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Help me update ArcaniteAssualt.dek


Coffee Black

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I really wanna make an Arcanite Magician/Assault Mode deck that is fast and consistent. So I'm asking for help. What I have now is just an inconsistent combo build. I plan on workin at this for a while, so any constructive comments are appreciated.

Monsters: 21
3 Magical Exemplar
3 Arcane Apprentice
2 Arcanite Magician/Assault Mode
2 Night's End Sorcerer
2 Oracle of the Sun
1 The Tricky
1 Defender, the Magical Knight
1 Breaker
1 Summoner Monk
1 Apprentice Magician
1 Blizzard Princess (hell yea)
1 Veiler
1 Sangan
1 Gale

Spells: 14
2 Magical Citadel of Endymion
2 Instant Fusion
2 MST
1 Miracle Synchro Fusion
1 Terraforming
1 Smashing Ground
1 BoM
1 Mind Control
1 Heavy Storm
1 Reborn
1 Dark Hole

Traps: 6
2 Assault Mode Activate
1 Solemn Judgment
1 CotH
1 Dark Bribe
1 Compulsory

Total: 41

Extra:
3 Arcanite Magician
1 Tempest Magician
1 Brionac
1 Trishula
1 Stardust
1 Catastor
2 Musician King
1 Supreme Arcanite Magician
1 Utopia
1 Roach
1 Tiras, Keeper of Genesis
1 Adrues, Keeper of Armegeddon

Now just some random comments:
I stress the word "update" in the title, mainly because for the most part this deck was from last year; I simply added some tech.
In general I don't like combo decks. I like decks where no matter how bad your starting hand is, you have at least a little chance of victory. But this deck is all about waiting for the right cards.
Unfortunately, I don't have much draw power. I have a feeling Duality, Wonder Wand, Allure (with more Darks main decked) could be exceptional but I was fearful of those cards potentially damaging my situation.
I understand that Gravekeepers + Birdman could be nice.
I run a ton of cards at one, which never looks great.

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I'm gonna BUMP with another deck.

Monsters: 22
3 Gravekeeper's Spy
2 Gravekeeper's Guard
1 Descendant
1 Marauding Captain (Blastfan plays, still in testing period)
1 Sangan
3 Assault Beast
2 Arcanite Assault
2 Monk
3 Blastfan
3 Birdman
1 Gale
1 Fader

Spells: 14
3 Spell Power Grasp
2 Duality
2 MST
1 Miracle Synchro Fusion
1 Allure
1 Mind Control
1 Heavy Storm
1 Dark Hole
1 Reborn

Traps: 7
2 Assault Mode Activate
2 Good Goblin Housekeeping
1 Solemn Judgment
1 Compulsory
1 CotH

Total: 43 (way too much I know)

Virtually same Extra as first deck. Comments and fixes for both decks are welcome.

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