Nu-Mou Knight Posted September 20, 2011 Report Share Posted September 20, 2011 This is a Deck on DN, so any suggestions are welcome. Please justify size-able changes, though. [spoiler=Deck Image] [img]http://i1084.photobucket.com/albums/j418/Shadebane/GKdek.png[/img][/spoiler] Deck List: Monsters(22): 2 x Garnet 1 x Crystal 1 x Tourma 2 x Amber 2 x Iolite 2 x Gem-Arma 2 x Gem-Turtle 2 x Poison Draw Frog 2 x Volcanic Shell 1 x E-HERO Prisma 1 x Gem-Merch 1 x Alexandrite 1 x Obsidian 1 x Vylon Prism 1 x Vylon Stella Spells(8): 1 x Dark Factory 1 x Fusion Weapon 1 x Gem-K Fusion 1 x Heavy 1 x LV 1 x Reborn 1 x MST 1 x Duality Traps(10): 2 x Paradox Fusion 1 x Bribe 1 x MF 1 x Negate Attack 1 x Pyroxene 1 x Release from Stone 1 x SJ 1 x SW 1 x Starlight Extra(14): 2 x Amethys 2 x Citrine 2 x Prism Aura 1 x Ruby 1 x Topaz 1 x Brutdrago 1 x Black Rose 1 x Stardust 1 x Pearl 1 x Big Eye 1 x Utopia Link to comment Share on other sites More sharing options...
Lonk Posted September 20, 2011 Report Share Posted September 20, 2011 [quote name='Nu-Mou Knight' timestamp='1316542335' post='5528787'] This is a Deck on DN, so any suggestions are welcome. Please justify size-able changes, though. [spoiler=Deck Image] [img]http://i1084.photobucket.com/albums/j418/Shadebane/GKdek.png[/img][/spoiler] Deck List: Monsters(22): 2 x Garnet 1 x Crystal 1 x Tourma 2 x Amber 2 x Iolite 2 x Gem-Arma 2 x Gem-Turtle 2 x Poison Draw Frog 2 x Volcanic Shell 1 x E-HERO Prisma 1 x Gem-Merch 1 x Alexandrite 1 x Obsidian 1 x Vylon Prism 1 x Vylon Stella Spells( : 1 x Dark Factory 1 x Fusion Weapon 1 x Gem-K Fusion 1 x Heavy 1 x LV 1 x Reborn 1 x MST 1 x Duality Traps(10): 2 x Paradox Fusion 1 x Bribe 1 x MF 1 x Negate Attack 1 x Pyroxene 1 x Release from Stone 1 x SJ 1 x SW 1 x Starlight Extra(14): 2 x Amethys 2 x Citrine 2 x Prism Aura 1 x Ruby 1 x Topaz 1 x Brutdrago 1 x Black Rose 1 x Stardust 1 x Pearl 1 x Big Eye 1 x Utopia [/quote] -1 Crystal -1 Tourmaline -2 Poison Draw -1 Prisma -1 Merch -1 Alexandrite -Vylons +1 Garnet +1 Amber +1 Iolite +1 Armadillo +2 Obsidian -1 Dark Factory -1 Fusion Weapon -1 LV +2 GK Fusion +1 Duality and I don't like your Trap Line-up much so, -1 Negate Attack +1 Warning you need to make it less highlander. These are a few suggestions that are non-linear. Link to comment Share on other sites More sharing options...
Legend Zero Posted September 20, 2011 Report Share Posted September 20, 2011 You either specify a certain Gem-Knight. (See my Decks in sig for example) Or you run Rescue Rabbit. Link to comment Share on other sites More sharing options...
Nu-Mou Knight Posted September 20, 2011 Author Report Share Posted September 20, 2011 [quote name='ZeroChill' timestamp='1316543770' post='5528827'] -1 Crystal -1 Tourmaline -2 Poison Draw -1 Prisma -1 Merch -1 Alexandrite -Vylons [b]I was using Poison Draws to Fuse and draw, but whatever you say. Removing Vylons would take out all Synching opportunities, so I'm assuming you mean to take out all Synchros as well. Also, Tourma's out?[/b] +1 Garnet +1 Amber +1 Iolite +1 Armadillo +2 Obsidian [b]Agreed. But would another Arma really be necessary?[/b] -1 Dark Factory -1 Fusion Weapon -1 LV +2 GK Fusion +1 Duality [b]Why would I add GK Fusions if I can get them with Turtle and recycle the Banished cards with Amber and Io? And DF actually worked fairly well to reclaim Garnet and Tourma, not to mention the Geminis.[/b] and I don't like your Trap Line-up much so, -1 Negate Attack +1 Warning [b]Fair enough[/b] you need to make it less highlander. These are a few suggestions that are non-linear. [/quote] [quote name='Legend Zero' timestamp='1316543784' post='5528829'] You either specify a certain Gem-Knight. (See my Decks in sig for example) Or you run Rescue Rabbit. [/quote] Rescue Rabbit only has a few possible targets here though, especially if I follow Chill's advice. I'm not counting Sapphire, since Aquamarine hasn't been helpful enough to encourage use. So really, I'm focusing on Amethys and Prism Aura, with the others to support. Link to comment Share on other sites More sharing options...
Lonk Posted September 20, 2011 Report Share Posted September 20, 2011 Armadillo @3 is entirely necessary. He searches out just about any monster in deck if you are going for certain atm fusions. Well, DF could is good as a tech. The deck doesn't need to sync, only focus on Fusion Spam which, in this deck, works better if dedicated. Link to comment Share on other sites More sharing options...
Nu-Mou Knight Posted September 20, 2011 Author Report Share Posted September 20, 2011 [quote name='ZeroChill' timestamp='1316545933' post='5528910'] Armadillo @3 is entirely necessary. He searches out just about any monster in deck if you are going for certain atm fusions. Well, DF could is good as a tech. The deck doesn't need to sync, only focus on Fusion Spam which, in this deck, works better if dedicated. [/quote] True for Arma. Stardust actually does pretty well as defense when I sync for him, so maybe 1 Vylon Prism? Even if I don't Sync, or get Star by Road instead, I could use him to fuse for and boost a Thunder Fusion (Prism Aura) without sacrificing an Amber miller. Link to comment Share on other sites More sharing options...
Lonk Posted September 20, 2011 Report Share Posted September 20, 2011 [quote name='Nu-Mou Knight' timestamp='1316546384' post='5528923'] True for Arma. Stardust actually does pretty well as defense when I sync for him, so maybe 1 Vylon Prism? Even if I don't Sync, or get Star by Road instead, I could use him to fuse for and boost a Thunder Fusion (Prism Aura) without sacrificing an Amber miller. [/quote] But you want to use Amber and Obsidian to fuse. That's the point in Fusion Spam. You open up with a Fusion, using Amber and Obsidian to get Prisma Aura. Then you SS Amber and Gemini Summon him. You banish Obsidian for GK Fusion, then discard a GK to get back Obsidian and fuse Amber and Obsidian for another Prisma Aura. Then, you ss either Amber or the pitched GK like Garnet or Iolite and then you banish Obsidian to get GK Fusion again and fuse for another Gem-Knight. 3 Fusions in one turn at the least is what Fusion Spam can do. Link to comment Share on other sites More sharing options...
.Rai Posted September 20, 2011 Report Share Posted September 20, 2011 If you want to Synchro, that's what Monster Reborn is for. > Volcanic Shell@2 Wut. Link to comment Share on other sites More sharing options...
Nu-Mou Knight Posted September 20, 2011 Author Report Share Posted September 20, 2011 [quote name='ZeroChill' timestamp='1316546794' post='5528935'] But you want to use Amber and Obsidian to fuse. That's the point in Fusion Spam. You open up with a Fusion, using Amber and Obsidian to get Prisma Aura. Then you SS Amber and Gemini Summon him. You banish Obsidian for GK Fusion, then discard a GK to get back Obsidian and fuse Amber and Obsidian for another Prisma Aura. Then, you ss either Amber or the pitched GK like Garnet or Iolite and then you banish Obsidian to get GK Fusion again and fuse for another Gem-Knight. 3 Fusions in one turn at the least is what Fusion Spam can do. [/quote] Ah. this is my first venture into a fusion spam, so forgive me if I'm a bit unfamiliar with the workings with Gems. [quote name='Cursed Reaction' timestamp='1316547194' post='5528951'] If you want to Synchro, that's what Monster Reborn is for. > Volcanic Shell@2 Wut. [/quote] So I have something to semi-reliably get my 2 Citrines with (the number will change if Chill's suggestions work well enough) but not so that I end up d-ding a Shell. Link to comment Share on other sites More sharing options...
.Rai Posted September 20, 2011 Report Share Posted September 20, 2011 2 Volcanic Shell is nearly always dead drawing. 3 means that you can at least search some. Otherwise, you might as well just run extra copies of other Gem-Knights. Link to comment Share on other sites More sharing options...
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