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Devil May Cry (DMC) Deck


Thug507

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Hey everyone-This is Thug7.
I was tooling around, admiring some of the cards. My freind likes DMC and Yu gi oh, (and so do I) so I figured... Why not? I saw some effects I like, and polished them a bit. Came up with some of my own Ideas. I forgot to place in the draw back that every devil trigger has, that being after after the 3th end phase devil trigger goes to the grave and the first form is special summoned back from the grave. I'll fix it if so many people don't read this and complain about brokenness below.

[spoiler=Main Monsters]
[url="http://imageshack.us/photo/my-images/804/devilhunterdante.jpg/"][img]http://img804.imageshack.us/img804/559/devilhunterdante.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Devil Hunter-Dante ****[/size][/font]
[font=Times New Roman, serif][size=3][Warrior/Effect][/size][/font]
[font=Times New Roman, serif][size=3]There can only be 1 'Dante' monster on your side of the field at a time. If this card destroys an opponent's monster, you may activate both of the following effect: [/size][/font]
• [font=Times New Roman, serif][size=3]You can send 1 card from the top your opponent's deck to the grave [/size][/font]
•[font=Times New Roman, serif][size=3]During your next standby phase you can tribute it to special summon 1 'Dante-Son of Sparda' to your side of the field from your hand or deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/1700 Defense/1000[/size][/font]

[url="http://imageshack.us/photo/my-images/525/dantesonofsparda.jpg/"][img]http://img525.imageshack.us/img525/6866/dantesonofsparda.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Dante-Son of Sparda[/size][/font]
[font=Times New Roman, serif][size=3][Warrior/Effect][/size][/font]
[font=Times New Roman, serif][size=3]While in the field of play, this card counts as a 'Devil Hunter'. There can only be 1 'Dante' monster on your side of the field at a time. If this card destroys an opponent's monster, activate one of these effects: [/size][/font]
• [font=Times New Roman, serif][size=3]You can send 2 cards from the top your opponent's deck to the grave.[/size][/font]
• [font=Times New Roman, serif][size=3]During your main phase 2, tribute this card to special summon 1 'Devil Trigger-Dante' to your side of the field from your deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/2500 Defense/1600[/size][/font]

[url="http://imageshack.us/photo/my-images/405/deviltriggerdante.jpg/"][img]http://img405.imageshack.us/img405/5523/deviltriggerdante.jpg[/img][/url]

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[size=3][font=times new roman,times,serif]Devil Trigger-Dante[/font][/size]
[size=3][font=times new roman,times,serif][Warrior/Effect][/font][/size]
[size=3][font=times new roman,times,serif]While in the field of play, this card counts as a 'Devil Hunter'. There can only be 1 'Dante' monster on your side of the field at a time. If this card destroys an opponent's monster by battle, you can remove from play the top two cards of your opponent's deck.[/font][/size]
[size=3][font=times new roman,times,serif]Attack/2900 Defense/2400[/font][/size]

[url="http://imageshack.us/photo/my-images/528/devilhuntervergil.jpg/"][img]http://img528.imageshack.us/img528/4618/devilhuntervergil.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Devil Hunter-Vergil[/size][/font]
[font=Times New Roman, serif][size=3]There can only be 1 'Virgil' monster on your side of the field at a time. If this card destroys an opponent's monster, activate one of these effects: [/size][/font]
• [font=Times New Roman, serif][size=3]You can inflict 200 damage to your opponent's life points for every card in their hand.[/size][/font]
• [font=Times New Roman, serif][size=3]During your next standby phase, tribute this card to special summon 1 'Virgil- True Son of Sparda' to your side of the field from your hand or deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/1600 Defense/1100[/size][/font]

[url="http://imageshack.us/photo/my-images/692/vergiltruesonofsparda.jpg/"][img]http://img692.imageshack.us/img692/5932/vergiltruesonofsparda.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Vergil- True Son of Sparda[/size][/font]
[font=Times New Roman, serif][size=3]While in the field of play, the card counts as a “Devil Hunter' monster. There can only be 1 'Virgil' monster on your side of the field at a time. If this card destroys an opponent's monster, you can activate either of these effects: [/size][/font]
• [font=Times New Roman, serif][size=3]You can inflict 400 damage to your opponent's life points for every card in their hand.[/size][/font]
• [font=Times New Roman, serif][size=3]During your main phase 2, tribute this card to special summon 1 'Devil Trigger- Virgil' to your side of the field from your deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/2400 Defense/1600[/size][/font]

[url="http://imageshack.us/photo/my-images/684/deviltriggervergil.jpg/"][img]http://img684.imageshack.us/img684/525/deviltriggervergil.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Devil Trigger-Vergil[/size][/font]
[font=Times New Roman, serif][size=3]While in the field of play, the card counts as a “Devil Hunter' monster. There can only be 1 'Virgil' monster on your side of the field at a time. If this card destroys an opponent's monster, You can inflict 600 damage to your opponent's life points for every card in their hand.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/2800 Defense/2400[/size][/font]

[url="http://imageshack.us/photo/my-images/190/devilhunternero.jpg/"][img]http://img190.imageshack.us/img190/1701/devilhunternero.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Devil Hunter-Nero[/size][/font]
[font=Times New Roman, serif][size=3][Warrior/Effect][/size][/font]
[font=Times New Roman, serif][size=3]There can only be 1 'Nero' monster on your side of the field at a time. During your battle phase only, this card gains 100 attack for every 'Devil Hunter' in the grave. If this card destroys an opponent's monster by battle, during your next standby phase you can tribute it to special summon 1 'Nero- Decedent of Sparda' to your side of the field from your hand or deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/1800 Defense/1200[/size][/font]

[url="http://imageshack.us/photo/my-images/833/nerodecendentofsparda.jpg/"][img]http://img833.imageshack.us/img833/2318/nerodecendentofsparda.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Nero- Decedent of Sparda[/size][/font]
[font=Times New Roman, serif][size=3]While in the field of play, the card counts as a “Devil Hunter' monster. There can only be 1 'Nero' monster on your side of the field at a time. During your battle phase only, this card gains 200 attack for every 'Devil Hunter' in the grave. If this card destroys an opponent's monster by battle, during your Main Phase 2 you can tribute it to special summon 1 'Devil Trigger-Nero' to your side of the field from your deck.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/2600 Defense/1800[/size][/font]

[url="http://imageshack.us/photo/my-images/600/deviltriggernero.jpg/"][img]http://img600.imageshack.us/img600/588/deviltriggernero.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Devil Trigger-Nero[/size][/font]
[font=Times New Roman, serif][size=3]While in the field of play, the card counts as a “Devil Hunter' monster. There can only be 1 'Nero' monster on your side of the field at a time. This card gains 300 attack for every 'Devil Hunter' in the grave.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/3000 Defense/2600[/size][/font]

[/spoiler]
[spoiler=Support Monsters]

[url="http://imageshack.us/photo/my-images/535/trishi.jpg/"][img]http://img535.imageshack.us/img535/7114/trishi.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Trish[/size][/font]
[font=Times New Roman, serif][size=3]Once per turn, both you and your opponent select one card each in your graveyard. Both cards are then shuffled into your deck. When there is a face up 'Dante' on the field, treat Trish as a 'Devil Hunter'.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/1500 Defense/1800[/size][/font]

[url="http://imageshack.us/photo/my-images/257/ladymw.jpg/"][img]http://img257.imageshack.us/img257/7969/ladymw.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Lady-Daughter of Arkham[/size][/font]
[font=Times New Roman, serif][size=3]Once per turn, you may return up to 2 cards from your hand to the deck to draw the same amount.[/size][/font]
[font=Times New Roman, serif][size=3]Attack/1100 Defense/1600[/size][/font]

[url="http://imageshack.us/photo/my-images/406/fallenknightsparda.jpg/"][img]http://img406.imageshack.us/img406/2458/fallenknightsparda.jpg[/img][/url]

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[font=Times New Roman, serif][size=3]Fallen Knight Sparda[/size][/font]
[font=Times New Roman, serif][size=3]This card cannot be Normal Summoned. This card cannot be Special Summoned, except by the effect of 'Devil King's Revival'. Once per turn, you may activate two of the following effects, until the end of your opponent's next end phase:[/size][/font]
• [font=Times New Roman, serif][size=3]If this card destroys an opponent's monster, You can inflict 600 damage to your opponent's life points for every card in their hand.[/size][/font]
• [font=Times New Roman, serif][size=3]This card gains 300 attack for every 'Devil Hunter' in the grave.[/size][/font]
• [font=Times New Roman, serif][size=3]If this card destroys an opponent's monster by battle, you can remove from play the top two cards of your opponent's deck.[/size][/font]

[/spoiler]
[spoiler=Spells]
[url="http://imageshack.us/photo/my-images/404/redqueenq.jpg/"][img]http://img404.imageshack.us/img404/6215/redqueenq.jpg[/img][/url]

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Red Queen [Equip Spell]
Equip only to a 'Nero' monster. Once, during each Main Phase, you can place one Rev Counter on this card (Max 3). Nero gains 400 Attack and Defense per Rev Counter.

[url="http://imageshack.us/photo/my-images/4/ebonyivory.jpg/"][img]http://img4.imageshack.us/img4/3200/ebonyivory.jpg[/img][/url]

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Ebony and Ivory [Equip Spell]
Equip only to a 'Devil Hunter' Monster. Increase the Attack of the equipped monster by 500, and the monster can attack twice per battle phase. This effect cannot be used to attack directly.

[url="http://imageshack.us/photo/my-images/818/sbeckon.jpg/"][img]http://img818.imageshack.us/img818/8161/sbeckon.jpg[/img][/url]

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Devil's Beckon [Normal Spell]
Pay 2000 life points to Special Summon one 'Devil Hunter-Dante' and one 'Devil Hunter-Virgil' from your deck or hand to your side of the field.

[url="http://imageshack.us/photo/my-images/851/srevival.jpg/"][img]http://img851.imageshack.us/img851/48/srevival.jpg[/img][/url]

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Banish One Devil Trigger-Dante, Devil Trigger-Nero, and Devil Trigger-Virgil from the grave to Special Summon one Fallen Knight-Sparda from your deck.

[url="http://imageshack.us/photo/my-images/560/jackpotj.jpg/"][img]http://img560.imageshack.us/img560/9560/jackpotj.jpg[/img][/url]

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Jackpot [Normal Spell]
Activate only if Dante and Virgil are on the field. Both may attack your opponent directly during this turn only.

[url="http://imageshack.us/photo/my-images/31/devilarmangi.jpg/"][img]http://img31.imageshack.us/img31/8159/devilarmangi.jpg[/img][/url]

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Devil Arm: Angi [Equip Spell]
This card's effect is negated if the equipped monster is not also equipped with 'Devil Arm: Rudra'. Increase the equipped monster's attack by 500. If the equipped monster attacks successfully, you can destroy 1 face down spell or trap on the field.

[url="http://imageshack.us/photo/my-images/266/devilarmrudra.jpg/"][img]http://img266.imageshack.us/img266/5706/devilarmrudra.jpg[/img][/url]

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Devil Arm: Rudra [Equip Spell]
This card's effect is negated if the equipped monster is not also equipped with 'Devil Arm: Angi'. Increase the equipped monster's attack by 500. When the equipped monster attacks, negate the effect of the attack target.

[url="http://imageshack.us/photo/my-images/94/devilarmbeowulf.jpg/"][img]http://img94.imageshack.us/img94/8878/devilarmbeowulf.jpg[/img][/url]

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Devil Arm: Beowulf [Equip Spell]
You may only equip this card to a 'Devil Hunter' monster. Increase the attack of the equipped monster by 1500. If the equipped monster attacks, if cannot attack during the next battle phase.

[url="http://imageshack.us/photo/my-images/39/devilarmrebellion.jpg/"][img]http://img39.imageshack.us/img39/307/devilarmrebellion.jpg[/img][/url]

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Devil Arm: Rebellion-The Awakened [Equip Spell]
Equip only to a 'Dante' Monster. The equipped monster gains 800 Attack. When this card is activated, you may pay 1200 life points to send one monster to the grave. The controller of this card must skip their battle phase during the turn it was activated.

[url="http://imageshack.us/photo/my-images/510/devilarmyamoto.jpg/"][img]http://img510.imageshack.us/img510/9130/devilarmyamoto.jpg[/img][/url]

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Devil Arm: Yamoto
Equip only to a 'Devil Hunter' monster. Once per turn, you can choose to apply one of the following effects:
• Destroy 1 face-down Spell or Trap card.
• Destroy 1 Face up Monster on the Field
• The Equipped monster gains Piercing, until the end of the turn.

[url="http://imageshack.us/photo/my-images/696/sbloodbath.jpg/"][img]http://img696.imageshack.us/img696/9154/sbloodbath.jpg[/img][/url]

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Devil Hunter's Bloodbath [Continuous Spell]
All Devil Hunter monsters on the field are unaffected by the effects of dark and light monsters on your opponent's side of the field. During your end phase, you must pay 200 life points per 'Devil Hunter' on your side of the field.
[/spoiler]
[spoiler=Traps]
[url="http://imageshack.us/photo/my-images/85/srock.jpg/"][img]http://img85.imageshack.us/img85/1360/srock.jpg[/img][/url]

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Let's Rock [Trap]
Activate during the battle phase only. All Devil Hunters on your side of the field gain 500 Attack and Defense.

[url="http://imageshack.us/photo/my-images/64/burstshot.jpg/"][img]http://img64.imageshack.us/img64/6411/burstshot.jpg[/img][/url]

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Charge Shot [Counter Trap]
Activate only if an 'Devil Hunter' on your side of the field is equipped with a 'Devil Arm'. Only one 'Charge Shot' may be activated per turn. Increase your monsters attack by 2000. The affected monster may not declare attack for the next two battle phases.
[/spoiler]

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Guest Yairnet

Not a bad idea creating DMC cards I also love it
your cards are great there are a few OCG errors but, none of them are that important
BTW if you want to see my posts, I will appriciate it.

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