sgrug4 Posted October 8, 2011 Report Share Posted October 8, 2011 [font=arial, helvetica, sans-serif][size=5]Im back guys. School has halted my time in YCM for a good 5 months. [/size][/font] [font=arial, helvetica, sans-serif][size=5]I'm actually a senior in HS now![/size][/font] [font=arial,helvetica,sans-serif][size=5]Here are the new cards. FOR THOSE OF YOU WHO LOVE THE GAME PLEASE ENJOY! FOR THOSE OF YOU WHO LOVE THE CARDS AND WANNA PLAY THE GAME [/size][/font][url="http://signup.leagueoflegends.com/?ref=4ddd58bbee114568817457"]http://signup.league...bee114568817457[/url] [size=5]Cards added:[/size][size=5][b]Kog'Maw[/b][/size] [img]http://i41.tinypic.com/mv3iut.png[/img] [size=5]Sneak Peak! (full set in Spoilers)[/size] [font=arial,helvetica,sans-serif][size=5][spoiler=Champions][/size][/font] [font=arial,helvetica,sans-serif][size=5][spoiler=Akali][/size][/font] [font=arial, helvetica, sans-serif][size=4][img]http://img52.imageshack.us/img52/2833/174934a.jpg[/img][/size][/font] [font=arial, helvetica, sans-serif][size=4][spoiler=Lore]Once per turn, you may place 1 Crescent Mark on a target opponent's monster. If this card attacks a monster with a Crescent Mark, this card gains 400 ATK during the Damage Step only. [/spoiler][/size][/font] [font=arial, helvetica, sans-serif][img]http://i53.tinypic.com/2gxecl1.png[/img][/font] [font=arial, helvetica, sans-serif][size=4][spoiler=Lore]This card can only be Special Summoned by its own effect. When your opponent attacks you directly and you control no cards on the field, you may Special Summon this card from your hand. When this card is Special Summoned, place 1 Crescent Mark counter on every monster your opponent controls. Once per turn, place 1 Crescent Mark counter on every monster your opponent controls. If this card battles with a monster with a Crescent Mark counter, this card gains 600 ATK during the Battle Phase only. During the End Phase of your next turn, return this card to your hand. When this card is removed from the field, remove all Crescent Mark counters from the field and inflict 300x damage for each one removed. [/spoiler][/size][/font] [font=arial, helvetica, sans-serif][size=4][/spoiler][/size][/font] [font=arial, helvetica, sans-serif][size=4][spoiler=Alistar][/size][/font] [font=arial, helvetica, sans-serif][size=4][img]http://img440.imageshack.us/img440/4281/174934.jpg[/img][/size][/font] [font=arial, helvetica, sans-serif][size=4][spoiler=Lore]Once per turn, during your opponent's Battle Phase, a target monster cannot be destroyed by battle. This card cannot be the target of Spells, Traps, or Monster Effects. While this card remains on the field, Spells or Traps cannot be activated during the Battle Phase. [/spoiler][/size][/font] [/spoiler] [spoiler=Amumu] [img]http://img94.imageshack.us/img94/4281/174934.jpg[/img] [spoiler=Lore]This card can only be used to Synchro Summon if the other Synchro Material monsters are level 3 or lower. While this card is in the Graveyard, you can banish 2 lvl 4 or higher monsters from your Graveyard to Special Summon this card in face-up DEF position. This effect can only be used once per duel. [/spoiler] [img]http://img543.imageshack.us/img543/4652/174934t.jpg[/img] [spoiler=Lore]"Amumu - The Sad Mummy" + 2 or more monsters While this card remains on the field, other monsters you control cannot be selected as a target of a Spell or Trap. Your opponent can only activate one Spell or Trap per turn. During the Battle Phase, your opponent cannot Special Summon any monsters. Once per turn, you may select one monster on your side of the field. That monster gains ATK equal to the difference between you and your opponent's Life Points. [/spoiler] [img]http://img692.imageshack.us/img692/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned during the Battle Phase when 2 level 3 or lower monsters on your field are destroyed on the same turn. When this card is Special Summoned, select 2 level 3 or lower monsters from your Graveyard and remove them from play. This card gains the ATK and DEF equal to the combined ATK and DEF of the monsters removed. While this card remains on the field, it cannot be destroyed by effects. Your opponent's monsters must select this card as an attack target. [/spoiler] [/spoiler] [spoiler=Anivia] [img]http://img600.imageshack.us/img600/4281/174934.jpg[/img] [spoiler=Lore]When this card is summoned, no Spells or Traps can be activated or Set until the end of your opponent's next turn. When this card is destroyed, you play place it face=up in your Spell/Trap zone instead of sending it to the Graveyard. This effect can only be activated once. If you do, Special Summon this card on the 3rd Standby Phase after its activation. [/spoiler] [img]http://img841.imageshack.us/img841/9497/174934b.jpg[/img] [spoiler=Lore]You may Special Summon this card by sending one "Anivia - The Cryopheonix" from your Spell/Trap zone to the Graveyard. While this card remains on the field, monsters you control gain 300 ATK and DEF. Once per turn, place 1 Chill counter on a target monster on the field. Monsters with Chill counters lose 300x ATK per counter. If this card would be destroyed, send it to the Spell/Trap zone instead. This effect can only be activated once. If you do, Special Summon this card on your 3rd Standby Phase after its activation. [/spoiler] [img]http://img269.imageshack.us/img269/4281/174934.jpg[/img] [spoiler=Lore]When this card is selected as an attack target, you may remove it from play to end the Battle Phase. If you do, draw 1 card. During your Standby Phase while you control no monsters, and while this card is removed from play, Special Summon this card. while this card is in the Graveyard, you may pay 1000 Life Points to remove it from play. [/spoiler] [img]http://i52.tinypic.com/iy3gqs.png[/img] [spoiler=Lore] 1 Tuner + "Anivia - The Cryopheonix" and 1 or more non - Tuner monsters This card cannot be Special Summoned from the Graveyard. While this card remains on the field, negate the effects of all DARK monsters on the field. During the Damage Step, when this card battles with a DARK monster, reduce the attack of the monster to 0. While this card remains on the field, your opponent cannot Special Summon any DARK monsters. When this card is destroyed (by battle or by effects), place it in the Spell/Trap zone. This effect can only be activated once. If you do, Special Summon this card during your 3rd Standby Phase after its activation.[/spoiler] [/spoiler] [spoiler=Annie] [img]http://img69.imageshack.us/img69/4281/174934.jpg[/img] [spoiler=Lore]When this card destroys a monster by battle, inflict 300 damage to your opponent's Life Points. Once per turn, select one FIRE monster on your side of the field with 200 DEF or less. That monster is treated as a Tuner monster until the End Phase.[/spoiler] [img]http://img690.imageshack.us/img690/4281/174934.jpg[/img] [spoiler=Lore]1 FIRE Tuner monster + "Annie - The Dark Child" When this card is Synchro Summoned, inflict 300x damage to your opponent for each monster on the field. Once per turn, discard the top card of your opponent's deck. If it was a monster, inflict 300 damage. If it was a Spell/Trap, destroy one monster on the field. This card cannot attack your opponent directly. While this card remains on the field, all FIRE monsters are treated as Tuner monsters.[/spoiler]   [img]http://img803.imageshack.us/img803/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by banishing 2 FIRE monsters and 1 DARK monster from your Graveyard. This card gains ATK equal to half the combined ATK of the combined monsters. This card can attack all of your opponent's monsters once. During the End Phase, send this card to the Graveyard and inflict 500x damage to your opponent's Life Points for each monster removed from the field this turn. [/spoiler] [/spoiler] [spoiler=Ashe] [img]http://img718.imageshack.us/img718/4652/174934t.jpg[/img] [spoiler=Lore]When this card is Normal Summoned, flip all face-down monsters face-up (Flip effects are not activated). Once per turn during your Main Phase, you may look at one Spell or Trap card on the field. if it's a Trap, send it to the Graveyard.[/spoiler] [img]http://img52.imageshack.us/img52/8425/174934j.jpg[/img] [spoiler=Lore]While there is a face-up Field Spell card on the field, this card gains 1000 ATK. Once per turn, you may negate the effect of a Field Spell card. If you do, monsters your opponent controls lose 500 ATK. When this card attacks, no Spells/Traps can be activated. During the turn this card was summoned, any monster sent from the field to the Graveyard is removed from play instead. During your End Phase, return this card to your hand and destroy cards on the field equal to the number of cards removed from play this turn. [/spoiler] [img]http://i51.tinypic.com/8vn139.png[/img] [spoiler=Lore]This card cannot be Normal Summoned or set. This card can only be Special Summoned by removing from play "Ashe - The Frost Archer" and discarding 3 Spell Cards from your hand. When this card is summoned, destroy all Spell and Trap cards on the field. This card gains 200 ATK for each card destroyed by this effect. This card is not affected by the effects of your opponent's cards. While this card remains on the field, monsters cannot attack on the turn they are summoned (excluding this card). During the Battle Phase, when your opponent activates a Trap card, you may remove 2 cards from your Graveyard to negate the activation and destroy it. [/spoiler] [img]http://img684.imageshack.us/img684/593/174934f.jpg[/img] [spoiler=Lore]1 Tuner monster + "Ashe - The Frost Archer" and 1 or more non - Tuner monsters This card cannot be Special Summoned from the Graveyard. The Special Summon of this card cannot be negated. When this card is Special Summoned, both players discard their hands and draw 1 card for each Spell Card discarded by this effect. While this card remains on the field, negate the effects of your opponent's Spell Cards. Once per turn, select on Spell Card from your Graveyard and add it to your hand. You may discard any number of Spell Cards from your hand. This card can attack the number of times equal to the Spell Cards discarded. During the Battle Phase, you may remove 2 Spell Cards from your Graveyard to negate the activation of a Trap card and destroy it. [/spoiler] [/spoiler] [spoiler=Blitzcrank] [img]http://img513.imageshack.us/img513/4281/174934.jpg[/img] [spoiler=Lore]When a monster attacks this card, and this card's DEF is higher than the monster's ATK, destroy the attacking monster. Once per turn, you may select one monster on the field. That monster's effect is negated.[/spoiler] [img]http://img713.imageshack.us/img713/5410/174934o.jpg[/img] [spoiler=Lore]1 Machine-type Tuner + "Blitzcrank - the Great Steam Golem" and 1 or more non-Tuner Machine-type monsters The Special Summon of this card cannot be negated. One per turn, during your Main Phase, you can activate this card's effect to make it unaffected by your opponent's effects. During the Battle Phase, you may double this card's ATK. If you do, reduce this card's ATK by half and change its Battle Position to face-up DEF position. This card's Battle Position cannot be changed until the end of your opponent's next turn except by a card effect. During the Damage Step, when this card attacks a monster in DEF position with DEF less than this card's ATK, inflict the difference to your opponent's Life Points.[/spoiler] [/spoiler] [spoiler=Brand] [img]http://img823.imageshack.us/img823/4652/174934t.jpg[/img] [spoiler=Lore]While this card remains on the field, inflict 200 points of damage for every card in your opponent's hand each turn during your Draw Phase. Once per turn, during your Draw Phase, if you draw: .Monster: Discard it and inflict 1000 points of damage to your opponent's Life Points. .Spell: Destroy a Spell or Trap Card on your opponent's side of the field. .Trap: Increase this card's ATK by 400 until the end of the turn.[/spoiler] [/spoiler] [spoiler=Caitlyn] [img]http://img43.imageshack.us/img43/3748/174934k.jpg[/img] [spoiler=Lore]While you control 2 or more other monsters, this card cannot be selected as an attack target. When this card destroys a monster by battle, increase this card's ATK by 300. [/spoiler] [img]http://img221.imageshack.us/img221/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned when "Caitlyn - The Sheriff Of Piltover" is destroyed and sent to the Graveyard by a card effect. If this card was summoned during your opponent's turn, end the turn. Once per turn, during your Main phase, you can change the Battle Position of a monster you control to destroy 1 Spell or Trap card on the field. When this card destroys a monster by battle, destroy another monster on the field with ATK equal or lower than the destroyed monster. While this card remains on the field, level 3 or lower monsters on your side of the field cannot be selected as an attack target.[/spoiler] [/spoiler] [spoiler=Cho'Gath] [img]http://img502.imageshack.us/img502/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be destroyed by card effects. Once per turn, you can place one Growth counter on this card (max 6). This card gains 300 ATK and DEF for each growth counter on this card.[/spoiler] [img]http://img706.imageshack.us/img706/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing one "Cho'gath - the Terror of the Void" on your side of the field with 6 growth counters on it. When this card is summoned successfully, place 6 Growth counters on it (max 6). This card gains 400 ATK for each Growth counter on this card. If this card would be removed from the field, you may remove 3 Growth counters from this card instead. When this card destroys a monster by battle, place 1 Growth counter on this card.[/spoiler] [/spoiler] [spoiler=Corki] [img]http://img714.imageshack.us/img714/7465/174934v.jpg[/img] [spoiler=Lore]1 Tuner + 2 or more non-tuner monsters Once per turn, you can place 1 Rocket counter on this card (max . When this card destroys a monster by battle, place 1 Rocket counter on this card. You can remove 4 Rocket counters from this card to destroy 1 card on the field. You can tribute this card with 8 Rocket counters to destroy all cards on the field and Special Summon one Synchro Material monster used for this card. When this card battles with a monster with DEF less than this card's ATK, inflict the difference to your opponent's Life Points.[/spoiler] [/spoiler] [spoiler=Cassiopeia] [img]http://img204.imageshack.us/img204/1674/174934n.jpg[/img] [spoiler=Lore]Once per turn, while your opponent controls 4 or more monsters, you may select one monster your opponent controls. Banish the selected monster until the end of the turn. While this card remains on the field, decrease the ATK of all your opponent's monsters. When this card battles with a monster with an ATK 2000 or lower, destroy that card (without applying Damage Calculation) and inflict 1000 damage to your opponent's Life Points. [/spoiler] [/spoiler] [spoiler=Dr. Mundo] [img]http://img600.imageshack.us/img600/1128/174934d.jpg[/img] [spoiler=Lore]During your Main Phase, you can pay 600 Life Points to have this card be unaffected by your opponent's card effects until the end of the turn. Once per turn during your Main Phase, you can pay 2000 Life Points to increase the ATK of this card by 2000. While this card is in your Graveyard, increase your Life Pints by 200 during each of your Standby Phases.[/spoiler] [/spoiler]   [spoiler=Evelynn] [img]http://img545.imageshack.us/img545/2482/174934i.jpg[/img] [spoiler=Lore]During your Main Phase, you may select one monster on the field. Remove this card and the selected monster until the end of your opponent's next turn.[/spoiler] [img]http://img828.imageshack.us/img828/2833/174934a.jpg[/img] [spoiler=Lore]1 DARK Tuner + "Evelynn - The Widowmaker" and 1 or more non-tuner monsters When this card is summoned successfully, remove from play all monsters in both Graveyards. When a monster is destroyed by battle, increase this card's ATK by 400. Once per turn, remove from play 1 card on the field until the end of your opponent's next turn. When this card inflicts Battle Damage to your opponent, remove from play 1 monster from their deck. During your End Phase, you can send this card to the Graveyard. If you do, return all monsters removed from play to the owner's decks and increase your Life Points by 200x for each card returned by this effect.[/spoiler] [/spoiler] [spoiler=Ezreal] [img]http://img835.imageshack.us/img835/4281/174934.jpg[/img] [spoiler=Lore]When this card is selected as an attack target, you may remove it from play until the End Phase and end the Battle Phase. This card can only be used as Synchro Material for a LIGHT monster.[/spoiler] [img]http://img5.imageshack.us/img5/4281/174934.jpg[/img] [spoiler=Lore]This card cannot be Special Summoned from the Graveyard. You can Special Summon this card from your hand when a level 6 or higher LIGHT monster is Special Summoned to the field. Once per turn, during your Main Phase, you can search your deck for 1 Field Spell card and add it to your hand. This card cannot attack the turn this effect is activated. When this card is the target of an attack or monster effect, you can remove this card from play until the End Phase and negate the attack or effect and destroy the monster.[/spoiler] [img]http://img824.imageshack.us/img824/3748/174934k.jpg[/img] [spoiler=Lore]1 LIGHT Tuner + "Ezreal - The Prodigal Explorer" and 1 or more non-Tuner LIGHT monsters While this card remains on the field, all Trap cards and Quick-play Spell cards are treated as Spell Speed 3. Once per turn, negate the activation of an opponent's Spell or Trap card and destroy it. When a Spell Speed 3 card is activated, place 1 Enchant counter on this card (max 3). You can remove 3 Enchant counters on this card to destroy all Spell and Trap card your opponent controls and inflict 1000 damage to your opponent's Life Points. When this card is sent to the Graveyard, inflict 300x damage to your opponent for each Enchant counter removed on this card.[/spoiler] [/spoiler] [spoiler=Fiddlesticks] [img]http://img801.imageshack.us/img801/2833/174934a.jpg[/img] [img]http://img193.imageshack.us/img193/2254/174934l.jpg[/img] [spoiler=Lore]1 DARK Tuner + "Fiddlesticks - The Harbringer of Doom" and 1 or more non-Tuner DARK monsters When this card is Special Summoned, destroy all other monsters on your side of the field and summon 4 "Crow Tokens" (Zombie-type/DARK/Level 1/ATK 100/DEF 100) to your side of the field in DEF position. While this card remains on the field, all other monster effects are negated. During your Main Phase, you may tribute one "Crow Token" on your side of the field to destroy 1 card on the field and inflict 500 damage to your opponent's Life Points. During your Standby Phases, increase this card's ATK by 500. During your 3rd Standby phase, destroy this card and Special Summon 1 "Fiddlesticks - The Harbringer of Doom" to your side of the field in face-down DEF position.[/spoiler] [/spoiler] [spoiler=Galio] [img]http://img651.imageshack.us/img651/4652/174934t.jpg[/img] [spoiler=Lore]While you control 2 or more other monsters, your opponent cannot select another monster you control as an attack target. If this card would be destroyed by battle, you can pay 500 Life Points instead.[/spoiler] [img]http://img718.imageshack.us/img718/3474/174934fs.jpg[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand by tributing 1 "Galio - The Sentinel's Sorrow" equipped with "Hextech Gunblade". During your opponent's Battle Phase, you can select one monster your opponent controls. That monster loses 500 ATK and is switched to DEF position. Your opponent cannot select another monster as an attack target. Negate the effects of all Spell Cards that target this card and destroy them. You may tribute this card to negate the summon of a level 8 or higher monster. If you do, Special Summon 1 "Galio - The Sentinel's Sorrow" in your side of the field in ATK position.[/spoiler] [img]http://i54.tinypic.com/mrg2tg.png[/img] [/spoiler] [spoiler=Gangplank] [img]http://i51.tinypic.com/34gwrpj.png[/img] [img]http://i53.tinypic.com/2vtz61f.png[/img] [/spoiler] [spoiler=Garen] [img]http://i55.tinypic.com/ab1owk.png[/img] [img]http://i52.tinypic.com/2zr0v1j.png[/img] [img]http://i54.tinypic.com/ay3dr4.png[/img] [img]http://i53.tinypic.com/33zfhc2.png[/img] [spoiler=Lore]This card can only be Special Summoned from the Extra Deck by overlaying "Storm Siege Garen" and 1 DARK Tuner. This card is treated as a xyz monster. Once per turn, you may destroy all Spell and Trap cards on the field and negate all effects of your opponent's monsters. This card gains 100 ATK for each monster in either Graveyard. You can detatch 1 "Storm Siege Garen" from this card to have this card gain the effects of it. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage equal to half the destroyed monster's ATK to your opponent's Life Points and have this card gain the same amount. During your opponent's Standby Phase, flip a coin. If it's heads, switch the position of this card. If it's tails, decrease your Life Points by 2000.[/spoiler] [/spoiler] [spoiler=Irelia] [img]http://i52.tinypic.com/25jxcgp.png[/img] [/spoiler] [spoiler=Xin Zhao] [img]http://i42.tinypic.com/1z1xxjs.png[/img] [img]http://i40.tinypic.com/ljo78.png[/img] [img]http://i44.tinypic.com/20k41ls.png[/img] [/spoiler] [spoiler=Mordekaiser] [img]http://i39.tinypic.com/2im5qj4.png[/img] [img]http://i42.tinypic.com/4fyiw6.png[/img] [img]http://i43.tinypic.com/2cnvx3b.jpg[/img] [img]http://i43.tinypic.com/15poacm.png[/img] [img]http://i41.tinypic.com/21blmcp.png[/img] [spoiler=Lore]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned (from your Extra Deck) except by overlaying "Mordekaiser - The Draconic Rampart" and 2 DARK Tuner monsters. This card is treated as a Xyz monster. You may detatch "Mordekaiser - The Draconic Rampart" to have this card gain its effect. When this card destroys a monster by battle: Special Summon that card to your side of the field. That monster cannot be removed from the field (except by this card's effect) and cannot attack the turn it is summoned. Increase this card's ATK equal to the summoned monster's ATK. During your 3rd Standby Phase after this effect's activation, destroy the summoned monster and inflict damage to your opponent equal to half the monster's ATK. During each of your oppponent's Standby Phases, flip a coin. If it's heads, increase your opponent's Life Points by 1000 and switch the control of this card (this effect cannot be negated). If it's tails, destroy 2 monster(s) you control and decrease your Life Points equal to the combined ATK of the destroyed monster (this effect cannot be negated). [/spoiler] [/spoiler] [spoiler=Tryndamere] [img]http://i39.tinypic.com/rjin49.png[/img] [img]http://i43.tinypic.com/2hn51eg.png[/img] [img]http://i40.tinypic.com/2crwwnc.jpg[/img] [img]http://i42.tinypic.com/307uryu.png[/img] [/spoiler] [spoiler=Vladimir] [img]http://i44.tinypic.com/2w7r6lj.png[/img] [img]http://i41.tinypic.com/24pyr2d.png[/img] [/spoiler] [spoiler=Kog'Maw] [img]http://i41.tinypic.com/mv3iut.png[/img] [img]http://i40.tinypic.com/vy5t2e.png[/img] [img]http://i40.tinypic.com/2qn34na.png[/img] [/spoiler] [/spoiler] [spoiler=Build] [img]http://img844.imageshack.us/img844/4281/174934.jpg[/img] [spoiler=Lore]During the Battle Phase of the turn this card was activated, all monsters in this turn must attack When your opponent selects one of your monsters as an attack target, you may return one other monster on your field to your hand. If you do, the attacking monster's attack becomes 0. If you select an opponent's monster as an attack target, you may return one other monster from your field to your hand. The attacking monster gains ATK equal to the attack target. [/spoiler] [img]http://img21.imageshack.us/img21/4281/174934.jpg[/img] [spoiler=Lore]While this card remains on the field, your opponent's monsters cannot change their Battle Position. Once per turn, you may banish one monster you control (max 1). During the Battle Phase, you may select one monster on your field. That monster cannot attack. If you do, destroy one monster on the field who's ATK is equal or less to the ATK of the monster banished by this effect. During your next Standby Phase, Special Summon the banished monster.[/spoiler] [img]http://img163.imageshack.us/img163/9713/174934e.jpg[/img] [spoiler=Lore]When a monster you control is sent to the Graveyard, you can pay 500 Life Points to return it to your hand instead. You may not summon that monster until the 2nd End Phase of your opponent's turn after this card's effect is activated.[/spoiler] [img]http://img585.imageshack.us/img585/1290/174934m.jpg[/img] [spoiler=Lore]When the equipped monster destroys a monster by battle and sends it to the Graveyard, banish that monster instead. The attacks and effects of the equipped monster cannot be negated. When this card is sent to the Graveyard, banish it instead.[/spoiler] [/spoiler] /bump Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 /bump Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 /bump come on guys.. Link to comment Share on other sites More sharing options...
pppaulius Posted October 9, 2011 Report Share Posted October 9, 2011 The effects seem to match the character, not OP, pretty good Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 thanks! /bump =p/bump Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 /bump comment pl0x =p Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 /bumparooo! cards added! Evelynn, ezreal, and fiddle! [img]http://img28.imageshack.us/img28/4281/174934.jpg[/img][img]http://img3.imageshack.us/img3/4281/174934.jpg[/img] [img]http://img402.imageshack.us/img402/4281/174934.jpg[/img][img]http://img257.imageshack.us/img257/4281/174934.jpg[/img] [img]http://img571.imageshack.us/img571/4281/174934.jpg[/img] Link to comment Share on other sites More sharing options...
Lucas the Flame Posted October 9, 2011 Report Share Posted October 9, 2011 Awsome Link to comment Share on other sites More sharing options...
sgrug4 Posted October 9, 2011 Author Report Share Posted October 9, 2011 THANK YOU =). /bump Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 /bumparoo!/uber BOMP Link to comment Share on other sites More sharing options...
pppaulius Posted October 10, 2011 Report Share Posted October 10, 2011 Each card is better then the previous, keep going Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 OMG THANK UU =). /BUMPS IMMMA MAKE MOOOOREEE Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 GALIO ADDED [img]http://img26.imageshack.us/img26/4281/174934.jpg[/img][img]http://img267.imageshack.us/img267/4281/174934.jpg[/img] [IMG]http://i54.tinypic.com/mrg2tg.jpg[/IMG] CREDS TO Inferno Knight LC for the awesome template! Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 /bumparro Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 /bump againmore bumps Link to comment Share on other sites More sharing options...
sgrug4 Posted October 10, 2011 Author Report Share Posted October 10, 2011 /rage bump Link to comment Share on other sites More sharing options...
sgrug4 Posted October 11, 2011 Author Report Share Posted October 11, 2011 /mad bumprate, hate, comment! Link to comment Share on other sites More sharing options...
sgrug4 Posted October 11, 2011 Author Report Share Posted October 11, 2011 comment D:< Link to comment Share on other sites More sharing options...
sgrug4 Posted October 11, 2011 Author Report Share Posted October 11, 2011 /bump! Link to comment Share on other sites More sharing options...
sgrug4 Posted October 11, 2011 Author Report Share Posted October 11, 2011 imma make more cards as soon as i get sum templates...=P Link to comment Share on other sites More sharing options...
sgrug4 Posted October 12, 2011 Author Report Share Posted October 12, 2011 AWESOME NEW TEMPLATES BY ZEXTRA! [img]http://i51.tinypic.com/34gwrpj.png[/img][img]http://i53.tinypic.com/2vtz61f.png[/img][img]http://i55.tinypic.com/ab1owk.png[/img][img]http://i52.tinypic.com/2zr0v1j.png[/img][img]http://i54.tinypic.com/ay3dr4.png[/img][img]http://i53.tinypic.com/33zfhc2.png[/img] Link to comment Share on other sites More sharing options...
sgrug4 Posted October 13, 2011 Author Report Share Posted October 13, 2011 /bump come on guyz Link to comment Share on other sites More sharing options...
sgrug4 Posted October 13, 2011 Author Report Share Posted October 13, 2011 Altered card templates! Akali, Ashe, and Anivia. I will get to more when i have time Link to comment Share on other sites More sharing options...
Astolfo Posted October 14, 2011 Report Share Posted October 14, 2011 Good work! Keep it up! Some ocg errors here and there and some spelling mistakes but great job! Try checking out the help section or something for the current ocg. Keep up the good work! EDIT: and cool backgrounds and templates! Link to comment Share on other sites More sharing options...
sgrug4 Posted October 14, 2011 Author Report Share Posted October 14, 2011 FINALLY!! I havent had good critique like tht in DAYS. Thanks =) ill be sure to proofread and revise! When i have the time, hopefully i can get make more. Usually during the afternooon 3-6 o clock. Link to comment Share on other sites More sharing options...
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