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MaleficInzecterTown


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The idea of this deck is to abuse all the destruction of the Inzecters to allow Malefics/AGGD to attack directly.



3x Damsel
3x Hornet
3x Centibeet
1x Mantis
2x AGGD
3x Malefic Cyber End
2x Wisel infinity
3x Armageddon
1x DAD

2x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Terraforming&partner=POJO"]Terraforming[/url]
2x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Meklord%20Fortress&partner=POJO"]Meklord Fortress[/url]
3x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Geartown&partner=POJO"]Geartown[/url]
1x Reborn
1x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Dark%20Hole&partner=POJO"]Dark Hole[/url]
1x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Heavy%20Storm&partner=POJO"]Heavy Storm[/url]
2x MST

2x CoTH
1x [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Mirror%20Force&partner=POJO"]Mirror Force[/url]
1x Torrential
1x Solemn J.
2x Bottemless


Testing has gone really well. I think normal inzecters are a little better, but this is a lot of fun.

Strengths - able to drop 4000 beaters from nowhere, hornet their field, and negate spells.

Weaknesses - Not getting Hornet + Inzector right away, or drawing into AGGD / Melefic without a field spell.

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