3 Mystical counters (max 5) on it. This card's ATK is equal to the amount of Mystical counters on it x400. Once per a turn, by adding one Mystical counter to this card, you can deal 200 damage to target player. Once per a turn, you can remove 5 Mystical counters from this card to Special Summon one Level 4 or below "Mystical Magician" monster to your side of the field from your hand to activate on of the following effects[/size][/size]
-Draw a card
-Destroy one face-up monster who has less than 2,500 ATK.

[size=5][size=4][img]http://img851.imageshack.us/img851/1156/220858.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during one of your Main Phases then you can Special Summon it. This card enters the field with 3 Mystical counters (max 5) on it. This cards ATK is equal to the amount of Mystical counters on it x300. Once per a turn, by changing the position of one face-up monster on the field, you can place on Mystical counter on this card. Once per a turn, by removing 5 Mystical counters from this card, you can destroy one Spell or Trap card on the field to activate one of these effects:[/size][/size]
-Destroy one set card on the field
-Draw 1 card

[size=5][size=4][img]http://img713.imageshack.us/img713/9474/220858o.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during one of your Main Phases then you may Special Summon this card. This card enters the field with 1 Mystical counter (max 3) on it. This cards ATK is equal to the number of Mystical counters on this card x600. Once per a turn, by banishing one "Mystical Magician" monster from your deck, you can place one Mystical counter on this card. Once per a turn, by removing 3 Mystical counters from this card, you can play one Spell Card from your hand to Special Summon one "Mystical Magician" monster from your Banished pile, then shuffle all other Banished "Mystical Magician" monsters into your deck, and draw 1 card.[/size][/size]

[size=5][size=4][img]http://img43.imageshack.us/img43/1156/220858.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during one of your Main Phases then you can Special Summon it. This card enteres the field with 3 Mystical counters (max 5) on it. This cards ATK is equal to the amount of Mystical counters on it x500. Once per a turn, by having this card gain 500 DEF you can place one Mystical counter on it. Once per a turn, by removing 5 Mystical counters from this card, you can half the DEF of one face-up monster on the field to activate one of the following effects:[/size][/size]
-Have target player shuffle 2 cards from his/her hand into his/her deck
-Draw one card

[size=5][size=4][img]http://img718.imageshack.us/img718/1156/220858.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during your Main Phase then you can Special Summon it. This card enters the field with 3 Mystical counters (max 5) on it. This cards ATK is equal to amount of Mystical counters on it x400. Once per a turn, by adding one Mystical counter to one face-up "Mystical Magician" monster you control, you can have look at one Set card on the field. Once per a turn, by removing 5 Mystcal counters from this card, you can have your opponent reveal his/her hand to activate one of the following effects[/size][/size]
-Draw 2 cards
-Special Summon one "Mystical Magician" monster from your deck or Grave

[size=5][size=4][img]http://img580.imageshack.us/img580/1156/220858.jpg[/img][/size][/size]

[size=5][size=4]If you draw this card during your Main Phase then you may Special Summon it. During your Main Phase 1 you Banish 2 cards in either players graveyards, then add 1 Mystical counter (max 5) on this card. This cards ATK is equal to the amount of Mystical counters on it x600. When this card has 5 Mystical counters on it, you must remove all Mystical Counters from this card to Banish the top 2 cards of target player's deck to activate one of the following effects:[/size][/size]
-Destroy 2 cards on the field
-Draw 2 cards

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it's an interesting idea, but you have oh so many OCG mistakes you need to fix..

also, their effects are TOO powerful.

Even your requirements to trigger an effect are positive..
example: destroy 1 card on the field to draw 1 card.

it just doesn't work that way, you gotta leave out [i]at least [/i]one of these effects in every card to make them balanced.

Otherwise good job, 7/10

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