Astolfo Posted October 2, 2011 Report Share Posted October 2, 2011 Well, I made this booster pack set called "Rampage of Darkness!" and it introduces a new archetype - The Karasu Archetype (Raven)!- which are the first 32 cards you could get in the RPOD booster pack. I'll make a second part (33-?) later, if this is successful. Without further ado, here they are!: [spoiler='Monsters (0-17)'][spoiler='RPOD-EN000']Karasu - Kuroi Karasu: [img]http://img163.imageshack.us/img163/8744/143946r.jpg[/img] [spoiler='Lore:']You can special summon this card by paying 3000 life points or by banishing 10 or more monsters with Karasu in their name in the graveyard. This card gains ATK and DEF equal to the total number of banished cards x800. Between battle with an opposing monster, you can banish both cards. At the End Phase, special summon the cards back to the field if possible. If this card was removed from the field, you can return 5 cards from the banished section to the graveyard to special summon this card.[/spoiler][/spoiler] [spoiler='RPOD-EN001']Number 13: Yami Lord [img]http://i42.tinypic.com/104fgia.jpg[/img] [spoiler='Lore:']2 level 3 monsters Once per turn, you can detach 1 Xyz Material to have this card gain 500 ATK and DEF. If this card would be destroyed, you can detach 1 Xyz Material instead. If this card has no Xyz Materials, take 500 damage at the end of each of your turns.[/spoiler][/spoiler] [spoiler='RPOD-EN002']Chaos Number 13: Incarnation of Darkness [img]http://i41.tinypic.com/142y3kp.jpg[/img] [spoiler='Lore:']2 level 3 monsters You can Xyz Summon this card (from the Extra Deck) by attaching a face-up "Number 13: Yami Lord" you control and all of its Xyz Materials (if any) to this card as Xyz Material. Once per turn, you can detach 1 Xyz Material to have this card gain 1000 ATK and DEF. If this card would be removed from the field, you can detach 1 Xyz Material instead. If this card as no Xyz Material, take 1000 damage at the end of each of your turns.[/spoiler][/spoiler] [spoiler='RPOD-EN003']Number 14: Ultimate Karasu [img]http://i40.tinypic.com/35jyuco.jpg[/img] [spoiler='Lore:']Once per turn, you can detach 1 Xyz Material to have this card gain 500 ATK and DEF. Once per turn, you can detach 1 Xyz Material to special summon one Winged-Beast monster in your banished zone. If this card has no Xyz Materials, banish the top 3 cards of your deck each End Phase.[/spoiler][/spoiler] [spoiler='RPOD-EN004']Chaos Number 99: Hell Karasu [img]http://i39.tinypic.com/t045lh.jpg[/img] [spoiler='Lore:']You can Xyz Summon this card (from the Extra Deck) by attaching 1 face-up "Number 14: Ultimate Karasu" you control and all of its Xyz Material (if any) to this card as Xyz Material. Once per turn, you can detach 1 Xyz Material to special summon one banished Winged-Beast monster. If this card has no Xyz Materials, banish the top 5 cards of your deck each End Phase.[/spoiler][/spoiler] [spoiler='RPOD-EN005']Number 72: Time Lord [img]http://i43.tinypic.com/2gufbx2.jpg[/img] [spoiler='Lore:']Once per turn, you can detach 1 Xyz Material and pay 2000 life points to have this card gain 1000 ATK and DEF. If this card has no Xyz Materials, banish this card and take 3500 damage.[/spoiler][/spoiler] [spoiler='RPOD-EN006']Chaos Number 72: Infinity Lord [img]http://i42.tinypic.com/zx2kwm.jpg[/img] [spoiler='Lore:']You can Xyz Summon this card (from the Extra Deck) by attaching 1 face-up "Number 72: Time Lord" you control and all of its Xyz Material (if any) to this card as Xyz Material. Once per turn, you can detach 1 Xyz Material and pay 2000 life points to special summon one banished card. If this card has no Xyz Materials, banish this card and take 4000 damage.[/spoiler][/spoiler] [spoiler='RPOD-EN007']Zexal Weapon - Darkness Armor [img]http://img805.imageshack.us/img805/6747/143946.jpg[/img] [spoiler='Lore:']You can equip this card to 1 face-up "Chaos Number 13: Overwhelming Darkness". It gains 1900 ATK. You can discard one card and tribute one monster to take control of your opponent's monster. There can only be 1 face-up "Zexal Weapon - Darkness Armor".[/spoiler][/spoiler] [spoiler='RPOD-EN008']Karasu - Kaosu No Reivun [img]http://img17.imageshack.us/img17/4687/143946c.jpg[/img] [spoiler='Lore:']This card is also treated as a LIGHT-attribute monster. You can special summon this card (from your hand) by banishing 1 LIGHT-type and 1 DARK-type monster in your graveyard. Once per turn, you can activate 1 of these effects: ・Banish 1 card until the End Phase. If you activate this effect, you cannot attack directly this turn. ・Switch the ATK and DEF of this card.[/spoiler][/spoiler] [spoiler='RPOD-EN009']Karasu - Tengoku No Reivun: [img]http://img692.imageshack.us/img692/6747/143946.jpg[/img] [spoiler='Lore:']If you control no monsters, you can special summon this monster. When this card is normal summoned or banished, you can pay 1500 life points to special summon one "Karasu" monster with 1500 ATK or less from your deck or graveyard. The monster cannot be used for a Synchro or a Fusion Summon. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN010']Karasu - Kaze No Reivun: [img]http://img195.imageshack.us/img195/6747/143946.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can banish one card you control to return one card on the field to its owner's hand. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN011']Karasu - Mizu No Reivun: [img]http://img696.imageshack.us/img696/94/143946f.jpg[/img] [spoiler='Lore:']When this card is summoned or banished, you can banish one card on the field. If it was controlled by your opponent, they can special summon one monster with ATK equal to or less than the destroyed monster, ignoring the summoning conditions. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN012']Karasu - Kasai No Reivun: [img]http://img810.imageshack.us/img810/2619/143946y.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can banish one or more card(s) you control to inflict 1000x the number of cards banished by this effect to your opponent. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN013']Karasu - Chikyu No Reivun: [img]http://img809.imageshack.us/img809/6747/143946.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can add one Field Spell from your deck to your hand. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN014']Karasu - Odo No Reivun: [img]http://img577.imageshack.us/img577/8886/143946t.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can banish one or more card(s) you control to increase your life points in increments of 1000 for each card you control. You can only activate this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN015']Karasu - Boidoreivun: [img]http://img3.imageshack.us/img3/6747/143946.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can banish one or more card(s) on your side of the field, hand, or graveyard to banish an equal amount of cards on your opponent's side of the field, hand, or graveyard. You can only use this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN016']Karasu - Ginga No Reivun: [img]http://img651.imageshack.us/img651/9601/143946q.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can banish one card you control to draw one card. You can only use this effect once per turn.[/spoiler][/spoiler] [spoiler='RPOD-EN017']Karasu - Wakai Karasu [img]http://img577.imageshack.us/img577/3292/143946s.jpg[/img] [spoiler='Lore:']When this card is normal summoned or banished, you can special summon one "Karasu - Wakai Karasu" from your deck. The effect of "Karasu - Wakai Karasu" can only be used once per turn.[/spoiler][/spoiler] [/spoiler] [spoiler='Spells (18-25)'][spoiler='RPOD-EN018']Karasu Nest: [img]http://img268.imageshack.us/img268/2619/143946y.jpg[/img] [spoiler='Lore:']All "Karasu" monsters gain 500 ATK and DEF. Once per turn, you can banish one card in your hand, deck, or graveyard or special summon one banished monster not banished this turn, ignoring the summoning conditions.[/spoiler][/spoiler] [spoiler='RPOD-EN019']Karasu Call: [img]http://img441.imageshack.us/img441/6747/143946.jpg[/img] [spoiler='Lore:']You can banish up to six cards in your graveyard with "Karasu" in their name.[/spoiler][/spoiler] [spoiler='RPOD-EN020']Return: [img]http://img695.imageshack.us/img695/136/143946p.jpg[/img] [spoiler='Lore:']You can special summon one banished monster with Karasu in their name, ignoring summoning conditions. [/spoiler][/spoiler] [spoiler='RPOD-EN021']Karasu Steroids: [img]http://img812.imageshack.us/img812/9601/143946q.jpg[/img] [spoiler='Lore:']You can pay 1000 life points to increase the ATK and DEF of all "Karasu" monsters on your side of the field by 1000.[/spoiler][/spoiler] [spoiler='RPOD-EN022']Karasu Swords: [img]http://img831.imageshack.us/img831/6747/143946.jpg[/img] [spoiler='Lore:']This can only be equipped to a "Karasu" monster. The equipped monster gains 1000 ATK. There can only be one monster on your side of the field equipped with "Karasu Swords". [/spoiler][/spoiler] [spoiler='RPOD-EN023']Karasu Invisibility: [img]http://img196.imageshack.us/img196/6747/143946.jpg[/img] [spoiler='Lore:']This card can only be equipped to a "Karasu" monster. Pay 3000 life points. The equipped monster cannot be targeted by Monster, Spell, or Trap effects. There can only be one monster on your side of the field equipped with "Karasu Invisibility".[/spoiler][/spoiler] [spoiler='RPOD-EN024']Fall of a Karasu: [img]http://img833.imageshack.us/img833/2070/143946n.jpg[/img] [spoiler='Lore:']You can only activate this card when a "Karasu" monster on your side of the field was removed from the field due to your opponent or by a "Karasu" card's effect. Activate 1 of these effects: ・Draw 2 cards. ・Increase your life points by 1000. ・Special summon a monster with ATK equal to the removed monster's ATK from your deck, hand, or graveyard. [/spoiler][/spoiler] [spoiler='RPOD-EN025']Karasu Cyclone: [img]http://img847.imageshack.us/img847/6747/143946.jpg[/img] [spoiler='Lore:']Negate and destroy one Spell/Trap card on the field.[/spoiler][/spoiler][/spoiler] [spoiler='Traps (26-32)'][spoiler='RPOD-EN026']Revenge of the Karasu: [img]http://img4.imageshack.us/img4/3733/143946l.jpg[/img] [spoiler='Lore:']You can only activate this if you control a face-up "Karasu" monster. Destroy one card on the field and draw one card.[/spoiler][/spoiler] [spoiler='RPOD-EN027']Karasu Detonation: [img]http://img508.imageshack.us/img508/9199/143946b.jpg[/img] [spoiler='Lore:']Destroy one "Karasu" monster you control or discard two "Karasu" monsters in the hand. Destroy all monsters on the field.[/spoiler][/spoiler] [spoiler='RPOD-EN028']Karasu Sacrifice: [img]http://img192.imageshack.us/img192/2271/143946i.jpg[/img] [spoiler='Lore:']Destroy two "Karasu" monsters you control or discard three "Karasu" monsters in the hand. Destroy all cards on the field.[/spoiler][/spoiler] [spoiler='RPOD-EN029']Karasu Nuclear Explosion: [img]http://img5.imageshack.us/img5/9444/143946a.jpg[/img] [spoiler='Lore:']Destroy all "Karasu" cards you control or all "Karasu" cards in the hand. Banish all monsters on the field, hand, or graveyard.[/spoiler][/spoiler] [spoiler='RPOD-EN030']Karasu Soul Extraction: [img]http://img844.imageshack.us/img844/8886/143946t.jpg[/img] [spoiler='Lore:']Banish one "Karasu" monster on your side of the field. Activate one of the following effects: ・Gain 1000 life points. ・Draw 1 card.[/spoiler][/spoiler] [spoiler='RPOD-EN031']Vortex of the Dead: [img]http://img684.imageshack.us/img684/9878/143946w.jpg[/img] [spoiler='Lore:']Banish all cards in your graveyard to gain 500 life points for each.[/spoiler][/spoiler] [spoiler='RPOD-EN032']Accursed Feeding of the Damned: [img]http://img834.imageshack.us/img834/6747/143946.jpg[/img] [spoiler='Lore:']Pay life points in any multiples of 500 to banish cards equal to the number of multiples of life points you paid.[/spoiler][/spoiler] [/spoiler] Link to comment Share on other sites More sharing options...
Astolfo Posted October 2, 2011 Author Report Share Posted October 2, 2011 Bump. I finished cleaning up the cards. Bumpbump. [img]http://s3.amazonaws.com/kym-assets/photos/images/original/000/016/899/bumped_by_god.gif?1252350457[/img] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 3, 2011 Report Share Posted October 3, 2011 with cards like Karasu Cyclone, you can give it another effect for Karasu Soul Extraction, change the 2nd effect to just draw ONE card or something Link to comment Share on other sites More sharing options...
Astolfo Posted October 3, 2011 Author Report Share Posted October 3, 2011 Ok thx Btw I made the cyclone to work as a better mst changed cyclone spell type and changed soul eff ok finished balancing Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 4, 2011 Report Share Posted October 4, 2011 personally I don't see why you need to negate AND destroy the spell/trap shouldn't just destroying it suffice? Link to comment Share on other sites More sharing options...
Astolfo Posted October 4, 2011 Author Report Share Posted October 4, 2011 bcuz if somebody activates solemn and u activ mst, the card (spell trap or monster) is still destroyed Link to comment Share on other sites More sharing options...
Astolfo Posted October 8, 2011 Author Report Share Posted October 8, 2011 bump Link to comment Share on other sites More sharing options...
Astolfo Posted October 9, 2011 Author Report Share Posted October 9, 2011 Bump Link to comment Share on other sites More sharing options...
Astolfo Posted October 13, 2011 Author Report Share Posted October 13, 2011 Added numbers, changed some numbers, an addded Wakai Karasu! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 14, 2011 Report Share Posted October 14, 2011 for Wakai Karasu, it's Winged Beast, not Winged-Beast has a neat way to swarm the field, maybe not as fast, but it works Link to comment Share on other sites More sharing options...
Astolfo Posted October 15, 2011 Author Report Share Posted October 15, 2011 Added some new cards and fixed winged beast type error EDIT: Are there any ocg errors? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 16, 2011 Report Share Posted October 16, 2011 oh put a "NEW" next to the ones you added, makes them easier to find Link to comment Share on other sites More sharing options...
Astolfo Posted October 19, 2011 Author Report Share Posted October 19, 2011 Duel Mode! Photon Bump! Link to comment Share on other sites More sharing options...
Astolfo Posted October 19, 2011 Author Report Share Posted October 19, 2011 Ima ori, hikari no keshin! Arewareyo, Photon Bumper! Link to comment Share on other sites More sharing options...
Astolfo Posted October 20, 2011 Author Report Share Posted October 20, 2011 Ekushizu shokan! Arewareyo Numbazu 01: Photon Bumper! Link to comment Share on other sites More sharing options...
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