Dandelo Posted October 12, 2011 Report Share Posted October 12, 2011 [center][center]The "Opaque" archtype features DARK monsters of various Types that take advantage of how many cards you or your opponent controls, and being banished. [/center][/center] [center][center]In terms of OCG, I may be a little off. When a card in this set says, "the difference", it's referring to the difference between the number of cards you and your opponent controls. So if an effect states: "increase this card's Level equal to the difference" it means, if you have 3 cards and your opponent has 5, you can increase its Level by 2. Get it? [/center][/center] [center][center][spoiler=Main Deck Monsters: 5/??] [/center][/center] [center][center][img]http://img849.imageshack.us/img849/7248/212065.jpg[/img] [img]http://img836.imageshack.us/img836/7317/212065p.jpg[/img][/center][/center] [center][center][b]Brute: [/b]If your opponent controls more monsters than you: this card gains 200 ATK x the difference. If you control more monsters than your opponent: banish this card. [/center][/center] [center][center][b]Bi-Op: [/b]If your opponent controls more cards than you: shuffle 1 banished "Opaque" monster into your Deck; Special Summon this card. If Summoned in this way: increase this card's Level by up to the difference (max. 3). If you do: banish this card when it leaves the field. This card cannot be used for the Summon of a Xyz Monster. [/center][/center] [center][center][img]http://img853.imageshack.us/img853/3987/212065k.jpg[/img] [img]http://img12.imageshack.us/img12/1091/212065x.jpg[/img][/center][/center] [center][center][b]Harpy: [/b]If your opponent controls more monsters than you: Special Summon this card. You can banish this card on the field: select 1 other banished "Opaque" monster whose Level equal to or lower than the difference; return the selected monster to your hand.[/center][/center] [center][center] [/center][/center] [center][center][b]Legionnaire: [/b]If you have more monsters in your Banished Zone than your opponent: Special Summon this card (from your hand). When another card on the field is banished: destroy 1 card on the field. This effect can only be activated during your turn.[/center][/center] [center][center] [/center][/center] [center][center][img]http://img51.imageshack.us/img51/8977/212065b.jpg[/img][/center][/center] [center][center] [/center][/center] [center][center][b]Sphinx: [/b]When this card is flipped face-up: select 1 face-down Spell or Trap Card on the field; send the selected card to the Graveyard. If your opponent controls more Spell and Trap Cards than you, during the End Phase of the turn this card is flipped face-up: change this card to face-down Defense Position.[/center][/center] [center][center] [/center][/center] [center][center][/spoiler] [/center][/center] [center][center][spoiler=Extra Deck Monsters: 2/??] [/center][/center] [center][center][img]http://img841.imageshack.us/img841/2972/212065ok.jpg[/img] [img]http://img14.imageshack.us/img14/7248/212065.jpg[/img][/center][/center] [center][center][b]Nethora: [/b]1 DARK Tuner + 1 or more non-Tuner monsters[/center][/center] [center][center]When this card is Synchro Summoned successfully, if your opponent controls more cards than you: select 1 DARK monster in your Banished Zone whose Level is equal to or lower than the difference; Special Summon the selected card. [/center][/center] [center][center][b]Netheniti: [/b]1 DARK Tuner + 1 or more non-Tuner monsters[/center][/center] [center][center]Once per turn: return 1 banished DARK monster to the Graveyard; destroy 1 Spell or Trap Card on the field. This card cannot attack the turn you activate this effect. [/center][/center] [center][center][/spoiler] [/center][/center] [center][center][spoiler=Spell Cards: 0/??] [/center][/center] [center][center][/spoiler][/center][/center] [center][center] [spoiler=Trap Cards: 1/??] [/center][/center] [center][center][img]http://img20.imageshack.us/img20/3987/212065k.jpg[/img][/center][/center] [center][center][b]Temptation: [/b]Special Summon 1 banished DARK monster to your opponent's side of the field. The Summoned monster cannot be used for the Summon of a Synchro or Xyz Monster, Tributed, has its effect negated, and cannot select a DARK monster you control as an attack target. When this face-up card is destroyed: banish it; then, the Summoned monster is sent to your Graveyard.[/center][/center] [center][center] [/spoiler][/center][/center] Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 12, 2011 Report Share Posted October 12, 2011 bah, with Bi-Op obviously you're going to use it for synchro food given the level up and that it's a tuner and all that, so it's fine Brute is meh for just atk gain, though it's nothing really imbalanced or anything, so the cards get 9.5/10 Link to comment Share on other sites More sharing options...
Dandelo Posted October 12, 2011 Author Report Share Posted October 12, 2011 Well, with Level-manipulation, Xyz Monsters are easily Summoned. So I thought i'd make Bi-Op unable to be used for one. And Brute is just the basic beatstick of the archtype, really. He doesn't really need any more flare. Link to comment Share on other sites More sharing options...
Dandelo Posted October 12, 2011 Author Report Share Posted October 12, 2011 Note: Netheniti's effect should only target YOUR monsters. Link to comment Share on other sites More sharing options...
gReFuSiTo Posted October 12, 2011 Report Share Posted October 12, 2011 I like Netheniti's eff, and the pictures are very good as well, they seem the same. I'll give 9.5/10. Keep creating Opaque's cards ^^ Link to comment Share on other sites More sharing options...
Varionius Posted October 12, 2011 Report Share Posted October 12, 2011 Not bad, they all seem pretty balanced, the monster number difference effects are pretty good. 9/10 Link to comment Share on other sites More sharing options...
Dandelo Posted October 13, 2011 Author Report Share Posted October 13, 2011 Thanks for the comments, all. +likes given, as promised. Also, "Harpy", "Netheniti", and "Temptation" added! Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 13, 2011 Report Share Posted October 13, 2011 for Temptation it'll probably be used for tributing or something, since otherwise it's just going to fill your opponent's slot and all that, which is fine Link to comment Share on other sites More sharing options...
Dandelo Posted October 17, 2011 Author Report Share Posted October 17, 2011 Bump, +2 cards added ("Legionnaire" and "Sphinx"). Maybe more cards will make the thread less invisible. Link to comment Share on other sites More sharing options...
gReFuSiTo Posted October 17, 2011 Report Share Posted October 17, 2011 Thumb up* good adds =D Link to comment Share on other sites More sharing options...
Dandelo Posted October 17, 2011 Author Report Share Posted October 17, 2011 Thanks. Anything else to add? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 17, 2011 Report Share Posted October 17, 2011 for Sphinx it's a bit meh all I see is a recyclable MST Link to comment Share on other sites More sharing options...
Dandelo Posted October 18, 2011 Author Report Share Posted October 18, 2011 Any suggestions for Sphinx? Maybe up it's DEF to 1900? Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 18, 2011 Report Share Posted October 18, 2011 don't see what difference that'll make since it's at 1800 already Link to comment Share on other sites More sharing options...
Dandelo Posted October 18, 2011 Author Report Share Posted October 18, 2011 Then... that's no help at all, lol. But that's cool, I guess. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 18, 2011 Report Share Posted October 18, 2011 if you want to raise the def, make it MORE than just 100 Link to comment Share on other sites More sharing options...
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