Rideouter Posted October 16, 2011 Report Share Posted October 16, 2011 [size=4]Just something that I've had on my mind for a while. More like a Dark Counterpart to Six Samurais that focuses more on hand control and isolating themselves on the field.[/size] [size=4]Lone Samurai - Banished Bladetress[/size] [img]http://img854.imageshack.us/img854/7900/141129.jpg[/img] [spoiler]This card cannot be Normal Summoned or Set while you control another monster. When this card is Special Summoned by the effect of a "Lone Samurai" monster: This card gains 200 ATK for each unused Monster Card Zone on your side of the field. If this card battles you can select 1 Monster Card Zone on your side of the field to send the opposing monster to the Graveyard. As long as this card remains face-up on the field, the selected zone(s) cannot be used. When this card is destroyed you can Special Summon 1 "Lone Samurai" from your hand. [/spoiler] [size=4]Lone Samurai - Vanquished Vaner [/size] [img]http://img90.imageshack.us/img90/7900/141129.jpg[/img] [spoiler]This card cannot be Normal Summoned or Set while you control another monster. When this card is Special Summoned by the effect of a "Lone Samurai" monster: Once per turn you can select any number of Set Spell/Trap cards on the field. Then select an equal number of Monster Card Zones on your side of the field. The selected Spell/Trap Cards cannot be activated and the selected Zones cannot be used. When this card is attacked you can send one of the selected Spell/Trap Cards to the Graveyard to negate the attack of your opponent's monster and inflict damage to your opponent equal to its original ATK. When this card is destroyed you can Special Summon 1 "Lone Samurai" from your hand. [/spoiler] Link to comment Share on other sites More sharing options...
KitoMP Posted October 16, 2011 Report Share Posted October 16, 2011 Good one. Unique effect. 9/10 Link to comment Share on other sites More sharing options...
Rideouter Posted October 16, 2011 Author Report Share Posted October 16, 2011 Thank you. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 16, 2011 Report Share Posted October 16, 2011 ah Rideouter, it's been a long time shame it can only do ONE zone your opponent can't use Ojama King is better for allowing 3 of them Link to comment Share on other sites More sharing options...
Rideouter Posted October 16, 2011 Author Report Share Posted October 16, 2011 Close to like three years. Haha time flies. Um, the effect of this card only effects the monster card zones on my side of the field. Which in other words means that it can send my opponent's monsters to the graveyard up to four times. I'm sure the more cards I put out there the more clearer the advantage of lessening your card zones will be. Sorry about that. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 16, 2011 Report Share Posted October 16, 2011 it's all right, I know about how time flies you going to tell us where you got the picture from? Link to comment Share on other sites More sharing options...
Rideouter Posted October 16, 2011 Author Report Share Posted October 16, 2011 I actually forgot where I got this picture. I saved this onto my computer like I guess years ago, but if knew I would have gave appreciation. Link to comment Share on other sites More sharing options...
Rideouter Posted October 23, 2011 Author Report Share Posted October 23, 2011 Updated. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted October 24, 2011 Report Share Posted October 24, 2011 so Vaner's initial effect is a little bit like Ojama King's effect for the slots except it goes to your end as well, which seems to balance it Link to comment Share on other sites More sharing options...
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