Zauls Posted September 20, 2011 Report Share Posted September 20, 2011 Monsters: 16 3x Volcanic Rocket 3x Volcanic Shell 3x Tour Guide From the Underworld 2x Effect Veiler 2x Summoner Monk 1x Sangan 1x Sacred Crane 1x Black Luster Soldier - Envoy of the Beginning Spells: 15 3x Pot of Duality 3x Mystical Space Typhoon 2x Gold Sarcophagus 1x Blaze Accelerator 1x Wild Fire 1x Pot of Avarice 1x Dark Hole 1x Monster Reborn 1x Heavy Storm Traps: 10 2x Solemn Warning 2x Call of the Haunted 1x Limit Reverse 1x Starlight Road 1x Compulsory Evacuation Device 1x Torrential Tribute 1x Solemn Judgment 1x Trap Dustshoot Extra Deck: 15 2x Number 39: Utopia 1x Gem-Knight Pearl 1x Steelswarm Roach 1x Wind-Up Zenmaister 1x Vylon Disigma 1x Leviair the Sea Dragon 2x Number 17: Leviathan Dragon 1x Ally of Justice Catastor 1x T.G. Hyper Librarian 1x Black Rose Dragon 2x Stardust Dragon 1x Trishula, Dragon of the Ice Barrier I'm looking for something a little more consistent to search the Shells and Veilers. I never draw Tour Guide + Gold Sarc or Tour Guide + Call/Limit Reverse, but adding more GS or Limit Reverse would make it dead draw. Any suggestions? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.