Kato_Zenamara Posted November 5, 2011 Report Share Posted November 5, 2011 They're overdue for some actual support. Notice how they don't have any (literally) Spell/Trap support? And how half of their monsters don't directly support their archetype as a whole, either? Well, heres some stuff for some better plays. [img]http://img407.imageshack.us/img407/2949/171101.jpg[/img] Lore: During the damage step, when a face-up "Jurrac" monster you controls battles: Discard this card; that monster gains 1000 ATK during damage calculation only. First and foremost is this little guy. He's an Honest/Kalut for Jurracs, which they truly need. It helps Guaiba run over some stronger monsters to clear the opponent's field and get his effect off, same with Dino. [img]http://img341.imageshack.us/img341/2949/171101.jpg[/img] 1 "Jurrac" tuner + 1 or more non-tuner Dinosaur-type monsters During your opponent's main phase: you can Synchro Summon using this card as Synchro Material. If this card is destroyed and sent to the graveyard: Special Summon 1 "Jurrac" monster with 1700 ATK or less from your deck. Next up is this, who is the Synchro Tuner for their new Accel Synchro (later on in the topic). He's level 3, so he's meant to work with Giganoto, who is their main Synchro anyway. He's usable with Aeolo and Stauriko, or Palophus up there. He has the generic Synchro Tuner effect of being able to summon during your opponent's turn, as well as being able to summon a Jurrac from your deck if it gets killed. [img]http://img805.imageshack.us/img805/5483/171101c.jpg[/img] Lore: 1 "Jurrac" Synchro Tuner Monster + 1 or more Non-tuner "Jurrac" Synchro Monsters Can only be Special Summoned by Synchro Summon from the Extra Deck. Face-up "Jurrac" monsters you control cannot be destroyed by your opponent's card effects. When this card leaves the field: Special Summon 3 "Jurrac" monsters with 1700 or less ATK from your deck. The Accel Synchro. He gives your Jurracs much-needed protection from spell/trap effects, which can really screw them over since most of their effect deal with battle and destruction by it. On top of that, keeping with the massive search overkill the Jurracs provide, he searches 3, yes [i]3[/i] Jurracs from your deck upon his destruction. [img]http://img851.imageshack.us/img851/2949/171101.jpg[/img] Just a vanilla, made him for little more than the sake of it. He's cool for Rescue Rabbit Plays, since he's a level 4, plus his 1700 ATK can get him searched by Velo and Guaiba if need be. He also has 200 DEF, and is a FIRE monster, so Rekindling is always an option too. 2 of these guys, Aeolo, and a rekindling = a Trishula, and we all know how everyone loves Trishula. [img]http://img411.imageshack.us/img411/2949/171101.jpg[/img] Once per turn: When a "Jurrac" monster is successfully Special Summoned by the effect of another "Jurrac" Monster; Select and activate one of the following effects: - Draw 1 card - Destroy 1 monster on the field - Negate the Activation and Effect of the next Spell/Trap card your opponent activates. The bread and butter of this support. Jurracs can search pretty much anything from your deck, but what can they do with them? Sure, they can Xyz, but that doesn't really help the deck as a whole. The best they can do is just search again, and then again, again, etc. This card will fix all of that. Your Velo gets killed? Not only can you search another one, but you can draw a card too! Draw power, and outside of Dino having to tribute something! But thats not all. Have a good hand already, and ready to push for game, but don't want to risk running into a D-Prison, Mirror Force, etc? That dead Velo now becomes a free Solemn Judgment for the next thing they try and activate. Sure, they can play around it, but thats still a wasted card. Not only that, but your Velo can replace itself AND destroy whatever killed it. Pretty snazzy, huh? Comments and Constructive Criticism welcome, especially concerning my OCG. I'm also accepting any better pictures you can find. Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 5, 2011 Report Share Posted November 5, 2011 for Cerap, you should have said all OTHER Jurrac monsters you control can't be destroyed by card effects Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.