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Karakuri Kontrol-ish


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[quote name='Star' timestamp='1318821899' post='5583344']
No Sangan?
[/quote]
I run a total of 9 cards in the main deck that search in one way or another. I don't think I need to waste space on something which really doesn't have enough synergy with the archetype. Unless someone feels like proving me wrong.

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[quote name='Tristan T. Taylor' timestamp='1318822331' post='5583368']
God forbid I run an out to most meta decks.
[/quote]
D-Fissure in a Karakuri deck should usually be run in 3's and even at 2, running 3 of a card that SS from the Graveyard... not the smartest move I've ever seen there...

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[quote name='AggroDrago' timestamp='1318822711' post='5583377']
D-Fissure in a Karakuri deck should usually be run in 3's and even at 2, running 3 of a card that SS from the Graveyard... not the smartest move I've ever seen there...
[/quote]
ITT: I'm always going to have D-Fissure active. Regardless, I'm ok losing 1 of my own moves to hinder a large amount of my opponent's.

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[quote name='Tristan T. Taylor' timestamp='1318822801' post='5583381']
ITT: I'm always going to have D-Fissure active. Regardless, I'm ok losing 1 of my own moves to hinder a large amount of my opponent's.
[/quote]
But why have any hinderance at all? This deck can work perfectly without the kuicks.

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[quote name='AggroDrago' timestamp='1318822835' post='5583384']
But why have any hinderance at all? This deck can work perfectly without the kuicks.
[/quote]
It also works with that extra possible play. All I'd be doing by removing them is replacing them with inferior level 4s anyway.

EDIT: Did the image die for anyone else?

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